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Advanced [show]


Rimple Reese, Male Gnome [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His black hair is knotted and matted. His eyes are likewise amber. His teeth are white and perfect.

Personality: Rimple wants to be seen as a stoic, levelheaded, noble Adept, so he tries to act the part. He does a good job, for the most part... He is an amazing painter.

History: The child of a Mason, who enjoyed hunting, Rimple was taken on many hunting expeditions. His father took him hunting and taught him how to get in the mind of other creatures. He was granted martial powers by his dying sister.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and he wants revenge against brigands

Ideals: Disciplined, Gifted. Bonds: Poor, Attractive, Nature. Occupation: Cook

Voice: Old thin voice

Attributes [hide]

Rimple Reese, Male Gnome Adept 4
Small (3'4") Gnome, Lawful Good (CR 4)
Armor Class 14
Hit Points 22 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)14 (+2) 16 (+3)14 (+2)
Skills History +4, Performance +4
Senses Passive Perception 13
Languages Common, Gnome, Terran, Halfling
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 32000 sp.


Social Check DCs


Braak Emsworth, Male Half-Orc [Permalink]

Personal [hide]

Description: 6'0" and lanky with angular features, he is an attractive figure. He is dressed in an above average manner. His hair is cut close to his head. He wears crescent spectacles with a black brim.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born in the north, but his parents moved at a very young age to the west. His necromantic abilities were realized during a raid on his village. He used his abilities to travel the world and help people.

Motivation: Revenge; and he feels that his past leaves him morally obligated to help

Ideals: Persistence, Philantrophist, Gifted. Bonds: Attractive, Immigrant. Occupation: Gardener

Voice: Indian accent

Attributes [hide]

Braak Emsworth, Male Half-Orc Monk 3
Medium (6'0") Half-Orc, True Neutral (CR 3)
Armor Class 9
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 13 (+1)6 (-2) 10 (+0)10 (+0)
Skills Nature +0, Survival +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4

Possessions: 8000 cp.


Social Check DCs


Shifting Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a tan cloak and cross-gartered grey stockings. He wears a feathered hat to hide his balding. His yellow eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Calm and collected, he is a well trained Guard. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He became a Guard soon after.

Motivation: He is not mentally stable, and does not behave rationally; and balancing his hectic life and new guard responsibilities is difficult

Ideals: Philantrophist, Gifted. Flaws: Insane. Bonds: Job, Criminal record. Occupation: Guard

Voice: Middle-eastern accent

Attributes [hide]

Shifting Of Snakes, Male Tabaxi Commoner 3
Medium (6'2") Tabaxi, True Neutral (CR 3)
Armor Class 14
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 10 (+0)10 (+0) 12 (+1)14 (+2)
Skills Arcana +2, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 3 Alchemist’s fire. 3 Alchemist’s fire.


Social Check DCs


Uthûg Willoughby, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He sports a flattop hair cut. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. As long as the job gets done he does not care how it got done.

History: Born in a small village he learned the ways of the warrior from his father. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Uthûg fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To get a good night's sleep.

Ideals: Fighting, Athletic, Professionalism. Flaws: Ugly, Insomniac. Occupation: Architect

Voice: American accent

Attributes [hide]

Uthûg Willoughby, Male Half-Orc Bard 11
Medium (5'11") Half-Orc, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 65 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)16 (+3) 15 (+2)7 (-2)
Skills Acrobatics +6, Investigation +7
Senses Passive Perception 12
Languages Common, Orc, Halfling, Gnoll, Druidic
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153333100

Possessions: 500 gp. Banded agate (15 gp). Fire opal (1600 gp). Clear bright green emerald (3000 gp). Black pearl (500 gp). Blue quartz (15 gp). Golden yellow topaz (500 gp). Hematite (15 gp).


Social Check DCs


Manfred Barton, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting green shirt and pants. He has a moderate pudge and is not very fit. His hair is brown and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born to a criminal king-pin and mafia family He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Carpenter work with an outfit from a few towns over. Carpenter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He is untrained/undisciplined, which makes him dangerous.

Motivation: Expand his business; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Insomniac, Impulsive, Insane. Bonds: Job, Criminal record. Occupation: Carpenter

Voice: Uses lots of figures of speech

Attributes [hide]

Manfred Barton, Male Human Adept 1
Medium (5'8") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)13 (+1) 8 (-1)11 (+0)
Skills Deception +2, Insight +1
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 cp. Silver comb with moonstones (200 gp).


Social Check DCs

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