Oskar Burrowfound, Male Dwarf [Permalink]
Personal [hide]
Description: A plain young-adult man, he typically wears a sleeveless long coat of deep white leather and dull grey iron scale mail. His white hair is well kept and his bushy mustache is tapered upwards at the ends. He is baby faced.
Personality: Stoic and calm, he prefers to meditate than take action. Flattery will make him almost putty in your hands.
History: He was born to loving parents in a slum to the north. He helped his mother out around the business and became quite the natural. He inherited the family business which he has now maintained for 12 years.
Motivation: His religion dominates his actions; and he'd like to take his coworkers down a peg
Ideals: Disciplined. Flaws: Selfish. Bonds: Poor, Job, Religious. Occupation: Butcher
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 18 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 17 (+3) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Terran
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 |
Possessions: 110 gp. 1 Masterwork Common Melee.
Boddynock Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: A pudgy man standing about 3'8" has a big stupid grin on his face most of the time. He wears a violet vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his violet boots flare out at the collars. He has shaved his head bald. He has violet eyes.
Personality: He exudes charisma. He is a tour de force of persuasion. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Boddynock hails from a village terrorized by brigands. His childhood dream was to be a Doctor, but he was a colossal failure. He tends to his Sellsword job now, and dutifully fulfills any obligations he has.
Motivation: Wants to work out more often; and revenge
Ideals: Athletic. Bonds: Attractive, Rich, Enemies, Job. Occupation: Sellsword
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'8") Gnome, Neutral Evil (CR 5)
Armor Class 15
Hit Points 30 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 14 (+2) | 17 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Ignan, Draconic, Auran
Attacks Melee +2 / 2d4-1, Ranged +7 / 2d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 |
Possessions: 100 gp. 1 Masterwork studded leather. 1 Half-Plate. 1 Half-Plate.
Cask Of Dragons, Male Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears many layers of old clothing at all times. His red fur is long and unkept. He wears large thick round spectacles.
Personality: He is extraordinarily eccentric. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Find a way to reverse the transformation of his brother.
Ideals: Artistic, Gifted. Flaws: Ugly, Insane. Bonds: Poor, Family. Occupation: Carter
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 49 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 13 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 3 | 2 | 0 |
Possessions: 700 gp. Amber (70 gp). Violet garnet (1600 gp). Tourmaline (70 gp). Rock crystal (30 gp).
Chad Ashley, Male Human [Permalink]
Personal [hide]
Description: This man wears an entirely violet suit with green socks and a vest with buckled shoes. He has a penchant for wearing a ring with an oversized emerald on his left hand. He has no hair. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was raised in a white middle class family as the only child. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Balancing his hectic life and new Gardener responsibilities is difficult; and to find somewhere to settle down
Ideals: Extrovert. Flaws: Ugly, Mundane. Bonds: Rich, Job. Occupation: Gardener
Voice: Sore throat, cough
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 11)
Armor Class 13
Hit Points 63 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 16 (+3) | 11 (+0) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 |
Possessions: 3200 gp. Malachite (5 gp). Black pearl (500 gp). Pink pearl (40 gp). Violet garnet (500 gp). Hematite (5 gp). Peridot (40 gp). Freshwater pearl (5 gp). Obsidian (5 gp). Black pearl (500 gp).
Habor Pleasure, Male Tiefling [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a robe, a symbol of death around his neck, and a scimitar on his belt. He wears his brown hair up. His eyes are likewise silver. His teeth are yellowed and unaligned.
Personality: He is business-like. He takes instructions and follows them to the letter. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Born to a pair of adventurers, Habor grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He's looking for his big break.
Ideals: Fighting, Athletic, Professionalism. Flaws: Ugly. Bonds: Adventurer. Occupation: Unemployed
Voice: Uses sign language
Attributes [hide]
Medium (5'10") Tiefling, Lawful Good (CR 7)
Armor Class 13
Hit Points 41 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 15 (+2) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!