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NPC Generator

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Advanced [show]


Andram Flight, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of luck around his neck, and a trident on his belt. His dark red hair is lengthy and is close to two feet long. His red eyes peer out from beneath his top yellow hat.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was raised in a white middle class family as the only child. When money was particularly tight he was walking through alleys when he overheard a Actor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down.

Ideals: Fighting. Flaws: Greedy, Fearful, Mundane. Bonds: Poor. Occupation: Actor

Voice: Indian accent

Attributes [hide]

Andram Flight, Male Tiefling Druid 5
Medium (6'3") Tiefling, Chaotic Good (CR 5)
Armor Class 11
Hit Points 40 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)17 (+3) 12 (+1)15 (+2)
Skills Arcana +6, Medicine +4
Senses Passive Perception 11
Languages Common, Giant, Undercommon, Aquan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 100 gp.


Social Check DCs


Wrenn Boondiggles, Male Gnome [Permalink]

Personal [hide]

Description: This late middle aged man wears a brown vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his brown boots flare out at the collars and is in decent physical shape. He wears a broad hat to hide his balding. His hazel eyes peer out from beneath his broad brown hat.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He plays an instrument quite well.

History: Wrenn was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Spy work with an outfit from a few towns over. Spy work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Spy for the past few years.

Motivation: Further expansion of business; and expand his business

Ideals: Philantrophist, Artistic. Flaws: Antagonistic. Bonds: Poor, Job. Occupation: Spy

Voice: Irish accent

Attributes [hide]

Wrenn Boondiggles, Male Gnome Bard 11
Small (3'2") Gnome, Chaotic Neutral (CR 11)
Armor Class 15
Hit Points 83 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 18 (+4)14 (+2) 14 (+2)10 (+0)
Skills Acrobatics +8, Arcana +6
Senses Passive Perception 12
Languages Common, Gnome, Infernal, Elven
Attacks Melee +3 / 3d8-1, Ranged +8 / 3d8+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433331

Possessions: 2900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bidreked Mohradyllion, Male Dragonborn [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a white costume with the symbols of the sun god on his torso. His red crest is thinning but still full. He wears large thick round spectacles.

Personality: He is happy with his job as a Shepherd. He turns his eye from what people do, preferring to live and let live. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Bidreked lived on a farm with his father, near the main road leading to a nearby town. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has drifted from career to career and currently works as a Shepherd.

Motivation: He is unsatisfied with his job; and he has a crush on the local server

Bonds: Job, Family, Mentor, Has a crush. Occupation: Shepherd

Voice: Jittery and nervous

Attributes [hide]

Bidreked Mohradyllion, Male Dragonborn Warlock 9
Medium (6'7") Dragonborn, Neutral Good (CR 9)
Armor Class 13
Hit Points 66 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)10 (+0) 16 (+3)12 (+1)
Skills History +3, Sleight of Hand +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 1300 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (150 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (50 gp). Jeweled anklet (4000 gp). Old masterpiece painting (2400 gp). 1 Minor magic item.


Social Check DCs


Ernest Gracey, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a white coat over a blue low-cut shirt, and a small hat upon his head. He is tall, broad shouldered and powerfully built. His long red hair reaches down to his waist. He has several tiny ruby earrings on each ear.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He would rather hide behind his crafts than deal with other people.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he's repulsed by the pc

Ideals: Artistic, Fighting. Flaws: Antagonistic, Shy. Bonds: Rich. Occupation: Miller

Voice: Puts emphasis on the wrong words

Attributes [hide]

Ernest Gracey, Male Human Wizard 1
Medium (6'1") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)13 (+1) 9 (-1)15 (+2)
Skills Medicine +1, Performance +4
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 30 gp. 1 Banded mail.


Social Check DCs


Spear Of Shadows, Male Tabaxi [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears rags and sports a simple walking cane. His whole body is exceptionally muscular. He has black fur. His eyes are likewise yellow. His teeth are yellowed and unaligned.

Personality: He will rave to anyone who will listen. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: From birth he was tutored by a cruel and relentless mentor. Because his father participated in the massacre of their homeland, dire rats burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his mother from journeying north to reunite his family. He moves from town to town, unable to find a place to settle.

Motivation: He wants revenge against dire rats; and he is not mentally stable, and does not behave rationally

Flaws: Ugly, Insane. Bonds: Poor, Immigrant, Enemies, Mentor. Occupation: Masseuse

Voice: Speaks through clenched teeth

Attributes [hide]

Spear Of Shadows, Male Tabaxi Warrior 11
Medium (5'8") Tabaxi, Lawful Evil (CR 11)
Armor Class 12
Hit Points 81 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 17 (+3)12 (+1) 15 (+2)18 (+4)
Skills History +5, Insight +6
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +2

Possessions: 1000 gp. Malachite (11 gp).


Social Check DCs

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