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Cloud Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 5'11" and wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a morningstar, but if one is not available he will default to his greataxe. His right leg appears badly burned and disfigured. His cinnamon fur is smooth and relatively long. He wears large thick round spectacles.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He takes great joy in being the best Guard in town.

History: Cloud was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Guard work with an outfit from a few towns over. Guard work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 11 years.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Job. Occupation: Guard

Voice: Speaks like tongue is numb

Attributes [hide]

Cloud Treat, Male Tabaxi Druid 3
Medium (5'11") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)14 (+2) 8 (-1)12 (+1)
Skills Nature +4, Performance +3
Senses Passive Perception 9
Languages Common, Aquan, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. 3 Alchemist’s fire. 3 Acid flasks. 2 Smokesticks.


Social Check DCs


Dadalan Imbixtellrhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He is dressed in an above average manner. Beneath his clothing is a huge mess of scar tissue. He keeps his gold crest in a pixie cut. He tend to wears goggles to shield his eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He would rather hide behind his crafts than deal with other people.

History: He was born on a small isolated farm. He was taken from his home at a very young age. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Slave, Nature. Occupation: Barrister

Voice: Speaks with back of mouth

Attributes [hide]

Dadalan Imbixtellrhyst, Male Dragonborn Fighter 9
Medium (6'4") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 74 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)17 (+3) 16 (+3)16 (+3)
Skills Performance +6, Religion +6
Senses Passive Perception 13
Languages Common, Ignan, Terran, Aquan
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1900 gp. Golden yellow topaz (900 gp). Deep blue spinel (900 gp). Aquamarine (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Naal Suithrasas, Male Half-Elf [Permalink]

Personal [hide]

Description: This younger middle-aged man wears skinny pants and wears a brown and yellow robe with the hood down, and a wedding ring on his right hand. His brown hair is slicked back into a classic pompadour. His face is covered beneath a completely black helmet.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: Naal was born the youngest of three triplets. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has since lost track of the people in his past.

Motivation: Marry his sister to traveling adventurers; and his spouse's relatives view him with great suspicion

Ideals: Artistic. Flaws: Greedy. Bonds: In love, Family. Occupation: Barkeep

Voice: Cold and demanding tone

Attributes [hide]

Naal Suithrasas, Male Half-Elf Fighter 11
Medium (5'8") Half-Elf, Neutral Good (CR 11)
Armor Class 13
Hit Points 60 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)16 (+3) 9 (-1)15 (+2) 13 (+1)13 (+1)
Skills Acrobatics +7, History +6
Senses Passive Perception 11
Languages Common, Elven, Terran, Abyssal
Attacks Melee +9 / 3d8+5, Ranged +7 / 3d8+3, Grapple +6

Possessions: 3000 gp. Silver-plated steel longsword with jet jewel in hilt (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). A pair of silk slippers encrusted with tiny pearls. (80 gp).


Social Check DCs


Silent Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He typically wears red cloth garments or leather armor. He wears a top hat to cover his moderate length red fur. He has several tiny aquamarine earrings on each ear.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Silent enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Farmer arts, while his mother instructed him in etiquette, music and courtly manner. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and money/treasure

Flaws: Ugly, Secretive, Hedonist, Insane. Bonds: Rich. Occupation: Farmer

Voice: Pronounces difficult words wrong

Attributes [hide]

Silent Shore, Male Tabaxi Warlock 4
Medium (5'7") Tabaxi, Neutral Evil (CR 4)
Armor Class 13
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 10 (+0)14 (+2) 18 (+4)13 (+1)
Skills Acrobatics +5, Investigation +4
Senses Passive Perception 14
Languages Common, Aquan, Terran
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232200

Possessions: 600 gp.


Social Check DCs


Vlorn Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'2" has a big stupid grin on his face most of the time. He wears silk and lounges about seductively. His hair is short and brown. He is very pretty but has cold, dead eyes.

Personality: A skeptical and narcissistic man, Vlorn's first love is himself. His second love is also himself. He is skeptical of what others tell him and is slow to trust.

History: Born to a pair of adventurers, Vlorn grew up listening to his father's many stories. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his old friends; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Shy. Bonds: Attractive, Poor, Adventurer. Occupation: Bricklayer

Voice: Old Prospector

Attributes [hide]

Vlorn Underfoot, Male Halfling Sorcerer 14
Small (3'2") Halfling, True Neutral (CR 14)
Armor Class 15
Hit Points 21 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)19 (+4) 9 (-1)11 (+0) 14 (+2)18 (+4)
Skills Persuasion +9, Survival +7
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 4d6-1, Ranged +9 / 4d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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