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Advanced [show]


Bundrigo Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft brown waves gently in the breeze. His attire stands in sharp contrast to his bastard sword, which is beautifully polished and possesses an ornate carving of a clover on it. His auburn hair has been sun bleached extensively. His eyes, though not visible through his cowl, are blue.

Personality: He speaks before he thinks and is too direct. He cannot resist a sob story and will often dote over anyone who has one.

History: Bundrigo was born with his father's beautiful face. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Philantrophist. Flaws: Impulsive, Fearful. Bonds: Rich, Attractive. Occupation: Sage

Voice: Spanish accent

Attributes [hide]

Bundrigo Smoothhands, Male Halfling Wizard 16
Small (3'4") Halfling, Chaotic Good (CR 16)
Armor Class 14
Hit Points 76 (16d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 15 (+2)16 (+3) 13 (+1)13 (+1)
Skills Intimidation +6, Perception +6
Senses Passive Perception 16
Languages Common, Halfling, Dwarven, Infernal, Terran
Attacks Melee +3 / 4d10-2, Ranged +8 / 4d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day164444443

Possessions: 4000 gp. Coral (150 gp). Malachite (9 gp). Black pearl (900 gp). Azurite (9 gp). Citrine (40 gp). Brown-green garnet (150 gp). Aquamarine (900 gp). Smoky quartz (40 gp). Tourmaline (150 gp). Blue quartz (9 gp). Malachite (9 gp). Rose (40 gp). Tiger eye turquoise (9 gp). Sardonyx (40 gp). Rose (40 gp). Deep blue spinel (900 gp). Azurite (9 gp). Aquamarine (900 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Naeris Hanali, Male Elf [Permalink]

Personal [hide]

Description: This slender man stands about 4'8". He dresses well, typically a more casual-formal manner. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. He wears crescent spectacles with a black brim.

Personality: He is business-like. He takes instructions and follows them to the letter. He is able to fit into much smaller and tighter spaces than normal.

History: Born to a Map Maker, his father struggled to pay the bills. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality.

Ideals: Professionalism, Gifted. Bonds: Attractive, Poor, Adventurer. Occupation: Unemployed

Voice: Low rumbling, strings words together

Attributes [hide]

Naeris Hanali, Male Elf Warrior 3
Medium (4'8") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 9 (-1)11 (+0) 12 (+1)11 (+0)
Skills Animal Handling +3, Performance +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 15000 cp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Reynard Altham, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He dresses in black turtlenecks beneath a blue coat with green slacks. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. He wears crescent spectacles with a black brim.

Personality: He is overprotective of those who hire his services. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Reynard was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Reynard decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He hasn't been sleeping well lately.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and a rival would like him out of the picture

Flaws: Disease, Insomniac. Bonds: Attractive, Guardian, Criminal record. Occupation: Crown-heir

Voice: Dutch accent

Attributes [hide]

Reynard Altham, Male Human Bard 9
Medium (5'2") Human, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 54 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)14 (+2) 14 (+2)8 (-1)
Skills Deception +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Draconic, Druidic
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333320

Possessions: 160 pp. Citrine (70 gp). Deep blue spinel (700 gp). Freshwater pearl (9 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zepar Covert, Male Tiefling [Permalink]

Personal [hide]

Description: He wears blue leather gloves, a blue jacket, and tight pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'7" when asserting himself. He wears his purple hair up. His silver eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Optimist. Flaws: Addict. Bonds: Has a crush, Rich, Family. Occupation: Ruler

Voice: Eastern European accent

Attributes [hide]

Zepar Covert, Male Tiefling Warlock 3
Medium (6'7") Tiefling, Lawful Good (CR 3)
Armor Class 14
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 12 (+1)17 (+3) 14 (+2)17 (+3)
Skills Performance +5, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Undercommon, Druidic, Auran
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1322200000

Possessions: 1800 sp.


Social Check DCs


Merihim Poetry, Male Tiefling [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears silk and lounges about seductively. His whole body is exceptionally muscular. He has wavy purple hair. His gold eyes dart around the room hyper actively observing anyone and anything.

Personality: He is mildly Tiefling supremacist, though he does not identify as such. He is able to make almost anything out of random pieces of junk.

History: His parents moved while he was still in utero so he is the first generation to be born here. His family was turned out during the war. He and his family wandered south to less war torn lands. He left for the south, certain he would find work there.

Motivation: A strong sense of loyalty to Tiefling people.

Ideals: Gifted. Flaws: Racist, PTSD. Bonds: Attractive, Immigrant. Occupation: Tailor

Voice: Dutch accent

Attributes [hide]

Merihim Poetry, Male Tiefling Fighter 8
Medium (6'8") Tiefling, Neutral Evil (CR 8)
Armor Class 11
Hit Points 39 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 8 (-1)19 (+4) 9 (-1)14 (+2)
Skills Animal Handling +2, Intimidation +5
Senses Passive Perception 9
Languages Common, Draconic, Infernal, Auran, Sylvan
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 11000 sp. Carved bone or ivory statuette (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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