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Advanced [show]


Theodoric Adler, Male Half-Elf [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears bulky blue painted plate armor. He sports a long chestnut beard, and similarly colored long hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is witty, but his monotone delivery comes off as unnerving Flattery will make him almost putty in your hands.

History: He was born in the west, but his parents moved at a very young age to the south. He moved from fad to fad and when he turned 15 he discovered dancing. He left for the west, certain he would find work there.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Joker, Artistic. Flaws: Selfish. Bonds: Immigrant. Occupation: Mayor

Voice: Can't modulate volume

Attributes [hide]

Theodoric Adler, Male Half-Elf Druid 9
Medium (5'11") Half-Elf, Lawful Good (CR 9)
Armor Class 13
Hit Points 55 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)12 (+1) 14 (+2)18 (+4)
Skills Arcana +4, Survival +5
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364432

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Darrak Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He wears baggy brown pantaloons and a grey scarf, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'3" when asserting himself. He wears a colorful flower in his chestnut hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He worked as a nervous Mayor and found it very stressful. He tends to his Mayor job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor; and expand his business

Flaws: Insane, Antagonistic. Bonds: Attractive, Guardian, Job. Occupation: Mayor

Voice: Speaks through clenched teeth

Attributes [hide]

Darrak Dankil, Male Dwarf Monk 2
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)16 (+3) 13 (+1)12 (+1)
Skills Acrobatics +4, Arcana +5
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Aquan, Draconic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +5

Possessions: 40 gp.


Social Check DCs


Thomas Wallace, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears an entirely yellow suit with green socks and a vest with buckled shoes. His chestnut hair is long and unkept. His eyes are hazel and catlike.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born a particularly ugly child, much to the horror of his parents. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Retire the richest man in the east; and obtaining odd cultural human artifacts is his passion

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, Fearful. Bonds: Adventurer. Occupation: Assassin

Voice: Scandinavian accent

Attributes [hide]

Thomas Wallace, Male Human Warrior 5
Medium (5'0") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 15 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)11 (+0) 13 (+1)15 (+2)
Skills Performance +5, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 500 gp. Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dabbledob Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He wears long strands of sapphire and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a hunchback. He wears a feathered hat to hide his balding. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He is very quiet and rarely speaks above a whisper. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in a small village he learned the ways of the warrior from his mother. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Rich, Nature. Occupation: Sage

Voice: Ums and uhs a lot

Attributes [hide]

Dabbledob Wildwander, Male Gnome Sorcerer 4
Small (3'2") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 12 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)11 (+0) 9 (-1)10 (+0)
Skills Athletics +3, Perception +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: Aquamarine (1100 gp). Rhodochrosite (15 gp). Rose (30 gp).


Social Check DCs


Akoth Beckwith, Male Half-Orc [Permalink]

Personal [hide]

Description: This exceptionally lanky man has the majority of his body covered in plate. His white hair is cut short. His fierce hazel eyes like to dwell on things.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in the south to a Cartwright, Akoth learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Cartwright. He now owns his own business.

Motivation: Expand his business; and sabotage a competitor

Ideals: Fighting, Joker. Bonds: Job, Rich. Occupation: Cartwright

Voice: Speaks with lips pursed

Attributes [hide]

Akoth Beckwith, Male Half-Orc Cleric 1
Medium (5'6") Half-Orc, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 14 (+2)14 (+2) 13 (+1)11 (+0)
Skills Performance +2, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Orc, Terran, Aquan
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 60 gp. Freshwater pearl (9 gp).


Social Check DCs

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