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Advanced [show]


Pog Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a simple black robe with white stripes complete with hood, and is pretty ugly. He keeps his auburn hair in a flapper bob. His face is scarred and worn.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Sold as a small child to a necromancer, Pog was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He dropped out of school before completing his studies. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels threatened by others; and he feels that his past leaves him morally obligated to help

Ideals: Gifted, Logical. Flaws: Ugly, Shy. Bonds: Mentor. Occupation: Herbalist

Voice: Sensual and smooth

Attributes [hide]

Pog Raulnor, Male Gnome Wizard 4
Small (3'2") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 20 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)11 (+0) 15 (+2)11 (+0)
Skills Perception +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 100 gp. Citrine (70 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Orryn Sympony, Male Gnome [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing a tight violet one piece outfit complete with pants, hood, and a cape. He wears his blonde hair up in a very large beehive style do. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born a particularly ugly child, much to the horror of his parents. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sellsword. He now owns his own business.

Motivation: Expand his business.

Ideals: Opinionated. Flaws: Ugly. Bonds: Religious, Job. Occupation: Sellsword

Voice: German accent

Attributes [hide]

Orryn Sympony, Male Gnome Cleric 3
Small (3'4") Gnome, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 27 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)11 (+0) 15 (+2)12 (+1)
Skills Acrobatics +2, History +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 8000 cp. Citrine (80 gp). Coral (40 gp). Lapis lazuli (12 gp).


Social Check DCs


Edge Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears just a blue suit. His long gray fur is drawn into a two foot long braid. His yellow eyes lackadaisically let the world flow into them.

Personality: He loves telling others what to do and how they should feel about things. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born to a pair of adventurers, Edge grew up listening to his father's many stories. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mayor. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Several ex partners dislike his way of doing things and want revenge; and balancing his hectic life and new mayor responsibilities is difficult

Ideals: Opinionated. Flaws: Antagonistic. Bonds: Adventurer, Job, Enemies. Occupation: Mayor

Voice: Sounds elderly

Attributes [hide]

Edge Candle, Male Tabaxi Warrior 14
Medium (5'0") Tabaxi, Neutral Good (CR 14)
Armor Class 13
Hit Points 134 (14d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 17 (+3)17 (+3) 16 (+3)14 (+2)
Skills Deception +7, Investigation +8
Senses Passive Perception 13
Languages Common, Gnome, Aquan, Undercommon
Attacks Melee +7 / 4d6+2, Ranged +8 / 4d6+3, Grapple +3

Possessions: 2000 gp. Lapis lazuli (6 gp). Rhodochrosite (6 gp). Iolite (60 gp). Brown-green garnet (100 gp). Carnelian (60 gp). Rose (60 gp). Citrine (60 gp). Deep blue spinel (1400 gp). Moss agate (6 gp). Red garnet (100 gp). Iolite (60 gp). Peridot (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shadow Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He typically wears a sleeveless long coat of deep pastel leather and dull blue iron scale mail. He has dyed his greying white fur a little too much giving a sharp white color. He is baby faced.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He also hits on women, regardless of circumstances.

History: He was raised in a white middle class family as the only child. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Recently he has begun working with bootleggers and crooks.

Motivation: He wants to get laid.

Flaws: Mundane, Insomniac. Bonds: Attractive, Criminal record, Has a crush. Occupation: Apothecary

Voice: Switch between two voices

Attributes [hide]

Shadow Of Ivory, Male Tabaxi Bard 10
Medium (5'1") Tabaxi, Neutral Evil (CR 10)
Armor Class 14
Hit Points 51 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 13 (+1)15 (+2) 11 (+0)13 (+1)
Skills History +6, Performance +5
Senses Passive Perception 10
Languages Common, Infernal, Draconic
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14333200

Possessions: 260 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ombul Underbough, Male Halfling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears rags and sports a simple walking cane. His hair is red and very short. His fierce hazel eyes like to dwell on things.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is lazy and tries to find solutions quickly.

History: Born to a poor family in the city he treasured whatever gifts he got. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Obtaining odd cultural Halfling artifacts is his passion; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Justice. Flaws: Shy, Lazy. Bonds: Poor, Criminal record, Adventurer. Occupation: Miller

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Ombul Underbough, Male Halfling Adept 5
Small (3'1") Halfling, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 27 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)12 (+1) 14 (+2)12 (+1)
Skills Acrobatics +4, Arcana +4
Senses Passive Perception 12
Languages Common, Halfling, Undercommon
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332100

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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