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NPC Generator

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Morg Darlington, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a well pressed and immaculate suit (or dress). His brown hair is cut short with large spiked bangs in the front. He has a dull look in his blue eyes.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He takes great joy in being the best Masseuse in town.

History: He got into the Masseuse business at a young age. At some point he was captured by goblins and was tortured. After several years of this he finally managed to escape. Days after completing his studies, news broke out that his hometown was attacked by goblins. Morg was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: Wants to open a new tavern; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Ideals: Athletic, Artistic. Bonds: Job, Slave, Enemies. Occupation: Masseuse

Voice: Boston accent

Attributes [hide]

Morg Darlington, Male Half-Orc Druid 5
Medium (5'4") Half-Orc, Chaotic Good (CR 5)
Armor Class 10
Hit Points 44 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 16 (+3)7 (-2) 14 (+2)14 (+2)
Skills Arcana +1, Deception +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 100 pp.


Social Check DCs


Baern Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has styled his silver hair well, parting it to the left. His fair skin shows little sign of his aristocratic breeding.

Personality: He does not believe in betrayal or weakness as things to be tolerated. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was raised in a white middle class family as the only child. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Money/treasure.

Ideals: Justice. Flaws: Mundane. Bonds: Rich, Attractive, Slave. Occupation: Butcher

Voice: Slow speaker

Attributes [hide]

Baern Trueblood, Male Dwarf Bard 1
Medium (4'5") Dwarf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)12 (+1) 14 (+2)11 (+0)
Skills History +3, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 40 gp. Banded agate (15 gp).


Social Check DCs


Oskar Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: The light-skinned man stands 4'0" and has the majority of his body covered in plate. His tied-back hair is chestnut. He wears a mask on his face.

Personality: Prone to second guessing himself, he comes off as nervous. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To get a good night's sleep; and several ex partners dislike his way of doing things and want revenge

Flaws: Shy, Disease, Insomniac. Bonds: Military. Occupation: Layabout

Voice: Ums and uhs a lot

Attributes [hide]

Oskar Rubyeye, Male Dwarf Warrior 3
Medium (4'0") Dwarf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)9 (-1) 13 (+1)14 (+2)
Skills Medicine +3, Stealth +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Norkruuth Hashphronyxadyn, Male Dragonborn [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears black trousers with yellow and brown striped suspenders. He wears various colorful collared shirts. His black crest has been sun bleached extensively. His eyes are gold.

Personality: Norkruuth is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Norkruuth lived on a farm with his mother, near the main road leading to a nearby town. After coming to the age of reason, Norkruuth took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Due to his spouse's obsession with being a Barkeep they were divorced and he won custody of their son. He worked as a Sellsword, and he later adopted a second son.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Extrovert, Justice, Gifted. Bonds: Family. Occupation: Sellsword

Voice: Scandinavian accent

Attributes [hide]

Norkruuth Hashphronyxadyn, Male Dragonborn Expert 7
Medium (6'6") Dragonborn, Lawful Good (CR 7)
Armor Class 12
Hit Points 40 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)13 (+1) 10 (+0)17 (+3)
Skills Intimidation +6, Perception +3
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 300 gp. Bloodstone (40 gp).


Social Check DCs


Warryn Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a faded coat and loose pants complete with deerstalker hat. His red hair is slicked back into a classic pompadour. His face is scarred and worn.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He invites people to come help in his community garden.

History: Born in the east to a Shepherd, Warryn learned a great deal about his mother's area of expertise. A freak accident while working with his Fisher mother left him crippled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Sabotage a competitor; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Disease. Bonds: Job. Occupation: Shepherd

Voice: Draws out vowels

Attributes [hide]

Warryn Scheppen, Male Gnome Aristocrat 5
Small (3'7") Gnome, True Neutral (CR 5)
Armor Class 14
Hit Points 39 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 17 (+3)17 (+3) 16 (+3)11 (+0)
Skills Animal Handling +6, Perception +6
Senses Passive Perception 16
Languages Common, Gnome, Goblin, Celestial, Ignan
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 50 pp.


Social Check DCs

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