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Advanced [show]


Mindartis Horner, Male Half-Elf [Permalink]

Personal [hide]

Description: This late middle aged man wears long strands of amber and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths and is in decent physical shape. He has done his best to style his brown hair to look like a famous performer. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He is the product a well kept family trust fund and as such has never really known need. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. After months of barely getting by, Mindartis managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: Seeks redemption.

Ideals: Joker, Justice. Bonds: Rich, Attractive, Criminal record. Occupation: Dilettante

Voice: Hollow voice

Attributes [hide]

Mindartis Horner, Male Half-Elf Sorcerer 5
Medium (5'1") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 31 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)15 (+2) 10 (+0)8 (-1)
Skills Insight +3, Survival +3
Senses Passive Perception 10
Languages Common, Elven, Aquan, Terran
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13664000

Possessions: 400 gp. Star ruby (600 gp). Deep blue spinel (600 gp). Peridot (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Frederick Amakiir, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears very tight pants and wife beaters, though occasionally he sports a black coat. He wears a feathered hat to cover his moderate length white hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Frederick wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He has a minor phobia of water and hates getting wet.

History: Sold as a small child to a brothel owner, Frederick was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He now travels the world, in search of power and loot.

Motivation: He feels threatened by others.

Ideals: Disciplined. Flaws: Fearful. Bonds: Attractive, Mentor, Religious. Occupation: Sage

Voice: High pitched and raspy

Attributes [hide]

Frederick Amakiir, Male Half-Elf Fighter 5
Medium (5'11") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)12 (+1) 13 (+1)13 (+1)
Skills Performance +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 800 gp. Red-brown spinel (140 gp). Chalcedony (20 gp).


Social Check DCs


Don Cornish, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'5". He wears a tight fitting white shirt and pants, and his gloved hand is found clutching a falchion. His silver hair is lengthy. His eyes are likewise gray. His teeth are white and perfect.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He has money and likes to spend it.

Ideals: Justice, Impeccable. Bonds: Attractive, In love, Rich. Occupation: Bellfounder

Voice: Sounds elderly

Attributes [hide]

Don Cornish, Male Human Cleric 11
Medium (5'5") Human, Neutral Good (CR 11)
Armor Class 10
Hit Points 95 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)14 (+2) 11 (+0)18 (+4)
Skills Nature +6, Perception +4
Senses Passive Perception 14
Languages Common, Ignan, Halfling
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265

Possessions: 1800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Denholm, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'0". He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His long white hair is drawn into a two foot long braid. He tend to wears goggles to shield his eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: Born in a small village he learned the ways of the warrior from his father. From there he went from mercenary job to mercenary job. He has since lost track of the people in his past.

Motivation: He wants to meet his childhood hero; and marry his sister to traveling adventurers

Ideals: Fighting. Bonds: Rich, Guardian, Family, Adventurer. Occupation: Stylist

Voice: Jamaican accent

Attributes [hide]

John Denholm, Male Human Expert 1
Medium (5'0") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 8 (-1)14 (+2) 13 (+1)13 (+1)
Skills Persuasion +3, Religion +4
Senses Passive Perception 11
Languages Common, Dwarven, Infernal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Jabbie Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears a fancy tan suit. Beneath his clothing is a huge mess of scar tissue. His hair is always cut to a buzz. He wears round tiny glasses practically rammed into his face.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Jabbie was left his father's suit of armor and trained in its use and care. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Revenge; and he wants nothing more than to rejoin the army

Ideals: Opinionated. Bonds: Attractive, Poor, Slave, Enemies, Military. Occupation: Priest

Voice: Thin and wheezing

Attributes [hide]

Jabbie Wildwander, Male Gnome Fighter 3
Small (3'3") Gnome, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 19 (+4)9 (-1) 11 (+0)10 (+0)
Skills Athletics +2, Intimidation +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs

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