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Advanced [show]


Az-Rans Cooper, Male Half-Orc [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a green shirt, with a yellow mid length shorts with yellow tights and flats, usually wearing a coat over them. His auburn hair is heavily combed to the left. His thin eyebrows rest above his beady violet eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Further he is a bit of a stoner and is frequently out of it.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature halberd.

Motivation: He's looking for his big break; and he desires power and/or immortality

Ideals: Disciplined, Artistic. Flaws: Ugly, Addict. Bonds: Adventurer. Occupation: Servant

Voice: Low rumbling, strings words together

Attributes [hide]

Az-Rans Cooper, Male Half-Orc Druid 15
Medium (6'9") Half-Orc, True Neutral (CR 15)
Armor Class 11
Hit Points 90 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)12 (+1) 15 (+2)9 (-1)
Skills Insight +7, Nature +6
Senses Passive Perception 12
Languages Common, Orc, Auran
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655544

Possessions: 8000 gp. Jeweled electrum ring (3000 gp). Gold and topaz bottle stopper cork (1400 gp). Brass mug with jade inlays (200 gp). Solid gold idol (300 gp). Old masterpiece painting (800 gp). Gold dragon comb with red garnet eye (1400 gp). Solid gold idol (300 gp). Brass mug with jade inlays (200 gp). An abacus with copper, silver and gold markers (160 gp). A silver and pearl hairclip (40 gp). Large well-done wool tapestry (200 gp). 1 Medium magic item.


Social Check DCs


Tethren Skill, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a yellow armored body suit, with a simple brown line shooting up and back down. He carries a battered sword and tarnished pickaxe as well. His red hair, when down, is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep white.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. His job bores him to no end. He has decided to make it more interesting.

History: Born to a pair of adventurers, Tethren grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A rival would like him out of the picture; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Fighting. Bonds: Attractive, Adventurer, Criminal record. Occupation: Knight

Voice: Tuts and clicks tongue

Attributes [hide]

Tethren Skill, Male Tiefling Cleric 5
Medium (6'5") Tiefling, Lawful Evil (CR 5)
Armor Class 11
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 13 (+1)13 (+1) 15 (+2)18 (+4)
Skills Intimidation +7, Medicine +5
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 1000 sp.


Social Check DCs


Arnold Clare, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He has no hair. He wears a mask on his face.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He believes the world needs to unite to get rid of goblins once and for all.

History: He was raised in a forest tribe. Through the years after Arnold was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Arnold's mother didn't care for him much, and the feeling was mutual. He used his abilities to travel the world and help people.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and several ex partners dislike his way of doing things and want revenge

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Enemies, Nature. Occupation: Ruler

Voice: Uses sign language

Attributes [hide]

Arnold Clare, Male Human Paladin 1
Medium (5'11") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)16 (+3) 15 (+2)18 (+4)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Draconic, Halfling, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 110 gp.


Social Check DCs


Namfoodle Ningel, Male Gnome [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a worn and beaten armor. He has a small bristly mustache and wavy chestnut hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He takes great joy in being the best Banker in town.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Banker arts, while his father instructed him in etiquette, music and courtly manner. A gifted student he started as a Dyer, but he got bored and became a Banker. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is unsatisfied with his job.

Flaws: Ugly, Insane. Bonds: Criminal record, Job, Rich. Occupation: Banker

Voice: Spits words with contempt

Attributes [hide]

Namfoodle Ningel, Male Gnome Fighter 12
Small (3'5") Gnome, Chaotic Evil (CR 12)
Armor Class 13
Hit Points 68 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)14 (+2) 19 (+4)13 (+1)
Skills Athletics +4, Survival +8
Senses Passive Perception 14
Languages Common, Gnome, Aquan, Goblin
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +8

Possessions: 2000 gp. Black pearl (800 gp). Jade (140 gp). Red spinel (140 gp). Amethyst (140 gp). Black pearl (800 gp). Blue quartz (8 gp). Eye agate (8 gp). Chrysoberyl (140 gp). Obsidian (8 gp).


Social Check DCs


Delg Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. With bright black hair and a scraggly beard. His eyes are a pleasant green.

Personality: He speaks before he thinks and is too direct. Flattery will make him almost putty in your hands.

History: He is the product a well kept family trust fund and as such has never really known need. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero; and he wants random interesting trinkets and junk, hates to throw anything away

Flaws: Impulsive, Selfish, Greedy. Bonds: Rich, Adventurer. Occupation: Scribe

Voice: Irish accent

Attributes [hide]

Delg Brazzik, Male Dwarf Cleric 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)15 (+2) 11 (+0)11 (+0)
Skills Intimidation +2, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Draconic, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 70 pp.


Social Check DCs

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