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NPC Generator

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Advanced [show]


Ozyman Littlefoot, Male Halfling [Permalink]

Personal [hide]

Description: This man wears light armors faded through time and improper care. He is muscular with a powerful set of arms. His golden hair is braided into rings. His gray unseeing eyes seem to look past you.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. Cursed with lycanthropy at a very young age, Ozyman has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To clean up the streets; and obtaining odd cultural halfling artifacts is his passion

Ideals: Artistic. Flaws: Disease, Ugly, Shy. Occupation: Cartwright

Voice: German accent

Attributes [hide]

Ozyman Littlefoot, Male Halfling Rogue 4
Small (2'10") Halfling, Lawful Neutral (CR 4)
Armor Class 15
Hit Points 17 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)19 (+4) 12 (+1)14 (+2) 14 (+2)11 (+0)
Skills History +4, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling, Dwarven, Ignan
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 22000 sp. Brown-green garnet (110 gp). 1 Minor magic item.


Social Check DCs


Erevan Xiloscient, Male Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a well pressed and immaculate suit (or dress). His hair is long and blonde with streaks of chestnut, and is pulled back with small violet clips. His beard is chestnut, braided, and well cared for. His eyes, though not visible through his cowl, are violet.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: He was born to loving parents in a slum to the north. His first spouse was a Marshal, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his sister recently and the two have been together since.

Motivation: He is not mentally stable, and does not behave rationally; and an old rival family wants him found

Ideals: Justice. Flaws: Insane. Bonds: Enemies, Poor, Family. Occupation: Barrister

Voice: Speaks fast with a slight lisp

Attributes [hide]

Erevan Xiloscient, Male Elf Commoner 5
Medium (5'0") Elf, Chaotic Good (CR 5)
Armor Class 14
Hit Points 15 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 11 (+0)15 (+2) 10 (+0)14 (+2)
Skills History +5, Religion +5
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Giant
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +4

Possessions: 3000 sp.


Social Check DCs


Salasar Zzzxaaxthroth, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a brown armored body suit, with a simple pastel line shooting up and back down. His long blue crest is drawn into a two foot long braid. His red eyes peer out from beneath his top brown hat.

Personality: A deeply religious man he believes everything happens for a reason. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. His parents were killed by orcs in a raid when he was still a young child. The orcs captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: To end his boredom; and to find somewhere to settle down

Flaws: Ugly, Mundane. Bonds: Religious, Enemies. Occupation: Mayor

Voice: Gruff and masculine

Attributes [hide]

Salasar Zzzxaaxthroth, Male Dragonborn Adept 12
Medium (6'3") Dragonborn, Chaotic Evil (CR 12)
Armor Class 9
Hit Points 46 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 12 (+1)18 (+4) 13 (+1)14 (+2)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Elven, Auran, Draconic, Ignan
Attacks Melee +7 / 3d10+3, Ranged +3 / 3d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133332

Possessions: 1000 gp. Clear bright green emerald (7000 gp). Amethyst (140 gp). Moss agate (6 gp). Black star sapphire (700 gp). Moss agate (6 gp). Eye agate (6 gp). Golden pearl (140 gp). Obsidian (6 gp). Golden pearl (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fibblestib Dunben, Male Gnome [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a grey vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his grey boots flare out at the collars. He sports a long auburn beard, and similarly colored long hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He exudes charisma. He is a tour de force of persuasion. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in the north his family was never financially stable. His childhood dream was to be a Assassin, but he was a colossal failure. He ran away from his former home and has been making his living as a Jeweler for the past few years.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Joker. Flaws: Insane. Bonds: Attractive, Poor, Job. Occupation: Jeweler

Voice: Indian accent

Attributes [hide]

Fibblestib Dunben, Male Gnome Bard 2
Small (3'7") Gnome, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 12 (+1)9 (-1) 13 (+1)10 (+0)
Skills Investigation +1, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1600 sp. 1 Magnifying glass.


Social Check DCs


River Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He carries with him a set of tridents, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His red fur is knotted and matted. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Optimist. Flaws: Insane, Shy. Occupation: Barkeep

Voice: Slurs words

Attributes [hide]

River Of Snakes, Male Tabaxi Sorcerer 15
Medium (6'5") Tabaxi, Chaotic Neutral (CR 15)
Armor Class 11
Hit Points 46 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)13 (+1) 14 (+2)15 (+2)
Skills Deception +7, Intimidation +7
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146666

Possessions: 7000 gp. Red spinel (70 gp). Chrysoprase (50 gp). Fiery yellow corundum (800 gp). Rich purple corundum (800 gp). Rhodochrosite (10 gp). Iolite (50 gp). Red garnet (70 gp). Moonstone (50 gp). Emerald (800 gp). Brown-green garnet (70 gp). Chrysoprase (50 gp). Moss agate (10 gp). Emerald (800 gp). Blue sapphire (800 gp). Chalcedony (50 gp). Golden yellow topaz (1000 gp). 1 Medium magic item.


Social Check DCs

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