Valorean Dhyrktelonis, Male Dragonborn [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears clothing that is held on in multiple layers but all of it is in poor condition. His blue crest is still thick. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: A skeptical and narcissistic man, Valorean's first love is himself. His second love is also himself. He takes great joy in being the best Servant in town.
History: Born to a poor family in the city he treasured whatever gifts he got. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Servant work with an outfit from a few towns over. Servant work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Servant for the past few years.
Motivation: Balancing his hectic life and new Servant responsibilities is difficult; and wants to open a new tavern
Ideals: Impeccable. Flaws: Insane. Bonds: Poor, Job. Occupation: Servant
Voice: Spits words with contempt
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Evil (CR 17)
Armor Class 11
Hit Points 191 (17d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 13 (+1) | 16 (+3) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +10 / 5d4+4, Ranged +7 / 5d4+1, Grapple +4
Possessions: 3000 gp. Fire opal pendant on a fine gold chain (2000 gp). Gold cup set with emeralds (5000 gp). Gold and topaz bottle stopper cork (1600 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (70 gp). Brass mug with jade inlays (600 gp). A necklace of small pink pearls (1000 gp). Jeweled anklet (1000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp). Large well-done wool tapestry (600 gp). Gold cup set with emeralds (5000 gp). Large well-done wool tapestry (600 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (70 gp). Jeweled gold crown (4000 gp). Black velvet mask with numerous citrines (120 gp). Jeweled electrum ring (4000 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (70 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Golden circlet with four aquamarines (1000 gp).
Ahrim Dodge, Male Tiefling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His dark red hair is still thick. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep black.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ahrim fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc
Ideals: Entrepeneur, Fighting. Flaws: Antagonistic. Bonds: Poor, Immigrant. Occupation: Fortune-teller
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'10") Tiefling, Chaotic Good (CR 9)
Armor Class 9
Hit Points 43 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 14 (+2) | 15 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Goblin, Giant
Attacks Melee +4 / 3d4+1, Ranged +2 / 3d4-1, Grapple +1
Possessions: 120 pp. Citrine (80 gp). Tiger eye turquoise (10 gp). Tourmaline (70 gp). Lapis lazuli (10 gp). Coral (70 gp). Alexandrite (500 gp). Brown-green garnet (70 gp).
Osco TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: Standing 3'0", this man wears long strands of amethyst and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. He has violet eyes.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His father was very strict, and drilled into him lessons on being the perfect gentleman. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure.
Ideals: Justice, Impeccable. Flaws: Depressed. Bonds: Rich, Religious. Occupation: Shipwright
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'0") Halfling, Chaotic Good (CR 6)
Armor Class 14
Hit Points 35 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 17 (+3) | 12 (+1) | 18 (+4) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Halfling, Draconic
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Aelar Cithreth, Male Elf [Permalink]
Personal [hide]
Description: This tall, slender man typically wears black cloth garments or leather armor. His hair is always cut to a buzz. He wears an eyepatch.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a great chef.
History: He was born to loving parents in a slum to the north. There was a wharf not far from home where he often wandered off to fish. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He'd like to take his coworkers down a peg; and he feels the way he acts is they only way to get by in the world
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Poor, Nature. Occupation: Servant
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'2") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 15 (+2) | 14 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Auran, Giant
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
Aelar Hanali, Male Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is dressed in an above average manner. With a patchy blonde beard and wild blonde hair. His blue eyes dart from person to person to random spaces in the air.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Energy wise he seems alert and responsive.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with lycanthropy at a very young age, Aelar has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To prove his worth to the world; and to get a good night's sleep
Ideals: Professionalism. Flaws: Selfish, Disease, Insomniac. Bonds: Attractive. Occupation: Fisher
Voice: Soothing and warm
Attributes [hide]
Medium (5'1") Elf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 20 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 11 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 200 gp. Jasper (40 gp). Bloodstone (40 gp).
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