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Advanced [show]


Ar-Pratu Peyton, Male Half-Orc [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He does not wear sleeves and tends to eschew shirts when he can avoid it. His golden hair is lengthy and is close to two feet long. He has green eyes and a green hat with a yellow feather.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Flattery will make him almost putty in your hands.

History: Gifted from a young age, Ar-Pratu studied abroad. After coming to the age of reason, Ar-Pratu took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He ran away from his former home and has been making his living as a Seamstress for the past few years.

Motivation: To unite with his sister; and his relatives are trying to arrange a marriage

Ideals: Passionate, Gifted. Flaws: Selfish. Bonds: Job, Family. Occupation: Seamstress

Voice: Farmer accent

Attributes [hide]

Ar-Pratu Peyton, Male Half-Orc Monk 11
Medium (5'9") Half-Orc, True Neutral (CR 11)
Armor Class 11
Hit Points 62 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)14 (+2) 10 (+0)9 (-1)
Skills Investigation +6, Survival +4
Senses Passive Perception 10
Languages Common, Orc, Infernal, Druidic
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3

Possessions: 2400 gp. Silver pearl (150 gp). Azurite (14 gp). Star rose quartz (40 gp). Violet garnet (800 gp). Golden yellow topaz (800 gp). Jade (150 gp). Iolite (40 gp). Onyx (40 gp).


Social Check DCs


Hupe TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He is portly but not overly obese. He has a chestnut handlebar mustache and slicked back chestnut hair. He has a dull look in his green eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Due to his spouse's obsession with being a Bellfounder they were divorced and he won custody of their daughter. He worked as a Shoemaker, and he later adopted a second daughter.

Motivation: His relatives are trying to arrange a marriage; and an old rival family wants him found

Ideals: Impeccable, Artistic. Flaws: Fearful. Bonds: Attractive, Family. Occupation: Shoemaker

Voice: Spits words with contempt

Attributes [hide]

Hupe TellPenny, Male Halfling Rogue 6
Small (2'10") Halfling, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 31 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 13 (+1)18 (+4) 14 (+2)14 (+2)
Skills Investigation +7, Religion +7
Senses Passive Perception 12
Languages Common, Halfling, Aquan, Goblin, Elven, Infernal
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0

Possessions: 10 pp.


Social Check DCs


Hork Yardley, Male Half-Orc [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a grey vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his grey boots flare out at the collars. His whole body is exceptionally muscular. His auburn hair is long and unkept. He has brown eyes and a grey hat with a blue feather.

Personality: He is overprotective of those who hire his services. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Animal Trainer father left him crippled. He left for the south, certain he would find work there.

Motivation: To protect his home.

Ideals: Opinionated. Flaws: Ugly, Disease. Bonds: Immigrant, Guardian. Occupation: Painter

Voice: German accent

Attributes [hide]

Hork Yardley, Male Half-Orc Warrior 2
Medium (5'6") Half-Orc, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 22 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 17 (+3)12 (+1) 13 (+1)15 (+2)
Skills Intimidation +4, Survival +3
Senses Passive Perception 11
Languages Common, Orc, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 120 gp.


Social Check DCs


Akmen Mockery, Male Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is dressed in an above average manner. His hair is blue and very short. He wears crescent spectacles with a black brim.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a very good compulsive liar and kleptomaniac.

History: Akmen was raised in a hard working conservative environment. He helped his mother out around the business and became quite the natural. He struck the Stableman job and began his own company from there.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and sabotage a competitor

Flaws: Disease. Bonds: Attractive, Criminal record, Job. Occupation: Stableman

Voice: Dutch accent

Attributes [hide]

Akmen Mockery, Male Tiefling Aristocrat 12
Medium (5'5") Tiefling, Neutral Evil (CR 12)
Armor Class 14
Hit Points 107 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 20 (+5)14 (+2) 13 (+1)12 (+1)
Skills Nature +6, Sleight of Hand +8
Senses Passive Perception 11
Languages Common, Auran, Gnome
Attacks Melee +4 / 3d10+0, Ranged +8 / 3d10+4, Grapple +4

Possessions: 4000 gp. Solid gold idol (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Silver comb with moonstones (1000 gp). Gold music box (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mindartis Horineth, Male Elf [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is constantly adorned with expensive silk clothing, often dyed in bright black and brown, and wears rings and necklaces with large, colorful gems. His hair is cut close to his head. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is fixated on the number 24. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is afraid of women and trembles around them

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. Over the years he perfected his riding and shooting skills. He's since become an addict/alcoholic.

Motivation: He is not mentally stable, and does not behave rationally; and he has money and likes to spend it

Ideals: Artistic. Flaws: Addict, Insane, Shy. Bonds: Rich, Nature. Occupation: Crown-heir

Voice: Pirate accent

Attributes [hide]

Mindartis Horineth, Male Elf Cleric 3
Medium (4'11") Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)14 (+2) 10 (+0)13 (+1)
Skills Perception +2, Performance +3
Senses Passive Perception 13
Languages Common, Elven, Abyssal, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 200 gp.


Social Check DCs

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