Aelar Devore, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears professional attire. His skin is fair and his fingers are delicate and long. He keeps his white hair in a pixie cut. His skin is flawless and his blue eyes scan people very quickly.
Personality: He is calm most of the time but flees social interaction. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He has had some formal poetry training, and achieved minor success. He has never given up on his poetry dream.
Motivation: He has a crush on the local Laborer.
Ideals: Philantrophist, Gifted, Artistic. Flaws: Shy. Bonds: Attractive. Occupation: Jeweler
Voice: Irish accent
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 78 (9d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Halfling, Druidic
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
Possessions: 1700 gp. Moss agate (12 gp). Deep blue spinel (1100 gp). Rose (60 gp). Rhodochrosite (12 gp). Moss agate (12 gp). Red garnet (70 gp).
Lewis Marlee, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is wearing a long, grey cloak. His red hair is long and unkept. He wears large thick round spectacles.
Personality: Abrasive and pushy, he has a hard time making friends. He invites people to come help in his community garden.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Through the years after Lewis was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Lewis's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is currently in port desperately looking for someone to get him out; and wants to work out more often
Ideals: Athletic, Philantrophist, Gifted. Flaws: Ugly, Antagonistic. Bonds: Slave. Occupation: Sellsword
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'4") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 16 (+3) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 70 gp.
Gilbert Law, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a black shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them. He wears a Stetson hat to cover his moderate length white hair. He has several tiny aquamarine earrings on each ear.
Personality: A deeply religious man he believes everything happens for a reason. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Born in the east to a Detective, Gilbert learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. He inherited the family business which he has now maintained for 11 years.
Motivation: Sabotage a competitor; and he is unsatisfied with his job
Ideals: Logical. Bonds: Rich, Religious, Job. Occupation: Detective
Voice: Scandinavian accent
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 15 (+2) | 9 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 200 sp. 1 Thunderstones.
Modean Scorn, Male Tiefling [Permalink]
Personal [hide]
Description: He is in excellent shape and wears clothing that is held on in multiple layers but all of it is in poor condition. His Stetson hat is riddled with cuts and holes. He wears large thick round spectacles.
Personality: His tongue was cut out and he uses sign language. As long as the job gets done he does not care how it got done.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed him at a young age, leading to his ugly appearance. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wants to work out more often; and to pay off his debts
Ideals: Athletic, Professionalism. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Armorer
Voice: Can't modulate volume
Attributes [hide]
Medium (5'4") Tiefling, Lawful Good (CR 8)
Armor Class 11
Hit Points 29 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 8 (-1) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Abyssal, Halfling
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
Possessions: 1600 gp. Azurite (11 gp). Chrysoprase (20 gp). Golden yellow topaz (1100 gp). Sard (20 gp).
Olrok Shelly, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is wearing a long, blue, dusty cloak. His hair is golden and curly. His gray eyes dart from person to person.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Recently he has begun working with bootleggers and crooks.
Motivation: To reunite with his absent father.
Flaws: Mundane. Bonds: Family, Slave, Criminal record. Occupation: Fortune-teller
Voice: Speaks in third person
Attributes [hide]
Medium (5'8") Half-Orc, Chaotic Neutral (CR 12)
Armor Class 11
Hit Points 72 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 16 (+3) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
Possessions: 4000 gp. Alexandrite (800 gp). Azurite (13 gp). Aquamarine (800 gp). Peridot (50 gp). Lapis lazuli (13 gp). Deep blue spinel (800 gp). Sardonyx (50 gp). Golden yellow topaz (800 gp). Bloodstone (50 gp). Jet (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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