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NPC Generator

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Advanced [show]


Srorthen Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: A middle-aged man, he has a large brown mantle and cape that has been intricately interwoven into his grey robe, and is pretty ugly. His brass crest is smooth and relatively long. He wears large thick round spectacles.

Personality: Always inclined to offer people food he seems plenty friendly. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: His parents moved while he was still in utero so he is the first generation to be born here. Like his father and his sister before him, after school he went straight into learning to become a Miller. He ran away from his former home and has been making his living as a Miller for the past few years.

Motivation: To be a Spice Merchant again; and a need for knowledge about a nearby landmark

Ideals: Philantrophist. Flaws: Ugly. Bonds: Adventurer, Immigrant, Job. Occupation: Miller

Voice: Jittery and nervous

Attributes [hide]

Srorthen Fharngnarthnost, Male Dragonborn Warrior 9
Medium (6'2") Dragonborn, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 69 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)13 (+1) 10 (+0)18 (+4)
Skills Medicine +3, Survival +3
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3

Possessions: 13000 sp. Tiger eye turquoise (11 gp). Deep blue spinel (1600 gp). Onyx (80 gp). Chrysoberyl (40 gp). Silver pearl (40 gp). Chrysoberyl (40 gp). Deep blue spinel (1600 gp). Deep blue spinel (1600 gp).


Social Check DCs


Hugh Hildenman, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'4" when asserting himself. His hair is greying and his face has many wrinkles. His green unseeing eyes seem to look past you.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. A friendly and beautiful Half-Elf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born blind and as such lacked many opportunities for work. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He became a Merchant soon after.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to be a spice merchant again

Ideals: Disciplined, Fighting. Flaws: Disease. Bonds: Attractive, Job. Occupation: Merchant

Voice: Excited and jittery

Attributes [hide]

Hugh Hildenman, Male Half-Elf Barbarian 1
Medium (5'4") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 15 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)18 (+4) 10 (+0)11 (+0)
Skills Intimidation +2, Nature +6
Senses Passive Perception 10
Languages Common, Elven, Orc, Infernal, Auran, Ignan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Himo Firahel, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Elves. His skin is dark but he possesses many yellow ritualistic tattoos. He is well dressed, but even with his fine clothing he looks run-down. He is bald on top and has large red tufts of hair around his ears. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is lazy, self-centered, vain, and jealous.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He inherited the family business which he has now maintained for 8 years.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Ugly, Selfish, Fearful. Bonds: Job, Military. Occupation: Butcher

Voice: Laughs frequently while speaking

Attributes [hide]

Himo Firahel, Male Half-Elf Expert 3
Medium (5'7") Half-Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 28 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 18 (+4)12 (+1) 10 (+0)9 (-1)
Skills Religion +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Elven, Druidic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2100 sp.


Social Check DCs


Delg Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing a long, blue, dusty cloak. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His half smiles and gray eyes are beguiling and draw you in.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born into a rich family. In his 13th year, his parents were killed by a illithids raid, leaving Delg alone in the world. After a stint in an orphanage, he was adopted. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and he is compelled to act according to his religious beliefs

Ideals: Athletic, Optimist. Bonds: Attractive, Enemies, Rich, Religious. Occupation: Baker

Voice: pre-pubescent

Attributes [hide]

Delg Durthane, Male Dwarf Adept 12
Medium (4'5") Dwarf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 69 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)13 (+1) 15 (+2)12 (+1)
Skills Intimidation +5, Religion +5
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14333200

Possessions: 1000 gp. Jeweled gold crown (5000 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Silver chalice with lapis lazuli gems (120 gp). Large well-done wool tapestry (600 gp). Brass mug with jade inlays (600 gp). Brass mug with jade inlays (600 gp). Fire opal pendant on a fine gold chain (1000 gp).


Social Check DCs


Simon Huckabee, Male Human [Permalink]

Personal [hide]

Description: This man wears a grey vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his grey boots flare out at the collars. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. His red hair is lengthy. His violet eyes peer out from beneath his small grey hat.

Personality: While he acts the brute, he is far gentler than he would appear. He is an amazing painter.

History: Sold as a small child to a wizard, Simon was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father was a mechanic, and taught him how to fix just about anything. He was granted arcane powers by his dying brother.

Motivation: He has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted, Persistence. Bonds: Rich, Mentor. Occupation: Shepherd

Voice: Breathy voice

Attributes [hide]

Simon Huckabee, Male Human Barbarian 1
Medium (5'11") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 11 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)10 (+0) 10 (+0)10 (+0)
Skills Perception +2, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 4000 cp.


Social Check DCs

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