Delg Burrowfound, Male Dwarf [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. His attire stands in sharp contrast to his scimitar, which is beautifully polished and possesses an ornate carving of a clover on it. He wears his auburn hair up. His otherwise smooth face is marked with small tiny scars.
Personality: Eccentric and domineering, Delg will drive conversation. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Delg lived on a farm with his mother, near the main road leading to a nearby town. In his 14th year, his parents were killed by a giants raid, leaving Delg alone in the world. After a stint in an orphanage, he was adopted. Due to his spouse's obsession with being a Courier they were divorced and he won custody of their son. He worked as a Adventurer, and he later adopted a second son.
Motivation: He wants revenge against giants.
Ideals: Extrovert. Bonds: Attractive, Religious, Family, Enemies. Occupation: Adventurer
Voice: Aggressive tone
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 15 (+2) | 8 (-1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 130 gp.
Shadow Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a crossbow, but if one is not available he will default to his glaive. His orange fur is long and unkept. His blue eyes lackadaisically let the world flow into them.
Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He is lazy, self-centered, vain, and jealous.
History: Shadow hails from a village terrorized by orcs. A gypsy cursed him at a young age, leading to his ugly appearance. Days after completing his studies, news broke out that his hometown was attacked by orcs. Shadow was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.
Motivation: Someone believes him a fraud.
Flaws: Ugly, Selfish. Bonds: Poor, Enemies. Occupation: Bellfounder
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'9") Tabaxi, Chaotic Evil (CR 2)
Armor Class 15
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 20 (+5) | 12 (+1) | 15 (+2) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Gnome, Terran
Attacks Melee +5 / 1d6+3, Ranged +7 / 1d6+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 290 gp. 1 Masterwork Common Ranged Weapon.
Fargas Stoutman, Male Halfling [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears red trousers with yellow and violet striped suspenders. He wears various colorful collared shirts. His white hair is slicked back into a classic pompadour. He wears a mask on his face.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: His parents moved while he was still in utero so he is the first generation to be born here. His mother had invested heavily in several trade routes and wanted him to inherit them. He left for the south, certain he would find work there.
Motivation: He doesn't get along with people that don't share his tastes; and his religion dominates his actions
Ideals: Impeccable. Flaws: Selfish. Bonds: Religious, Immigrant, Rich. Occupation: Scribe
Voice: Strong lisp
Attributes [hide]
Small (3'2") Halfling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 11 (+0) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 300 gp.
Gimble Murnig, Male Gnome [Permalink]
Personal [hide]
Description: This light-skinned male dresses in black turtlenecks beneath a brown coat with violet slacks. He is tall, broad shouldered and powerfully built. His red hair is greying along the sides and has receded to reveal a widow's peak. He wears a mask on his face.
Personality: His tongue was cut out and he uses sign language. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born at the edge of vast plains. Cursed with lycanthropy at a very young age, Gimble has worked very hard to control his curse. Being a Merchant kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: To clean up the streets; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Gifted. Flaws: Disease. Bonds: Nature, Criminal record, Guardian. Occupation: Merchant
Voice: Thin and wheezing
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 26 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 12 (+1) | 17 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Terran, Orc
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 10000 sp. 1 Disguise kit. 1 Average lock. 1 Bullseye lantern.
Pelt Of Wine, Male Tabaxi [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears suspenders and violet workpants. His shirt is tan, and he wears a heavy violet leather apron most of the time. He wears his beige fur up. He wears crescent spectacles with a black brim.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has a small toy that he constantly fidgets with.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He worked as a nervous Architect and found it very stressful. He then took over the family business and is one of the better Architect for hire.
Motivation: Meet up once more with his childhood friend; and he's looking for his big break
Ideals: Optimist. Flaws: Addict. Bonds: Religious, Job, Adventurer. Occupation: Architect
Voice: High pitched and raspy
Attributes [hide]
Medium (6'9") Tabaxi, Neutral Evil (CR 15)
Armor Class 14
Hit Points 104 (15d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 12 (+1) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Giant, Abyssal, Goblin
Attacks Melee +6 / 4d8+1, Ranged +9 / 4d8+4, Grapple +4
Possessions: 4000 gp. Violet garnet (1200 gp). Tourmaline (120 gp). Golden yellow topaz (1200 gp). Alexandrite (1200 gp). Alexandrite (1200 gp). Smoky quartz (20 gp). Violet garnet (1200 gp). Freshwater pearl (12 gp). Silver pearl (120 gp). Deep green spinel (120 gp). Fire opal (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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