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Advanced [show]


Aura In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He typically wears yellow cloth garments or leather armor, and carries greatswords. His red fur is matted, messy, and big. His eyes are likewise yellow.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He takes great joy in being the best Butcher in town.

History: He got into the Butcher business at a young age. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Ideals: Fighting, Disciplined. Flaws: Ugly. Bonds: Job, Rich. Occupation: Butcher

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Aura In the Storm, Male Tabaxi Commoner 5
Medium (6'7") Tabaxi, Neutral Good (CR 5)
Armor Class 13
Hit Points 14 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 10 (+0)9 (-1) 13 (+1)15 (+2)
Skills Intimidation +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Diggory Morris, Male Half-Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears tight fighting clothing, which leaves very little to the imagination. He wears a colorful flower in his auburn hair. His eyes are blue and he is always smoking a pipe.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Diggory has worked very hard to control his curse. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Diggory fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He doesn't get along with people that don't share his tastes; and he is compelled to act according to his religious beliefs

Ideals: Fighting, Impeccable. Flaws: Disease. Bonds: Attractive, Religious. Occupation: Slave Trader

Voice: French accent

Attributes [hide]

Diggory Morris, Male Half-Elf Barbarian 1
Medium (5'7") Half-Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)11 (+0) 14 (+2)10 (+0)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 40 gp.


Social Check DCs


Nirgel Amuse, Male Tiefling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a custom-built plate barding that's adorned with green lining and desert motifs. His brown hair is smooth and relatively long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He dislikes all the random violence that takes place in the west. He is a font of random trivia from the lore and stories he has discovered

History: Nirgel was born into a poor family. Growing up, he dreamt of becoming a Ranger, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Ranger in service of a powerful lord somewhere. Nirgel abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longbow.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural tiefling artifacts is his passion

Ideals: Pacifist, Logical. Bonds: Attractive, Poor, Adventurer. Occupation: Cartwright

Voice: German accent

Attributes [hide]

Nirgel Amuse, Male Tiefling Ranger 8
Medium (6'0") Tiefling, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 57 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)18 (+4) 18 (+4)11 (+0)
Skills Deception +3, Persuasion +3
Senses Passive Perception 14
Languages Common, Dwarven, Gnome, Druidic, Gnoll
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501000

Possessions: 1000 gp. Rhodochrosite (11 gp). Brown-green garnet (100 gp). Brown-green garnet (100 gp). Golden pearl (100 gp). Golden yellow topaz (1200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ethereal Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. His attire stands in sharp contrast to his pickaxe, which is beautifully polished and possesses an ornate carving of a butterfly on it. He has done his best to style his orange fur to look like a famous performer. His yellow unseeing eyes seem to look past you.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was raised in a white middle class family as the only child. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Since then, he has sought to make the best of life.

Motivation: He feels threatened by others; and to find somewhere to settle down

Ideals: Optimist. Flaws: Disease, Fearful, Mundane. Bonds: Attractive. Occupation: Healer

Voice: Sighs a lot, exhausted

Attributes [hide]

Ethereal Of Clay, Male Tabaxi Monk 3
Medium (6'6") Tabaxi, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)14 (+2) 11 (+0)12 (+1)
Skills Athletics +2, Performance +3
Senses Passive Perception 10
Languages Common, Gnoll, Infernal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Zepar Random, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He dresses in collared shirts and wears a proper scarf over his head. He wears a deerstalker hat to cover his moderate length white hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He comes from a rich southern family. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk; and he feels threatened by others

Ideals: Impeccable. Flaws: Fearful. Bonds: Attractive, Rich, Adventurer. Occupation: Knight

Voice: Speaks fast with a slight lisp

Attributes [hide]

Zepar Random, Male Tiefling Expert 14
Medium (6'5") Tiefling, Chaotic Neutral (CR 14)
Armor Class 14
Hit Points 72 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 12 (+1)12 (+1) 14 (+2)15 (+2)
Skills History +6, Perception +7
Senses Passive Perception 17
Languages Common, Sylvan
Attacks Melee +6 / 4d6+1, Ranged +9 / 4d6+4, Grapple +4

Possessions: 3000 gp. Azurite (14 gp). Tiger eye turquoise (14 gp). Eye agate (14 gp). Alexandrite (1600 gp). Rock crystal (30 gp).


Social Check DCs

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