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Advanced [show]


Right-Handed On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a grey and green robe with the hood down, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'8" when asserting himself. His fur, while still mostly white, has prominent grey streaks. His eyes are green and beady.

Personality: Abrasive and pushy, he has a hard time making friends. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: He was born in the north. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC; and to unite with his brother

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Family, Immigrant. Occupation: Carpenter

Voice: Smoker's lung

Attributes [hide]

Right-Handed On the Mountaintop, Male Tabaxi Adept 2
Medium (5'8") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)14 (+2) 12 (+1)13 (+1)
Skills Investigation +4
Senses Passive Perception 11
Languages Common, Gnoll, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 260 gp.


Social Check DCs


Flask Running, Male Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged man wears a custom-built plate barding that's adorned with pastel lining and desert motifs and is in decent physical shape. His orange fur is singed and shortened. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He dislikes all the random violence that takes place in the north. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born to a pair of adventurers, Flask grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has passion for adventuring and risk; and he is not mentally stable, and does not behave rationally

Ideals: Pacifist. Flaws: Ugly, Insane, Antagonistic. Bonds: Adventurer. Occupation: Bowyer

Voice: Deep voice with rolling R's

Attributes [hide]

Flask Running, Male Tabaxi Aristocrat 10
Medium (5'5") Tabaxi, Chaotic Good (CR 10)
Armor Class 11
Hit Points 82 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)11 (+0) 10 (+0)16 (+3)
Skills Investigation +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kiirith Imbixtellrhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a brown tunic with green highlights, and long tan pants that bunch up around his shoes. His crest is bronze and curly. His gold unseeing eyes seem to look past you.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He invites people to come help in his community garden.

History: Kiirith was born into a poor family. Growing up, he dreamt of becoming a Expert, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Expert in service of a powerful lord somewhere. Kiirith abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Marry his brother to traveling adventurers; and his relatives are trying to arrange a marriage

Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Family, Poor, Adventurer. Occupation: Bookbinder

Voice: Australian accent

Attributes [hide]

Kiirith Imbixtellrhyst, Male Dragonborn Expert 9
Medium (6'5") Dragonborn, Neutral Evil (CR 9)
Armor Class 10
Hit Points 54 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)11 (+0) 18 (+4)15 (+2)
Skills Deception +5, Nature +3
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0

Possessions: 2000 sp. Tiger eye turquoise (11 gp). Blue diamond (2000 gp). Star rose quartz (40 gp). Eye agate (11 gp). Blue star sapphire (1600 gp). Alexandrite (700 gp). Aquamarine (700 gp). Peridot (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Spring Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears just a blue suit. His gray fur is smooth and relatively long. His eyes are yellow and he is always smoking a pipe.

Personality: A deeply religious man he believes everything happens for a reason. Spring enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He worked as a nervous Sailor and found it very stressful. He has drifted from career to career and currently works as a Sailor.

Motivation: Wants to open a new tavern.

Ideals: Gifted. Flaws: Hedonist. Bonds: Immigrant, Religious, Job. Occupation: Sailor

Voice: Indian accent

Attributes [hide]

Spring Thunder, Male Tabaxi Warrior 10
Medium (6'8") Tabaxi, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 62 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)11 (+0) 13 (+1)13 (+1)
Skills Survival +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1

Possessions: 2200 gp. Fire opal pendant on a fine gold chain (500 gp).


Social Check DCs


Odo Bentley, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a violet vest and prefers tan and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a very tight haircut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: This man loves writing and to teach people writing more than just about anything. He is frequently practicing swordplay.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He moved from fad to fad and when he turned 15 he discovered writing. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he is greedy

Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Military, Rich. Occupation: Laborer

Voice: pre-pubescent

Attributes [hide]

Odo Bentley, Male Human Sorcerer 1
Medium (6'0") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)12 (+1) 12 (+1)8 (-1)
Skills History +3, Intimidation +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 40 pp. Jet (130 gp).


Social Check DCs

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