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Advanced [show]


Gûndza Trollope, Male Half-Orc [Permalink]

Personal [hide]

Description: 5'1" and lanky with angular features, he is an attractive figure. He is typically in his Jeweler uniform. He has a brown handlebar mustache and slicked back brown hair. His face is covered beneath a completely black helmet.

Personality: Gûndza speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Gûndza was raised in a hard working conservative environment. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He then took over the family business and is one of the better Jeweler for hire.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Impeccable. Bonds: Job, Attractive, Poor. Occupation: Jeweler

Voice: Italian accent

Attributes [hide]

Gûndza Trollope, Male Half-Orc Warrior 7
Medium (5'1") Half-Orc, Neutral Good (CR 7)
Armor Class 10
Hit Points 50 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)11 (+0) 17 (+3)16 (+3)
Skills Acrobatics +3, Investigation +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +3

Possessions: Just what you see.


Social Check DCs


Adrex Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He likes to wear brown tank tops with violet pants. His long bronze crest is drawn into a two foot long braid. His eyes are likewise red.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born in a small island village. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Adrex took refuge in the ruined castle and found the beat up warhammer and armor he uses now. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Many drow want him driven away; and his name or reputation has been wronged in the past by drow, and he desires to right it

Ideals: Optimist. Flaws: Shy. Bonds: Nature, Adventurer, Enemies. Occupation: Dyer

Voice: Sighs a lot, exhausted

Attributes [hide]

Adrex Wystongjiir, Male Dragonborn Commoner 4
Medium (6'7") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 11 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)12 (+1) 13 (+1)14 (+2)
Skills Investigation +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 600 gp. Sardonyx (40 gp).


Social Check DCs


Alvyn Gimlen, Male Gnome [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and is pretty ugly. His hair is always cut to a buzz. His eyes are gray and beady.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He enjoys reading and quiet.

History: He was born at the edge of vast island. Over the years he perfected his riding and shooting skills. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Impeccable, Logical. Flaws: Ugly. Bonds: Adventurer, Nature. Occupation: Mason

Voice: Spanish accent

Attributes [hide]

Alvyn Gimlen, Male Gnome Warrior 3
Small (3'3") Gnome, Lawful Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)15 (+2) 13 (+1)14 (+2)
Skills Stealth +3
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Ignan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Orsik Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: A middle-aged man, he usually wears his yellow robe and has his quarterstaff always slung over his shoulder, and is pretty ugly. His black hair is drawn into a tight pony tail with a skull scrunchie. His otherwise smooth face is marked with small tiny scars.

Personality: He is witty, but his monotone delivery comes off as unnerving He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Orsik hails from a village terrorized by giants. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mortician. He became a Mortician soon after.

Motivation: Revenge; and to be a ploughman again

Ideals: Joker, Philantrophist. Flaws: Ugly. Bonds: Enemies, Job. Occupation: Mortician

Voice: Soft and melodious

Attributes [hide]

Orsik Trueblood, Male Dwarf Sorcerer 5
Medium (4'4") Dwarf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 34 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 18 (+4)9 (-1) 14 (+2)12 (+1)
Skills Athletics +6, Medicine +5
Senses Passive Perception 12
Languages Dwarven
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 40000 cp. Deep blue spinel (1400 gp). Red-brown spinel (70 gp). Rhodochrosite (15 gp). Brown-green garnet (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Burto Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. His hair is cut close to his head. He has a tattooed face.

Personality: He is extraordinarily eccentric. His job bores him to no end. He has decided to make it more interesting.

History: Born to a pair of adventurers, Burto grew up listening to his father's many stories. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He used his abilities to trick people and travel the world for free.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Gifted. Flaws: Insane. Bonds: Adventurer, Criminal record. Occupation: Navigator

Voice: Ums and uhs a lot

Attributes [hide]

Burto Glenfellow, Male Halfling Bard 8
Small (3'1") Halfling, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 39 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)18 (+4) 16 (+3)16 (+3)
Skills Athletics +3, Medicine +6
Senses Passive Perception 13
Languages Common, Halfling, Dwarven, Terran, Elven, Goblin
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153331000

Possessions: Hematite (12 gp). Sardonyx (70 gp). Tiger eye turquoise (12 gp). Blue sapphire (1600 gp). Deep green spinel (40 gp).


Social Check DCs

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