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NPC Generator

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Advanced [show]


Beiro Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a auburn handlebar mustache and slicked back auburn hair. He has a dull look in his blue eyes.

Personality: A deeply religious man he believes everything happens for a reason. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Beiro was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by vampirism.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Justice. Bonds: Poor, Attractive, Religious. Occupation: Barkeep

Voice: Sensual and smooth

Attributes [hide]

Beiro Koehlanna, Male Elf Fighter 2
Medium (4'10") Elf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)10 (+0) 10 (+0)11 (+0)
Skills History +2, Insight +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 360 gp. 1 Half-Plate.


Social Check DCs


Flame In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender man prefers to wear tan pants and tee shirts. His lavender fur is lengthy. He wears large thick round spectacles.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: His parents moved while he was still in utero so he is the first generation to be born here. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He now spends his time doing works of charity.

Motivation: To share knowledge with the world; and to reunite with his absent mother

Ideals: Philantrophist, Justice, Logical. Bonds: Immigrant, Family. Occupation: Shipwright

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Flame In Woods, Male Tabaxi Aristocrat 3
Medium (5'10") Tabaxi, True Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 15 (+2)11 (+0) 12 (+1)16 (+3)
Skills Nature +2, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 400 gp.


Social Check DCs


Dadalan Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: A middle-aged man, he is typically in his Shipwright uniform, and is pretty ugly. His white crest is heavily combed to the right. He has gold eyes and a grey hat with a tan feather.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: A powerful necromancer made him what he is. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shipwright. He has worked as a Shipwright like his mother before him.

Motivation: Further expansion of business.

Ideals: Opinionated. Flaws: Ugly, Fearful. Bonds: Job, Mentor. Occupation: Shipwright

Voice: Speaks with squeezed throat

Attributes [hide]

Dadalan Xephyrbahnor, Male Dragonborn Bard 1
Medium (6'3") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 17 (+3)17 (+3) 10 (+0)13 (+1)
Skills Animal Handling +2, Religion +5
Senses Passive Perception 10
Languages Common, Halfling, Druidic, Celestial
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 6000 cp.


Social Check DCs


Ahvain Hanali, Male Elf [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and is pretty ugly. His hair is cut close to his head. He has gleaming, smiling hazel eyes.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. A true patriot, Ahvain would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: The child of northern immigrants he idolized his mother. Because his mother participated in the massacre of their homeland, illithids burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his father from journeying north to reunite his family. He has been helping groups of widows and orphans who have fled abusive spouses or lost their families to illithids.

Motivation: Someone believes him a fraud.

Flaws: Ugly. Bonds: Enemies, Military, Immigrant. Occupation: Barber

Voice: Speaks fast with a slight lisp

Attributes [hide]

Ahvain Hanali, Male Elf Ranger 7
Medium (4'11") Elf, Chaotic Neutral (CR 7)
Armor Class 14
Hit Points 43 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 12 (+1)14 (+2) 12 (+1)18 (+4)
Skills Deception +7, Intimidation +7
Senses Passive Perception 11
Languages Common, Elven, Infernal, Dwarven
Attacks Melee +3 / 2d8+0, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 300 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Brass mug with jade inlays (200 gp). Large well-done wool tapestry (200 gp).


Social Check DCs


Shadow Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears silk and lounges about seductively. He is muscular with a powerful set of arms. His fur is cut close to his head. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He will rave to anyone who will listen. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He is the product a well kept family trust fund and as such has never really known need. He was taken as a slave by a traveling circus and forced to perform Being a Cook kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has comitted a past crime that haunts him to this day; and he has money and likes to spend it

Flaws: Insane. Bonds: Attractive, Rich, Slave, Criminal record. Occupation: Cook

Voice: Pirate accent

Attributes [hide]

Shadow Of Clay, Male Tabaxi Wizard 8
Medium (6'0") Tabaxi, True Neutral (CR 8)
Armor Class 13
Hit Points 30 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)11 (+0) 15 (+2)15 (+2)
Skills Insight +5, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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