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Advanced [show]


Sun In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: He is typically in his Body Guard uniform, and carries monstrous two handed axes. His fur is gray and curly. His amber eyes are slightly larger than normal.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Flattery will make him almost putty in your hands.

History: He got into the Body Guard business at a young age. A gifted student he started as a Marshal, but he got bored and became a Body Guard. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Sabotage a competitor.

Ideals: Fighting, Gifted. Flaws: Selfish. Bonds: Job, Family. Occupation: Body Guard

Voice: Booming voice

Attributes [hide]

Sun In Shadow, Male Tabaxi Wizard 1
Medium (5'8") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 9 (-1)15 (+2) 15 (+2)16 (+3)
Skills Animal Handling +4, Religion +4
Senses Passive Perception 12
Languages Common, Gnoll, Gnome
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 30 gp. Blue quartz (12 gp).


Social Check DCs


Ahrim Ennui, Male Tiefling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blue stubble. He wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a hunchback. His long blue hair is drawn into a two foot long braid. His otherwise smooth face is marked with small tiny scars.

Personality: Cocky and sure of himself, he believes he is the best Masseuse born in the past three hundred years. He is frequently practicing swordplay.

History: He was born at the edge of vast desert. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Ahrim took refuge in the large cave and found the beat up pickaxe and armor he uses now. He inherited the family business which he has now maintained for 13 years.

Motivation: He is unsatisfied with his job.

Flaws: Ugly. Bonds: Poor, Job, Military, Nature. Occupation: Masseuse

Voice: Forgets to breathe while speaking

Attributes [hide]

Ahrim Ennui, Male Tiefling Cleric 6
Medium (6'0") Tiefling, Lawful Evil (CR 6)
Armor Class 12
Hit Points 37 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 14 (+2)19 (+4) 11 (+0)14 (+2)
Skills Medicine +3, Stealth +5
Senses Passive Perception 10
Languages Common, Dwarven, Draconic, Orc, Goblin
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Eiravel Brinker, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his shortspear with his veritable burlap sack of a shirt. His auburn hair is long and unkept. He wears an eyepatch.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He does not believe in violence as a means to an end. He is a dedicated Cartwright but believes his peers are too gung-ho.

History: He was raised in a white middle class family as the only child. He has had some formal singing training, and achieved minor success. He has never given up on his singing dream.

Motivation: He seems to be bored by most things; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Ideals: Pacifist, Artistic. Flaws: Ugly, Shy, Mundane. Occupation: Cartwright

Voice: Farmer accent

Attributes [hide]

Eiravel Brinker, Male Half-Elf Bard 1
Medium (4'10") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)10 (+0) 13 (+1)10 (+0)
Skills Medicine +3, Religion +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: Just what you see.


Social Check DCs


Brogg Cromwell, Male Half-Orc [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a tan costume with the symbols of the four houses of cards on his torso. He has dyed his greying red hair a little too much giving a sharp red color. His thin eyebrows rest above his beady hazel eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a font of random trivia from the lore and stories he has discovered

History: Born to a Bowyer, his mother struggled to pay the bills. Brilliant and gifted he never wanted to apply himself. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world; and wants to work out more often

Ideals: Athletic, Disciplined, Logical. Flaws: Ugly. Bonds: Poor. Occupation: Spice Merchant

Voice: Complex vocabulary, royal

Attributes [hide]

Brogg Cromwell, Male Half-Orc Warlock 4
Medium (5'9") Half-Orc, Chaotic Good (CR 4)
Armor Class 10
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)12 (+1) 11 (+0)8 (-1)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 10
Languages Common, Orc, Infernal
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11322

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Boddynock Ningel, Male Gnome [Permalink]

Personal [hide]

Description: He wears a simple black robe with brown stripes complete with hood. His skin is fair and his fingers are delicate and long. He has dyed his greying red hair a little too much giving a sharp red color. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: Prone to second guessing himself, he comes off as nervous. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born in a small village he learned the ways of the warrior from his father. Through the years after Boddynock was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Boddynock's father didn't care for him much, and the feeling was mutual. He now spends his time doing works of charity.

Motivation: He has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Philantrophist, Fighting. Flaws: Shy, Antagonistic. Bonds: Rich. Occupation: Mortician

Voice: Pronounces O like U

Attributes [hide]

Boddynock Ningel, Male Gnome Bard 4
Small (3'3") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 27 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)15 (+2) 16 (+3)9 (-1)
Skills History +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Gnome, Celestial, Giant
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: Just what you see.


Social Check DCs

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