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NPC Generator

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Advanced [show]


Charles Wedgwood, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears dull brown sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed longsword, just in case. He has a long chestnut beard with little hanging trinkets. He wears large thick round spectacles.

Personality: He is extraordinarily eccentric. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was raised by priests from a young age. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: His religion dominates his actions.

Ideals: Entrepeneur. Flaws: Ugly, Insane. Bonds: Religious, Mentor. Occupation: Seamstress

Voice: High pitched, excited

Attributes [hide]

Charles Wedgwood, Male Human Fighter 1
Medium (5'9") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)14 (+2) 13 (+1)11 (+0)
Skills Athletics +5, Perception +3
Senses Passive Perception 13
Languages Common, Sylvan, Celestial
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 130 gp.


Social Check DCs


Pâsh Weld, Male Half-Orc [Permalink]

Personal [hide]

Description: He prefers to wear blue clothing when he does not wear armor. He has a moderate pudge and is not very fit. His hair is white and very short. This brown eyed westerner is not easily forgotten.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is an amazing painter.

History: He comes from a rich western family. He found a children's book about a Half-Orc Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Money/treasure.

Ideals: Gifted. Flaws: Disease. Bonds: Rich, Adventurer. Occupation: Mortician

Voice: Spits words with contempt

Attributes [hide]

Pâsh Weld, Male Half-Orc Warrior 13
Medium (5'8") Half-Orc, Neutral Good (CR 13)
Armor Class 10
Hit Points 125 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 16 (+3)15 (+2) 16 (+3)7 (-2)
Skills Athletics +8, Religion +6
Senses Passive Perception 13
Languages Common, Orc, Dwarven, Auran
Attacks Melee +8 / 4d4+4, Ranged +4 / 4d4+0, Grapple +6

Possessions: 3000 gp. Alexandrite (1400 gp). Iolite (80 gp). Rock crystal (80 gp). Eye agate (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kite Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across his face, he wears a grey cloak and cross-gartered white stockings. He has cinnamon fur. He tend to wears goggles to shield his eyes.

Personality: Abrasive and pushy, he has a hard time making friends. He has a small toy that he constantly fidgets with.

History: Kite was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. After a long history of fighting, Kite and his spouse have recently divorced.

Motivation: Meet up once more with his childhood friend; and further expansion of business

Flaws: Antagonistic, Addict. Bonds: Poor, Adventurer, Job. Occupation: Fletcher

Voice: Ums and uhs a lot

Attributes [hide]

Kite Candle, Male Tabaxi Warrior 1
Medium (5'4") Tabaxi, True Neutral (CR 1)
Armor Class 14
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 15 (+2)13 (+1) 15 (+2)13 (+1)
Skills Acrobatics +6, Nature +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +3

Possessions: 40 gp.


Social Check DCs


Shag Home, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a small bristly mustache and wavy golden hair. His brown unseeing eyes seem to look past you.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He also has developed a complete distrust of the Ploughman profession.

History: He was born in the north. Shag was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Shag decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has achieved small success as a Stylist.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and a rival would like him out of the picture

Flaws: Disease, Shy. Bonds: Job, Immigrant, Criminal record. Occupation: Stylist

Voice: Laughs frequently while speaking

Attributes [hide]

Shag Home, Male Half-Orc Aristocrat 17
Medium (6'3") Half-Orc, True Neutral (CR 17)
Armor Class 12
Hit Points 95 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)11 (+0) 9 (-1)8 (-1)
Skills Animal Handling +5, Religion +6
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +9 / 5d4+3, Ranged +8 / 5d4+2, Grapple +3

Possessions: 3000 gp. Old masterpiece painting (1000 gp). Gold and topaz bottle stopper cork (300 gp). Sapphire pendant on gold chain (2800 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Silver ewer (70 gp). Eyepatch with mock eye of sapphire and moonstone (1000 gp). Large well-done wool tapestry (500 gp). Gold and topaz bottle stopper cork (300 gp). Gold dragon comb with red garnet eye (300 gp). Solid gold idol (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Jeweled gold crown (2000 gp). Gold and topaz bottle stopper cork (300 gp).


Social Check DCs


Bathin Hope, Male Tiefling [Permalink]

Personal [hide]

Description: This northern man dresses in collared shirts and wears a proper scarf over his head. His clothes are grease stained in places. He wears a Stetson hat to hide his balding. He tend to wears goggles to shield his eyes.

Personality: He acts crazy and hedonistic. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born in a small forest village. A few years later when the south was not economically sound they moved to his current location. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he doesn't get along with people that don't share his tastes

Ideals: Fighting. Flaws: Hedonist. Bonds: Poor, Immigrant, Nature. Occupation: Armorer

Voice: growls and snarls, animalistic

Attributes [hide]

Bathin Hope, Male Tiefling Rogue 1
Medium (5'3") Tiefling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 16 (+3)17 (+3) 15 (+2)14 (+2)
Skills History +5, Perception +4
Senses Passive Perception 14
Languages Common, Abyssal, Gnome, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 3000 cp. Lapis lazuli (15 gp).


Social Check DCs

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