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NPC Generator

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Advanced [show]


Mreksh Norixius, Male Dragonborn [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is generally well dressed albeit a few years behind the times. His red crest has been sun bleached extensively. He has a dull look in his red eyes.

Personality: Calm and collected, he is a well trained Shipwright. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Shipwright work with an outfit from a few towns over. Shipwright work suited him well, and with each successful project, he earned more gold and more respect from his peers. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Sabotage a competitor; and to be a sailor again

Ideals: Logical. Flaws: Disease. Bonds: Attractive, Job. Occupation: Shipwright

Voice: Laughs frequently while speaking

Attributes [hide]

Mreksh Norixius, Male Dragonborn Monk 1
Medium (6'8") Dragonborn, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)14 (+2) 13 (+1)11 (+0)
Skills Insight +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Draconic, Goblin
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 50 gp. Jet (140 gp).


Social Check DCs


Qemuel Creed, Male Tiefling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His silver hair is lengthy and is close to two feet long. His eyes, though not visible through his cowl, are black.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He takes great joy in being the best Junk Dealer in town.

History: Born in the south to a Junk Dealer, Qemuel learned a great deal about his father's area of expertise. His parents enrolled him in a Paladin school at a young age so that he could practice his druidic talents. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Balancing his hectic life and new Junk Dealer responsibilities is difficult; and retire the richest man in the south

Ideals: Entrepeneur, Gifted, Justice. Flaws: Terse. Bonds: Job. Occupation: Junk Dealer

Voice: Voice breaks

Attributes [hide]

Qemuel Creed, Male Tiefling Paladin 18
Medium (5'0") Tiefling, Lawful Good (CR 18)
Armor Class 12
Hit Points 130 (18d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)14 (+2) 13 (+1)15 (+2)
Skills Acrobatics +8, Survival +7
Senses Passive Perception 11
Languages Common, Auran, Orc
Attacks Melee +7 / 5d6+1, Ranged +8 / 5d6+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day150322

Possessions: 600 pp. Rock crystal (20 gp). Blue quartz (7 gp). Star rose quartz (20 gp). Red spinel (80 gp). Zircon (20 gp). Deep green spinel (80 gp). Amber (80 gp). Blue quartz (7 gp). Violet garnet (1300 gp). Eye agate (7 gp). Black opal (1300 gp). Eye agate (7 gp). Malachite (7 gp). Blue sapphire (1300 gp). Canary diamond (7000 gp). Sardonyx (20 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Jocelyn Anderton, Male Human [Permalink]

Personal [hide]

Description: 5'2" and muscular, this southern man usually wears his yellow robe and has his lance always slung over his shoulder. His white hair is smooth and relatively long. His skin is flawless and his violet eyes scan people very quickly.

Personality: He exudes charisma. He is a tour de force of persuasion. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born the only child of a wealthy merchant. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: To reunite with his absent mother.

Ideals: Athletic, Entrepeneur. Bonds: Attractive, Family, Rich. Occupation: Spy

Voice: Sensual and smooth

Attributes [hide]

Jocelyn Anderton, Male Human Ranger 5
Medium (5'2") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 45 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)11 (+0) 16 (+3)9 (-1)
Skills Athletics +3, Investigation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 300 gp.


Social Check DCs


Arumawann Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is wearing a tight red one piece outfit complete with pants, hood, and a cape. His blonde hair is braided into rings. His eyes, though not visible through his cowl, are gray.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: The child of a Body Guard, who enjoyed hunting, Arumawann was taken on many hunting expeditions. He dropped out of school to support his sick mother, and resented it. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Wants to raise his children well; and his spouse's relatives view him with great suspicion

Ideals: Athletic, Joker, Logical. Bonds: Nature, Family. Occupation: Stylist

Voice: Slurs words

Attributes [hide]

Arumawann Nopenstallen, Male Gnome Wizard 4
Small (3'5") Gnome, Chaotic Good (CR 4)
Armor Class 14
Hit Points 22 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)9 (-1) 17 (+3)12 (+1)
Skills Intimidation +3, Nature +1
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30000 cp. 1 Minor magic item.


Social Check DCs


Hupe Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: He wears a yellow tunic with green highlights, and long black pants that bunch up around his shoes. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is chestnut and very short. He tend to wears goggles to shield his eyes.

Personality: He loves telling others what to do and how they should feel about things. He is able to make almost anything out of random pieces of junk.

History: Gifted from a young age, Hupe studied abroad. His homeland was ravaged by war and he spent much of his life rebuilding it. He used his abilities to travel the world and help people.

Motivation: He would like to get married and retire; and he has a crush on the local miller

Ideals: Opinionated, Gifted, Philantrophist. Flaws: PTSD. Bonds: Has a crush. Occupation: Bowyer

Voice: Soft and melodious

Attributes [hide]

Hupe Honeypot, Male Halfling Wizard 5
Small (3'0") Halfling, Neutral Good (CR 5)
Armor Class 16
Hit Points 22 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)20 (+5) 14 (+2)13 (+1) 14 (+2)11 (+0)
Skills Arcana +4, Sleight of Hand +8
Senses Passive Perception 12
Languages Common, Halfling, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +8 / 2d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124321

Possessions: Just what you see.


Social Check DCs

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