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NPC Generator

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Advanced [show]


Raam Reverence, Male Tiefling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tiefling, and stands approximately 6'9". He is wearing a long, white cloak, and his gloved hand is found clutching a longbow. He has done his best to style his blue hair to look like a famous performer. His eyes are likewise red. His teeth are white and perfect.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a ruthless business man, a trait he acquired from his father.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Raam grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Raam. Recently he has begun working with bootleggers and crooks.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Ideals: Joker, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Criminal record, Job. Occupation: Guard

Voice: French accent

Attributes [hide]

Raam Reverence, Male Tiefling Rogue 6
Medium (6'9") Tiefling, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 42 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)17 (+3) 15 (+2)17 (+3)
Skills Perception +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Sylvan, Dwarven, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 8000 sp.


Social Check DCs


Roondar Folkor, Male Gnome [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is wearing a long, violet, dusty cloak. His red hair is kept up in a ponytail inside a wide-brimmed hat. He wears round tiny glasses practically rammed into his face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He can't help but pocket interesting objects he comes across

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He moved from fad to fad and when he turned 15 he discovered writing. He has never given up on his writing dream.

Motivation: He desires power and/or immortality; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Gifted, Artistic. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Adventurer. Occupation: Assassin

Voice: Eastern European accent

Attributes [hide]

Roondar Folkor, Male Gnome Commoner 4
Small (3'5") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 22 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 17 (+3)15 (+2) 17 (+3)14 (+2)
Skills Athletics +0
Senses Passive Perception 13
Languages Common, Gnome, Dwarven, Ignan
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Azzakh Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a husky man, who wears light armors faded through time and improper care. He wears a colorful flower in his white crest. This red eyed westerner is not easily forgotten.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Further he is a bit of a stoner and is frequently out of it.

History: Azzakh was born with his father's beautiful face. His family was turned out during the war. He and his family wandered west to less war torn lands. He's since become an addict/alcoholic.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is currently in port desperately looking for someone to get him out

Ideals: Disciplined. Flaws: Addict, PTSD. Bonds: Attractive. Occupation: Mortician

Voice: Scratchy, weak

Attributes [hide]

Azzakh Ophinshtalajiir, Male Dragonborn Warrior 9
Medium (6'6") Dragonborn, Neutral Good (CR 9)
Armor Class 11
Hit Points 63 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)11 (+0) 13 (+1)12 (+1)
Skills Insight +4, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2

Possessions: 1100 gp. Golden yellow topaz (1400 gp). Freshwater pearl (16 gp). Bloodstone (30 gp). Alexandrite (1400 gp). Alexandrite (1400 gp). Star rose quartz (30 gp). Freshwater pearl (16 gp).


Social Check DCs


Rurik Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is short and blonde. This brown eyed southerner is not easily forgotten.

Personality: Eccentric and domineering, Rurik will drive conversation. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Rurik was raised in a hard working conservative environment. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He inherited the family business which he has now maintained for 2 years.

Motivation: Balancing his hectic life and new Sculptor responsibilities is difficult; and sabotage a competitor

Ideals: Extrovert. Flaws: Antagonistic. Bonds: Attractive, Mentor, Job. Occupation: Sculptor

Voice: Old thin voice

Attributes [hide]

Rurik Gorunn, Male Dwarf Bard 12
Medium (4'3") Dwarf, Lawful Neutral (CR 12)
Armor Class 12
Hit Points 104 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 20 (+5)10 (+0) 14 (+2)13 (+1)
Skills Deception +5, Insight +6
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123

Possessions: 100 pp. Obsidian (11 gp). Aquamarine (900 gp). Golden yellow topaz (900 gp). Moss agate (11 gp). Black pearl (900 gp). Star rose quartz (60 gp). 1 Minor magic item.


Social Check DCs


Tordek Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: He tends to wear a large green jacket. He carries with him a set of whips on his belt, each one with a emerald on the hilt. He has done his best to style his black hair to look like a famous performer. He has a tattooed face.

Personality: He will rave to anyone who will listen. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father was a soldier and died while he was still young. Tordek was left his father's suit of armor and trained in its use and care. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tordek fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To end his boredom; and he is not mentally stable, and does not behave rationally

Ideals: Fighting. Flaws: Insane, Impulsive, Mundane. Bonds: Military. Occupation: Guard

Voice: Raspy

Attributes [hide]

Tordek Morigak, Male Dwarf Druid 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 18 (+4)16 (+3) 10 (+0)9 (-1)
Skills Intimidation +1, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Dwarven, Celestial, Aquan, Terran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 400 gp.


Social Check DCs

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