Kite Of Ivory, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His gray fur is drawn into a tight pony tail with a skull scrunchie. His eyes are likewise copper. His teeth are white and perfect.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Sold as a small child to a wizard, Kite was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He now owns his own business.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Fearful. Bonds: Attractive, Job, Mentor, Criminal record. Occupation: Mayor
Voice: Aggressive tone
Attributes [hide]
Medium (5'11") Tabaxi, True Neutral (CR 2)
Armor Class 14
Hit Points 25 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 13 (+1) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
Possessions: 140 gp.
Randal Barclay, Male Human [Permalink]
Personal [hide]
Description: He wears suspenders and white workpants. His shirt is red, and he wears a heavy white leather apron most of the time, and he perpetually has his whip ready. His hair is golden and curly. His blue eyes dart from person to person to random spaces in the air.
Personality: Eccentric and domineering, Randal will drive conversation. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A few years later when the south was not economically sound they moved to his current location. He left for the north, certain he would find work there.
Motivation: Wants to raise his children well; and to unite with his sister
Ideals: Fighting, Extrovert. Flaws: Antagonistic. Bonds: Family, Immigrant. Occupation: Roofer
Voice: Dark and ominous
Attributes [hide]
Medium (5'4") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 12 (+1) | 13 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
Possessions: Rhodochrosite (16 gp). 1 Masterwork Common Melee.
Shane Dukakis, Male Half-Elf [Permalink]
Personal [hide]
Description: This slender man stands about 5'0". He wears a green Stetson hat and green clothes. His chestnut hair is long and unkept. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He cannot resist a sob story and will often dote over anyone who has one.
History: Born to a pair of adventurers, Shane grew up listening to his mother's many stories. Before the accident, he was one of the most outspoken anti-Half-Elven activists. He was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. He used his abilities to travel the world and help people.
Motivation: He wants revenge against dire rats; and he has passion for adventuring and risk
Ideals: Joker, Philantrophist. Flaws: Ugly, Racist. Bonds: Adventurer, Enemies. Occupation: Assassin
Voice: Old thin voice
Attributes [hide]
Medium (5'0") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 29 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 16 (+3) | 16 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Aquan, Celestial, Druidic
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 200 gp. Deep blue spinel (1400 gp). Violet garnet (1400 gp). Bloodstone (20 gp). Star rose quartz (20 gp). 1 Masterwork Common Melee.
Himo Suithrasas, Male Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he usually wears his black robe and has his shortbow always slung over his shoulder. His blonde hair is cut short with large spiked bangs in the front. His eyes are blue and he is always smoking a pipe.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is lazy, self-centered, vain, and jealous.
History: He was born a particularly ugly child, much to the horror of his parents. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark
Ideals: Entrepeneur. Flaws: Selfish, Ugly. Bonds: Adventurer. Occupation: Interpreter
Voice: Thin and wheezing
Attributes [hide]
Medium (5'3") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 12 (+1) | 8 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 50 pp.
Kody Melancon, Male Half-Elf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His black hair is greying along the sides and has receded to reveal a widow's peak. He wears crescent spectacles with a black brim.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born the only child of a wealthy merchant. His father was very strict, and drilled into him lessons on being the perfect gentleman. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He's looking for his big break.
Ideals: Entrepeneur, Impeccable. Bonds: Attractive, Adventurer, Nature. Occupation: Butcher
Voice: Low and grunting
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 14 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 9 (-1) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +7 / 2d10+4, Ranged +4 / 2d10+1, Grapple +4
Possessions: 1300 gp. Gold and topaz bottle stopper cork (1200 gp). Gold and topaz bottle stopper cork (1200 gp). 1 Minor magic item.
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