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NPC Generator

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Advanced [show]


Wrenn Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: He dresses like a well dressed Map Maker does. He has a slight overbite and is overall scrawny. He sports a long blonde beard, and similarly colored long hair. His eyes are likewise green. His teeth are white and perfect.

Personality: Confrontational and typically high on some drug or another. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Wrenn was born with his father's beautiful face. He worked as a nervous Map Maker and found it very stressful. He got away from his former life and has fallen to alcoholism.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Extrovert. Flaws: Addict. Bonds: Job, Attractive, Poor. Occupation: Map Maker

Voice: Relaxed voice

Attributes [hide]

Wrenn Musgraben, Male Gnome Paladin 1
Small (3'8") Gnome, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)13 (+1) 10 (+0)14 (+2)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 140 gp. 2 Acid flasks.


Social Check DCs


Roondar Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a fancy black suit. He keeps his white hair in a flapper bob. His eyes, though not visible through his cowl, are blue.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: From birth he was tutored by a cruel and relentless mentor. There was a wharf not far from home where he often wandered off to fish. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Joker, Justice. Bonds: Attractive, Criminal record, Mentor, Nature. Occupation: Stylist

Voice: Eastern European accent

Attributes [hide]

Roondar Oomtrowl, Male Gnome Paladin 4
Small (3'3") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 41 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)12 (+1) 13 (+1)15 (+2)
Skills Medicine +3, Performance +4
Senses Passive Perception 11
Languages Common, Gnome, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Zook Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a blue vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his blue boots flare out at the collars. His chestnut hair is braided into rings. He has a tattooed face.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Zook is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with lycanthropy at a very young age, Zook has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: An old rival family wants him found; and find a way to reverse the transformation of his brother

Flaws: Selfish, Disease, Insomniac. Bonds: Family. Occupation: Doctor

Voice: Spits words with contempt

Attributes [hide]

Zook Tarkelby, Male Gnome Barbarian 14
Small (3'2") Gnome, Chaotic Neutral (CR 14)
Armor Class 13
Hit Points 170 (14d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 20 (+5)11 (+0) 11 (+0)9 (-1)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +2

Possessions: 2000 gp. Violet garnet (300 gp). Obsidian (16 gp). Eye agate (16 gp). Eye agate (16 gp). Jasper (20 gp). Violet garnet (300 gp). Canary diamond (4000 gp). Blue quartz (16 gp). Freshwater pearl (16 gp).


Social Check DCs


Miles Amastacia, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a greataxe, but if one is not available he will default to his scimitar. His blonde hair is kept up in a ponytail inside a Stetson hat. He wears large thick round spectacles.

Personality: A skeptical and narcissistic man, Miles's first love is himself. His second love is also himself. He is a logical person and will generally grow upset if things defy logic and science.

History: Born in a small village he learned the ways of the warrior from his father. He has had some formal painting training, and achieved minor success. He has never given up on his painting dream.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Impeccable, Logical, Fighting, Artistic. Occupation: Body Guard

Voice: Relaxed voice

Attributes [hide]

Miles Amastacia, Male Half-Elf Adept 2
Medium (5'11") Half-Elf, Lawful Good (CR 2)
Armor Class 14
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 11 (+0)10 (+0) 18 (+4)11 (+0)
Skills Survival +6
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14310000

Possessions: 290 gp. Smoky quartz (20 gp). Red spinel (50 gp). Malachite (14 gp). 1 Half-Plate.


Social Check DCs


Laucian Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He prefers to wear brown clothing when he does not wear armor. He has a blonde handlebar mustache and slicked back blonde hair. His gray eyes lackadaisically let the world flow into them.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is a font of random trivia from the lore and stories he has discovered

History: Born to a pair of adventurers, Laucian grew up listening to his father's many stories. He dropped out of school before completing his studies. During his travels, Laucian and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Laucian discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Laucian fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Wants to raise his children well; and he's looking for his big break

Ideals: Optimist, Logical. Flaws: Ugly, Disease. Bonds: Adventurer, Family. Occupation: Knight

Voice: Pronounces difficult words wrong

Attributes [hide]

Laucian Xistsrith, Male Elf Commoner 3
Medium (4'7") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 16 (+3)11 (+0) 12 (+1)9 (-1)
Skills Athletics +5, Religion +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2600 sp.


Social Check DCs

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