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NPC Generator

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Advanced [show]


Aelar Rothenel, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a red shirt with thin black vertical stripes and tan pants. His broad hat is riddled with cuts and holes. He has several tiny amber earrings on each ear.

Personality: Overbrimming with self-confidence, Aelar isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Elven unity. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: The child of a Glassblower, who enjoyed hunting, Aelar was taken on many hunting expeditions. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Ugly. Bonds: Rich, Religious, Nature. Occupation: Navigator

Voice: Low range voice

Attributes [hide]

Aelar Rothenel, Male Half-Elf Rogue 3
Medium (5'3") Half-Elf, Lawful Good (CR 3)
Armor Class 14
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 14 (+2)10 (+0) 10 (+0)15 (+2)
Skills Acrobatics +6, Arcana +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +2

Possessions: 300 gp. 1 Half-Plate.


Social Check DCs


Nordak Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: He wears long strands of opal and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He carries a battered hammer and tarnished longbow as well. His black hair is braided into rings. He tend to wears goggles to shield his eyes.

Personality: Nordak speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a big fan of imagination and believes people should spend more time reading and writing.

History: The child of a Laborer, who enjoyed hunting, Nordak was taken on many hunting expeditions. His mother had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: Nothing but the best is good enough for him; and to share knowledge with the world

Ideals: Fighting, Impeccable, Logical. Bonds: Rich, Nature. Occupation: Healer

Voice: Mousy voice

Attributes [hide]

Nordak Caebrek, Male Dwarf Warrior 2
Medium (4'5") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)10 (+0) 12 (+1)10 (+0)
Skills Persuasion +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 370 gp.


Social Check DCs


Ulfgar Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: A 4'1" western man, he prefers to wear grey pants and tee shirts. His white hair is greasy and uncared for. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He snorts whenever he laughs or is feeling confident. Animals are drawn to him, and he is able to talk to them.

History: Sold as a small child to a necromancer, Ulfgar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Through the years after Ulfgar was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Ulfgar's mother didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To unite with his sister; and several ex partners dislike his way of doing things and want revenge

Ideals: Gifted. Flaws: Ugly, Addict, Antagonistic. Bonds: Mentor. Occupation: Guard

Voice: Boston accent

Attributes [hide]

Ulfgar Balderk, Male Dwarf Cleric 1
Medium (4'1") Dwarf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 13 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 20 (+5)11 (+0) 12 (+1)10 (+0)
Skills Arcana +2, Performance +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 20 gp.


Social Check DCs


Frouse Gummen, Male Gnome [Permalink]

Personal [hide]

Description: This dark-skinned male wears rags and sports a simple walking cane. He is tall, broad shouldered and powerfully built. His hair is cut close to his head. His eyes, though not visible through his cowl, are blue.

Personality: Frouse is depressed about a lot of things. He tends to be a nihilist. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Frouse was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Frouse's mother didn't care for him much, and the feeling was mutual. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To get a good night's sleep; and he feels kind of lost in life

Ideals: Philantrophist, Logical. Flaws: Depressed, Antagonistic, Insomniac. Bonds: Poor. Occupation: Painter

Voice: Irish accent

Attributes [hide]

Frouse Gummen, Male Gnome Sorcerer 14
Small (3'5") Gnome, Lawful Good (CR 14)
Armor Class 14
Hit Points 77 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 16 (+3)11 (+0) 15 (+2)11 (+0)
Skills Investigation +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 4d6-2, Ranged +8 / 4d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366

Possessions: 2000 gp. Blue sapphire (1400 gp). Red garnet (140 gp). Citrine (70 gp). Jet (140 gp). Blue quartz (7 gp). Alexandrite (1400 gp). Alexandrite (1400 gp). Golden yellow topaz (1400 gp). Banded agate (7 gp). Eye agate (7 gp). Malachite (7 gp). Peridot (70 gp). Moss agate (7 gp).


Social Check DCs


Stannor Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing a long, violet cloak. He sports a flattop hair cut. His face is covered beneath a completely black helmet.

Personality: Eccentric and domineering, Stannor will drive conversation. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Halflings in the west were limited. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural halfling artifacts is his passion

Ideals: Extrovert, Joker. Flaws: Secretive. Bonds: Immigrant, Adventurer. Occupation: Mercenary

Voice: Middle-eastern accent

Attributes [hide]

Stannor Copperkettle, Male Halfling Expert 13
Small (3'0") Halfling, Chaotic Neutral (CR 13)
Armor Class 15
Hit Points 82 (13d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 17 (+3)15 (+2) 18 (+4)14 (+2)
Skills Animal Handling +8, Perception +8
Senses Passive Perception 18
Languages Common, Halfling, Auran, Undercommon
Attacks Melee +6 / 4d4+2, Ranged +8 / 4d4+4, Grapple +4

Possessions: 2000 gp. Embroidered and bejeweled glove (2000 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (10 gp). Sapphire pendant on gold chain (1200 gp). 1 Minor magic item.


Social Check DCs

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