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NPC Generator

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Advanced [show]


Nimble Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is dressed in an above average manner. He wears his cinnamon fur up. His hazel eyes have a joyful gleam in them most of the time.

Personality: Always inclined to offer people food he seems plenty friendly. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His family was turned out during the war. He and his family wandered north to less war torn lands. He moves from town to town, unable to find a place to settle.

Motivation: He wants nothing more than to rejoin the army; and to be a blacksmith again

Ideals: Philantrophist. Flaws: PTSD. Bonds: Attractive, Immigrant, Military. Occupation: Adventurer

Voice: Slurs words

Attributes [hide]

Nimble Thunder, Male Tabaxi Monk 10
Medium (6'2") Tabaxi, Chaotic Good (CR 10)
Armor Class 11
Hit Points 57 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)10 (+0) 17 (+3)12 (+1)
Skills Deception +5, Persuasion +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 140 pp. Solid gold idol (800 gp). Finely wrought small gold bracelet (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Balam Quiet, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears suspenders and blue workpants. His shirt is brown, and he wears a heavy blue leather apron most of the time. He is muscular with a powerful set of arms. His chestnut hair is drawn into a tight pony tail with a cross scrunchie. His eyes are likewise black. His teeth are white and perfect.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He served in the navy to pay for his family's outstanding loans. Cursed with a spirit at a very young age, Balam has worked very hard to control his curse. He used his abilities to travel the world and help people.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he wants nothing more than to rejoin the army

Ideals: Joker, Opinionated. Flaws: Disease. Bonds: Attractive, Military. Occupation: Roofer

Voice: Breathy voice

Attributes [hide]

Balam Quiet, Male Tiefling Commoner 4
Medium (6'2") Tiefling, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 11 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 11 (+0)16 (+3) 13 (+1)14 (+2)
Skills Performance +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Undercommon, Halfling, Gnome
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Fivin Berevan, Male Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is wearing a long, grey, dusty cloak. He sports a long silver beard, and similarly colored long hair. He has a tattooed face.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He ran away from his former home and has been making his living as a Banker for the past few years.

Motivation: He'd like to take his coworkers down a peg; and revenge

Ideals: Fighting. Flaws: Mundane. Bonds: Attractive, Job, Enemies. Occupation: Banker

Voice: Irish accent

Attributes [hide]

Fivin Berevan, Male Elf Adept 2
Medium (5'4") Elf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)11 (+0) 16 (+3)14 (+2)
Skills Deception +4, Survival +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 270 gp.


Social Check DCs


Rimmon Aid, Male Tiefling [Permalink]

Personal [hide]

Description: This man stands a little under 6'3" and is a bit bulky. He is very muscular particularly in the legs. He wears many layers of old clothing at all times. He has moderate length silver hair. His eyes are black and beady.

Personality: He hates orcs. He views them as having robbed his home of its proper glory. A true patriot, Rimmon would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born to a Banker, his mother struggled to pay the bills. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Flaws: Ugly, Fearful. Bonds: Poor, Enemies, Military, Job. Occupation: Beggar

Voice: Sleepy voice

Attributes [hide]

Rimmon Aid, Male Tiefling Ranger 6
Medium (6'3") Tiefling, True Neutral (CR 6)
Armor Class 11
Hit Points 50 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 16 (+3)13 (+1) 13 (+1)17 (+3)
Skills Stealth +4
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 900 gp. Rock crystal (60 gp). Smoky quartz (60 gp). Amethyst (60 gp).


Social Check DCs


Azdûsh Snowdon, Male Half-Orc [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His black hair is long and unkept. His brown unseeing eyes seem to look past you.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He is the product a well kept family trust fund and as such has never really known need. A freak accident while working with his Blacksmith mother left him crippled. He now mingles about in high society.

Motivation: He's repulsed by the PC; and money/treasure

Ideals: Logical. Flaws: Ugly, Disease, Antagonistic, Secretive. Bonds: Rich. Occupation: Mayor

Voice: Voice breaks

Attributes [hide]

Azdûsh Snowdon, Male Half-Orc Rogue 7
Medium (6'4") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 9
Hit Points 31 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 11 (+0)12 (+1) 17 (+3)11 (+0)
Skills Investigation +4, Persuasion +3
Senses Passive Perception 13
Languages Common, Orc, Gnoll
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1

Possessions: 90000 cp. Chrysoprase (30 gp). Hematite (8 gp). Alexandrite (1100 gp). Aquamarine (1100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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