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Advanced [show]


Valafar Instinct, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He has a slight overbite and is overall scrawny. His purple hair is knotted and matted. He is missing an eye and his face is severely sunburned. His one remaining eye shines black.

Personality: He is calm most of the time but flees social interaction. He takes great joy in being the best Healer in town.

History: His mother raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He has dedicated himself to building a better world.

Motivation: To be a Ploughman again.

Flaws: Ugly, Shy. Bonds: Job, Nature, Adventurer. Occupation: Healer

Voice: Rolls R's

Attributes [hide]

Valafar Instinct, Male Tiefling Wizard 2
Medium (6'7") Tiefling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)14 (+2) 12 (+1)15 (+2)
Skills Arcana +4, Religion +4
Senses Passive Perception 11
Languages Common, Infernal, Gnome
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 7000 cp. 1 Masterwork Thieves’ tools.


Social Check DCs


Direcris Mystan, Male Dragonborn [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light black in addition to tight pants. His brass crest has been sun bleached extensively. His eyes are red and catlike.

Personality: Always inclined to offer people food he seems plenty friendly. Further he is a bit of a stoner and is frequently out of it.

History: Direcris was raised in a hard working conservative environment. His parents enrolled him in a Bard school at a young age so that he could practice his psionic talents. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg; and to protect his home

Ideals: Philantrophist, Gifted. Flaws: Addict. Bonds: Job, Guardian. Occupation: Shepherd

Voice: Speaks with squeezed throat

Attributes [hide]

Direcris Mystan, Male Dragonborn Bard 3
Medium (6'7") Dragonborn, Lawful Good (CR 3)
Armor Class 13
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)10 (+0) 15 (+2)13 (+1)
Skills Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 400 sp.


Social Check DCs


Everard Staurheim, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has moderate length red hair. His hazel eyes are slightly larger than normal.

Personality: Overbrimming with self-confidence, Everard isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was always a brilliant, if unscrupulous mind. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better world.

Motivation: A need for knowledge about a nearby landmark; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Logical. Flaws: Insane. Bonds: Poor, Adventurer. Occupation: Roofer

Voice: German accent

Attributes [hide]

Everard Staurheim, Male Human Monk 11
Medium (6'2") Human, Chaotic Good (CR 11)
Armor Class 14
Hit Points 58 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 11 (+0)10 (+0) 11 (+0)15 (+2)
Skills Performance +6, Sleight of Hand +8
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +8 / 3d8+4, Grapple +4

Possessions: 1500 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp). An abacus with copper, silver and gold markers (170 gp). Silver comb with moonstones (800 gp). A pair of silk slippers encrusted with tiny pearls. (170 gp). Brass mug with jade inlays (600 gp). Black velvet mask with numerous citrines (170 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hubert Hamilton, Male Human [Permalink]

Personal [hide]

Description: This man is dressed in a clean black cloak covering his clean studded leather. He has a penchant for wearing a ring with an oversized amber on his right hand. His hair is red and very short. He tend to wears goggles to shield his eyes.

Personality: Calm and collected, he is a well trained Slave Trader. He is obsessed with a lost civilization.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern.

Ideals: Artistic, Gifted. Bonds: Rich, Job, Adventurer. Occupation: Slave Trader

Voice: Speaks with lips pursed

Attributes [hide]

Hubert Hamilton, Male Human Commoner 7
Medium (6'4") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 18 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)17 (+3) 14 (+2)18 (+4)
Skills Sleight of Hand +3, Survival +5
Senses Passive Perception 12
Languages Common, Goblin, Dwarven, Gnome
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: 1100 gp. Obsidian (8 gp). Malachite (8 gp).


Social Check DCs


Wobbles Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He sports green clothing, slightly heavier than average wear. His Stetson hat is riddled with cuts and holes. He wears an eyepatch.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: When he was but 4 years old his parents immigrated from the north. He moved from fad to fad and when he turned 15 he discovered singing. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and marry his brother to traveling adventurers

Ideals: Artistic. Flaws: Ugly. Bonds: Family, Immigrant, Rich. Occupation: Fletcher

Voice: Mousy voice

Attributes [hide]

Wobbles Tarkelby, Male Gnome Expert 4
Small (3'4") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 24 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)18 (+4) 13 (+1)12 (+1)
Skills Perception +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Gnome, Abyssal, Orc, Goblin, Druidic
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). A roughly beaten golden orb (120 gp). 1 Minor magic item.


Social Check DCs

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