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Advanced [show]


Rimple Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: He wears an entirely black suit with tan socks and a vest with buckled shoes. He is physically well-built. His blonde hair is thinning but still full. His green eyes are slightly larger than normal.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born in the north. His childhood dream was to be a Spy, but he was a colossal failure. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a crush on the local Spy; and he's in love

Flaws: Ugly, Impulsive. Bonds: Immigrant, Job, Has a crush. Occupation: Miner

Voice: Spanish accent

Attributes [hide]

Rimple Cobblelob, Male Gnome Sorcerer 4
Small (3'2") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 20 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)14 (+2) 17 (+3)16 (+3)
Skills Arcana +4, Intimidation +5
Senses Passive Perception 13
Languages Common, Gnome, Dwarven, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Seven In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His fur is short and white. His eyes are likewise copper. His teeth are yellowed and unaligned.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now spends his time doing works of charity.

Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Philantrophist, Fighting. Flaws: Ugly. Bonds: Poor, Military. Occupation: Dilettante

Voice: Australian accent

Attributes [hide]

Seven In the Wind, Male Tabaxi Aristocrat 2
Medium (6'5") Tabaxi, Lawful Evil (CR 2)
Armor Class 13
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 14 (+2)17 (+3) 13 (+1)14 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 11
Languages Common, Infernal, Aquan, Elven
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3

Possessions: 200 sp. 1 Backpack.


Social Check DCs


Rael Goltorah, Male Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is dressed in an above average manner. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His gray eyes lackadaisically let the world flow into them.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He uses divination through singing.

History: Born to a poor family in the city he treasured whatever gifts he got. He was an apprentice working in his mother's forge. He struck the Sellsword job and began his own company from there.

Motivation: To be a Mason again.

Ideals: Athletic, Gifted. Bonds: Attractive, Poor, Job. Occupation: Sellsword

Voice: Gruff and masculine

Attributes [hide]

Rael Goltorah, Male Elf Cleric 4
Medium (4'10") Elf, True Neutral (CR 4)
Armor Class 11
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)14 (+2) 13 (+1)13 (+1)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Celestial, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 3000 cp. 1 Masterwork Common Melee.


Social Check DCs


Bharash Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears dull white sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed pickaxe, just in case. He wears a broad hat to hide his balding. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Flattery will make him almost putty in your hands.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Servant arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has money and likes to spend it.

Flaws: Antagonistic, Selfish. Bonds: Rich, Adventurer. Occupation: Servant

Voice: Voice breaks

Attributes [hide]

Bharash Bhenkumbyrznaax, Male Dragonborn Paladin 7
Medium (6'1") Dragonborn, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 59 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)16 (+3) 16 (+3)15 (+2)
Skills History +6, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Halfling, Sylvan, Gnoll
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 300 gp. Jeweled electrum ring (2000 gp). Eyepatch with mock eye of sapphire and moonstone (1600 gp). Brass mug with jade inlays (100 gp). Silver chalice with lapis lazuli gems (70 gp).


Social Check DCs


Curran Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He is bristling with hidden weapons, mostly shields and clubs. He wears a colorful flower in his auburn hair. He wears large thick round spectacles.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: From birth he was tutored by a cruel and relentless mentor. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Curran grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Curran. He used his abilities to trick people and travel the world for free.

Motivation: He is wracked by social anxiety; and he is a bit of a kleptomaniac

Ideals: Fighting. Flaws: Antagonistic, Fearful. Bonds: Criminal record, Attractive, Mentor. Occupation: Fisher

Voice: Pirate accent

Attributes [hide]

Curran Copperkettle, Male Halfling Warrior 6
Small (2'10") Halfling, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 48 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)12 (+1) 14 (+2)16 (+3)
Skills Deception +6, Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Druidic
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 700 gp. Obsidian (4 gp). Onyx (80 gp). Chalcedony (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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