Fragrant Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is typically in his Baker uniform. His fur is black, silky, and of moderate length. His blue eyes dart from person to person to random spaces in the air.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He also has developed a complete distrust of the Armorer profession.
History: He is a Deep Scion in disguise. He found a children's book about a Tabaxi Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He then took over the family business and is one of the better Baker for hire.
Motivation: To be a Armorer again; and he has a crush on the local armorer
Flaws: Antagonistic. Bonds: Job, Attractive, Adventurer, Has a crush. Occupation: Baker
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'3") Tabaxi, Chaotic Good (CR 6)
Armor Class 13
Hit Points 24 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 9 (-1) | 9 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 |
Possessions: 6000 sp. Sard (20 gp). Star rose quartz (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nordak Goblinbane, Male Dwarf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He dresses like a well dressed Shepherd does. Beneath his clothing is a huge mess of scar tissue. He has a small bristly mustache and wavy golden hair. He is baby faced.
Personality: Always inclined to offer people food he seems plenty friendly. He is able to make almost anything out of random pieces of junk.
History: Nordak was born the youngest of three triplets. He helped his mother out around the business and became quite the natural. He now spends his time doing works of charity.
Motivation: He is currently in port desperately looking for someone to get him out; and doesn't want to be a shepherd and was forced into it by his family
Ideals: Philantrophist, Gifted. Bonds: Job, Slave, Family. Occupation: Shepherd
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 14 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Ignan, Celestial
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 170 gp.
Koth Kendall, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is very fat, and is dressed in a clean violet cloak covering his clean studded leather. He has golden hair. He has violet eyes.
Personality: He can speak with the recently deceased. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Born to a pair of adventurers, Koth grew up listening to his father's many stories. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Koth grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Koth. He is searching for what he claims is his rightful reward.
Motivation: He is a bit of a kleptomaniac.
Ideals: Gifted. Flaws: Ugly, Forgetful. Bonds: Adventurer, Criminal record. Occupation: Junk Dealer
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'9") Half-Orc, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 17 (+3) | 14 (+2) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 1d6+5, Ranged +5 / 1d6+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: Peridot (20 gp).
Shedinn Argenthrixus, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He is wearing the road beaten gear of a warrior. Beneath his clothing is a huge mess of scar tissue. His bronze crest is drawn into a tight pony tail with a cross scrunchie. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: Sold as a small child to a wizard, Shedinn was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His first spouse was a Barrister, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He left for the west, certain he would find work there.
Motivation: Doesn't want to be a Locksmith and was forced into it by his family.
Ideals: Fighting. Flaws: Greedy. Bonds: Slave, Immigrant, Mentor, Family. Occupation: Locksmith
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Good (CR 4)
Armor Class 11
Hit Points 24 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 12 (+1) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 2 | 0 |
Possessions: 100 gp. Violet garnet (1100 gp). Obsidian (14 gp). Violet garnet (1100 gp).
Skirt Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: Standing 6'0", this man is wearing a tight grey one piece outfit complete with pants, hood, and a cape. He wears a colorful flower in his gray fur. His skin is flawless and his blue eyes scan people very quickly.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He served in the navy to pay for his family's outstanding loans. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He's since become an addict/alcoholic.
Motivation: He is content; and to find somewhere to settle down
Flaws: Addict, Mundane. Bonds: Attractive, Criminal record, Military. Occupation: Architect
Voice: Booming voice
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Evil (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 13 (+1) | 17 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Auran, Druidic, Infernal
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 220 gp.
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