Rimmon Fealty, Male Tiefling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tiefling, and stands approximately 5'4". He wears blue leather gloves, a blue jacket, and tight pants, and his gloved hand is found clutching a longsword. His deerstalker hat is riddled with cuts and holes. He wears round tiny glasses practically rammed into his face.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. His job bores him to no end. He has decided to make it more interesting.
History: He was born the only child of a wealthy merchant. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. After a long history of fighting, Rimmon and his spouse have recently divorced.
Motivation: He has decided he is irredeemable; and he has comitted a past crime that haunts him to this day
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Criminal record. Occupation: Merchant
Voice: Boston accent
Attributes [hide]
Medium (5'4") Tiefling, Lawful Evil (CR 8)
Armor Class 13
Hit Points 43 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 17 (+3) | 13 (+1) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Aquan, Celestial
Attacks Melee +7 / 2d10+4, Ranged +6 / 2d10+3, Grapple +4
Possessions: 900 gp.
Damien High-hill, Male Halfling [Permalink]
Personal [hide]
Description: This slender man stands about 3'0". He wears a black coat over a grey low-cut shirt, and a Stetson hat upon his head. His hair is short and white. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is irascible and easily irritated. He is a logical person and will generally grow upset if things defy logic and science.
History: From birth he was tutored by a cruel and relentless mentor. When money was particularly tight he was walking through alleys when he overheard a Fisher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To get a good night's sleep.
Ideals: Logical. Flaws: Insomniac, Antagonistic. Bonds: Mentor, Poor. Occupation: Fisher
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'0") Halfling, Chaotic Good (CR 2)
Armor Class 15
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 16 (+3) | 9 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Halfling
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 130 pp.
Kerkad Clethtinthiallor, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a grey vest and prefers blue and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a slight overbite and is overall scrawny. His crest is short and scarlet. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.
Personality: He speaks before he thinks and is too direct. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Born to a poor family in the city he treasured whatever gifts he got. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He became a Painter soon after.
Motivation: Expand his business; and sabotage a competitor
Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Job, Poor. Occupation: Painter
Voice: Spanish accent
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Evil (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Giant
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 |
Possessions: 400 sp. Hematite (13 gp). Amethyst (160 gp). Brown-green garnet (160 gp). 1 Half-Plate.
Dagger Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a white and brown handkerchief worn on his right side. He carries with him a set of nunchakus on his belt, each one with a emerald on the hilt. He wears his beige fur up. This green eyed westerner is not easily forgotten.
Personality: Stoic and calm, he prefers to meditate than take action. He enjoys reading and quiet.
History: Dagger lived on a farm with his mother, near the main road leading to a nearby town. He found a children's book about a Tabaxi Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Tabaxi compassion; and his spouse's relatives view him with great suspicion
Ideals: Fighting, Disciplined, Logical. Flaws: Racist. Bonds: Family, Adventurer. Occupation: Banker
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Evil (CR 10)
Armor Class 11
Hit Points 65 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 17 (+3) | 12 (+1) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +8 / 3d6+4, Ranged +5 / 3d6+1, Grapple +4
Possessions: 10000 sp. Obsidian (16 gp). Obsidian (16 gp). Pink pearl (70 gp). Sard (50 gp). Jasper (50 gp).
Thamior Accord, Male Half-Elf [Permalink]
Personal [hide]
Description: A moderately attractive man, he is well dressed, but even with his fine clothing he looks run-down. He has blonde hair. His eyes are a pleasant brown.
Personality: He never swears and excessively uses polite adverbs when speaking. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: He got into the Barrister business at a young age. His homeland was ravaged by war and he spent much of his life rebuilding it. Since then, he has sought to make the best of life.
Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new barrister responsibilities is difficult
Ideals: Optimist. Flaws: PTSD. Bonds: Attractive, Immigrant, Job. Occupation: Barrister
Voice: Voice breaks
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 9 (-1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1100 sp. 5 Acid flasks.
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Their contribution stands as a beacon of hope for all adventurers!