Quick Of Wine, Male Tabaxi [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest. He carries a battered morningstar and tarnished lance as well. His cinnamon fur is heavily combed to the right. His green eyes are passionate and lively.
Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He doesn't get along with people that don't share his tastes; and he is not mentally stable, and does not behave rationally
Ideals: Fighting, Impeccable, Entrepeneur. Flaws: Insane. Bonds: Enemies, Nature. Occupation: Tanner
Voice: Low range voice
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 65 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 16 (+3) | 15 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnoll, Gnome
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 3 | 3 | 2 | 0 | 0 |
Possessions: 11000 sp. White pearl (150 gp). Citrine (80 gp).
Frouse Nopenstallen, Male Gnome [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. He carries with him a set of spears on his belt, each one with a ruby on the hilt. He wears his black hair up in a very large beehive style do. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He acts crazy and hedonistic. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is not mentally stable, and does not behave rationally; and he is greedy
Ideals: Fighting. Flaws: Insane, Hedonist. Bonds: Rich. Occupation: Crown-heir
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'4") Gnome, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 15 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Infernal, Druidic
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 3 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Seven Of Shadows, Male Tabaxi [Permalink]
Personal [hide]
Description: This northern man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His clothes are grease stained in places. His fur is short and brown. His copper eyes are slightly larger than normal.
Personality: He is witty, but his monotone delivery comes off as unnerving He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Born in the north to a Sailor, Seven learned a great deal about his father's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Wants to open a new tavern; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Joker. Flaws: Secretive. Bonds: Poor, Immigrant, Job, Criminal record. Occupation: Sailor
Voice: High pitched and raspy
Attributes [hide]
Medium (5'8") Tabaxi, True Neutral (CR 5)
Armor Class 10
Hit Points 20 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 12 (+1) | 16 (+3) | 16 (+3) | 17 (+3) |
Senses Passive Perception 16
Languages Common, Abyssal, Gnoll, Aquan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. Silver ewer (60 gp). An abacus with copper, silver and gold markers (160 gp). Sapphire pendant on gold chain (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Bilbron Dunben, Male Gnome [Permalink]
Personal [hide]
Description: This southern man has a large grey mantle and cape that has been intricately interwoven into his tan robe. His clothes are grease stained in places. His red hair is kept up in a ponytail inside a Stetson hat. His face is covered beneath a completely black helmet.
Personality: He is happy with his job as a Healer. He turns his eye from what people do, preferring to live and let live. When he's not drinking or sleeping the drinks off, he's doing painting.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Healer like his mother before him.
Motivation: Expand his business; and balancing his hectic life and new healer responsibilities is difficult
Ideals: Artistic. Bonds: Poor, Immigrant, Job. Occupation: Healer
Voice: Uses sign language
Attributes [hide]
Small (3'7") Gnome, Chaotic Good (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 16 (+3) | 13 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Goblin
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Dazzazn Mohradyllion, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his trident with his veritable burlap sack of a shirt. His crest is brass and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He acts crazy and hedonistic. Dazzazn is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Born to a Hunter, his mother struggled to pay the bills. From his teen years he was always beautiful and desirable, so people have always doted on him. Due to his spouse's obsession with being a Hunter they were divorced and he won custody of their daughter. He worked as a Unemployed, and he later adopted a second daughter.
Motivation: He's looking for his big break; and he has passion for adventuring and risk
Flaws: Hedonist. Bonds: Family, Poor, Attractive, Adventurer. Occupation: Unemployed
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 11 (+0) | 14 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnoll, Infernal
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: Just what you see.
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