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NPC Generator

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Advanced [show]


Dagger Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He has a moderate pudge and is not very fit. He wears a wide-brimmed hat to hide his balding. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He can't help but pocket interesting objects he comes across

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Being a Marshal kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Joker. Flaws: Disease. Bonds: Attractive, Criminal record, Rich. Occupation: Marshal

Voice: Sore throat, cough

Attributes [hide]

Dagger Peak, Male Tabaxi Expert 7
Medium (6'7") Tabaxi, Neutral Evil (CR 7)
Armor Class 10
Hit Points 12 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 8 (-1)15 (+2) 15 (+2)19 (+4)
Skills Animal Handling +5, History +5
Senses Passive Perception 12
Languages Common, Halfling, Aquan
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0

Possessions: 120 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ulblyn Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: 3'3" and lanky with angular features, he is an attractive figure. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His silver hair, when down, is lengthy. He has a dull look in his violet eyes.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is afraid of women and trembles around them

History: Ulblyn was born with his father's beautiful face. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has achieved small success as a Navigator.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Optimist, Fighting, Impeccable. Flaws: Shy. Bonds: Attractive, Job. Occupation: Navigator

Voice: Aggressive tone

Attributes [hide]

Ulblyn Whispermouse, Male Halfling Wizard 2
Small (3'3") Halfling, Chaotic Good (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)11 (+0) 13 (+1)14 (+2)
Skills Investigation +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 1100 sp.


Social Check DCs


Ahvain Blum, Male Half-Elf [Permalink]

Personal [hide]

Description: He is renowned for his bright tan suits and hats. He is bristling with hidden weapons, mostly glaives and greatswords. He wears a deerstalker hat to hide his balding. His eyes are a pleasant hazel.

Personality: He acts crazy and hedonistic. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Ahvain was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Ahvain decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He now travels the world, in search of power and loot.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Hedonist. Bonds: Criminal record, Military, Rich, Adventurer. Occupation: Barrister

Voice: Forgets to breathe while speaking

Attributes [hide]

Ahvain Blum, Male Half-Elf Commoner 4
Medium (5'10") Half-Elf, True Neutral (CR 4)
Armor Class 13
Hit Points 23 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)17 (+3) 13 (+1)16 (+3)
Skills Investigation +5, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Halfling, Abyssal, Aquan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. Black star sapphire (600 gp). White pearl (100 gp). Smoky quartz (80 gp).


Social Check DCs


Uraim Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy golden stubble. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a hunchback. His tied-back hair is golden. His green unseeing eyes seem to look past you.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is obsessed with finding treasure.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Cursed with lycanthropy at a very young age, Uraim has worked very hard to control his curse. In the meantime he has taken over work as a Farmer and occasionally as a mercenary.

Motivation: To be a Server again.

Flaws: Ugly, Disease. Bonds: Rich, Job, Adventurer. Occupation: Farmer

Voice: Mumbles to self between sentences

Attributes [hide]

Uraim Frostbeard, Male Dwarf Sorcerer 12
Medium (3'11") Dwarf, Lawful Neutral (CR 12)
Armor Class 10
Hit Points 56 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)13 (+1) 10 (+0)11 (+0)
Skills Persuasion +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Dwarven, Giant
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136666

Possessions: 3000 gp. Embroidered and bejeweled glove (3000 gp). A pair of silk slippers encrusted with tiny pearls. (120 gp). 1 Minor magic item.


Social Check DCs


Three In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is generally well dressed albeit a few years behind the times. He has moderate length orange fur. He has gleaming, smiling hazel eyes.

Personality: He is a Marshal first and foremost. He believes firmly that knowledge should be universal. He takes great joy in being the best Marshal in town.

History: He was born to loving parents in a slum to the west. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has since lost track of the people in his past.

Motivation: Further expansion of business; and doesn't want to be a marshal and was forced into it by his family

Bonds: Attractive, Job, Poor, Family. Occupation: Marshal

Voice: Laughs frequently while speaking

Attributes [hide]

Three In the Wind, Male Tabaxi Paladin 4
Medium (5'4") Tabaxi, Lawful Good (CR 4)
Armor Class 12
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)14 (+2) 12 (+1)14 (+2)
Skills Deception +4, Religion +4
Senses Passive Perception 11
Languages Common, Celestial, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 200 gp.


Social Check DCs

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