Valorean Clethtinthiallor, Male Dragonborn [Permalink]
Personal [hide]
Description: This malnourished man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His brass crest is matted, messy, and big. He has a tattooed face.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Born in the west his family was never financially stable. Valorean abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To reunite with his old friends.
Flaws: Ugly, Secretive, Impulsive. Bonds: Poor, Adventurer. Occupation: Doctor
Voice: Uses sign language
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 14 (+2) | 10 (+0) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 sp.
Mûglûk Leighton, Male Half-Orc [Permalink]
Personal [hide]
Description: He dresses like a well dressed Dilettante does. He has a slight overbite and is overall scrawny. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes, though not visible through his cowl, are brown.
Personality: Always inclined to offer people food he seems plenty friendly. He works hard and plays hard.
History: He was raised in a desert tribe. After coming to the age of reason, Mûglûk took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Expand his business.
Ideals: Philantrophist, Gifted. Flaws: Hedonist. Bonds: Job, Nature. Occupation: Dilettante
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'0") Half-Orc, True Neutral (CR 3)
Armor Class 14
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 10 (+0) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Silent Mirror, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a white tunic with pastel highlights, and long green pants that bunch up around his shoes. He carries with him a set of ceremonial daggers, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His fur, while still mostly red, has prominent grey streaks. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He speaks before he thinks and is too direct. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Born in a small village he learned the ways of the warrior from his mother. A freak accident while working with his Cartwright mother left him crippled. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by vampirism.
Motivation: He desires power and/or immortality; and he loathes his own lifestyle
Ideals: Fighting. Flaws: Impulsive, Antagonistic, Disease, Depressed. Bonds: Adventurer. Occupation: Bellfounder
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 54 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 14 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Infernal, Gnoll
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +5
Possessions: 900 gp.
Burgell Gobblefirn, Male Gnome [Permalink]
Personal [hide]
Description: This dark-skinned male is wearing a long, green cloak. He is tall, broad shouldered and powerfully built. His hair is black, silky, and of moderate length. His violet eyes have a joyful gleam in them most of the time.
Personality: He is witty, but his monotone delivery comes off as unnerving He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: His parents moved while he was still in utero so he is the first generation to be born here. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and seeks redemption
Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Immigrant, Criminal record. Occupation: Ruler
Voice: Smoker's lung
Attributes [hide]
Small (3'7") Gnome, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 23 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 14 (+2) | 11 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 32000 sp. Sapphire pendant on gold chain (1000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (10 gp). 1 Darkwood Shield. 1 Chain shirt. 1 Chain shirt. 1 Half-Plate.
Gennal Ariessus, Male Elf [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Barkeep, and he perpetually has his nunchaku ready. He has a very tight haircut. He wears a mask on his face.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Gennal was raised in a hard working conservative environment. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He now mingles about in high society.
Motivation: Sabotage a competitor; and to share knowledge with the world
Ideals: Fighting, Impeccable, Logical. Bonds: Job, Debt, Rich. Occupation: Barkeep
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'10") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 11 (+0) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 3100 sp.
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Their contribution stands as a beacon of hope for all adventurers!
