Melech Justice, Male Tiefling [Permalink]
Personal [hide]
Description: 5'0" and lanky with angular features, he is an attractive figure. He wears dull blue sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed falchion, just in case. His blue hair is still thick. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is lazy, self-centered, vain, and jealous.
History: Melech was born with his mother's beautiful face. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was always very intelligent and has formed a secret society of specialists.
Motivation: Expand his business.
Ideals: Justice. Flaws: Selfish, Secretive. Bonds: Attractive, Job. Occupation: Brewer
Voice: Uses sign language
Attributes [hide]
Medium (5'0") Tiefling, Lawful Good (CR 4)
Armor Class 11
Hit Points 22 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 9 (-1) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Draconic, Giant
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 | 0 |
Possessions: 300 gp. Gold and topaz bottle stopper cork (800 gp). Large well-done wool tapestry (500 gp). 1 Half-Plate.
Roger Lindsay, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear flannel, and he perpetually has his kukri ready. His silver hair is matted, messy, and big. His thin eyebrows rest above his beady amber eyes.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Roger was born in the north. At a young age he loved to build and create. He struck it rich when he found rare goods in large quantities. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has money and likes to spend it.
Ideals: Fighting, Persistence. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Stableman
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'6") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 12 (+1) | 10 (+0) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 70 gp.
Amnon Open, Male Tiefling [Permalink]
Personal [hide]
Description: He is scrawny and has patchy white stubble. He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a whip, but if one is not available he will default to his kukri. He has a hunchback. He has done his best to style his white hair to look like a famous performer. His face is covered beneath a completely black helmet.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Amnon is combative with any and all who dare try his patience in the slightest.
History: Sold as a small child to a necromancer, Amnon was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is compelled to act according to his religious beliefs; and wants to have a good time and be beloved
Ideals: Justice. Flaws: Ugly, Terse. Bonds: Mentor. Occupation: Spy
Voice: Shortens vowels
Attributes [hide]
Medium (5'5") Tiefling, Lawful Evil (CR 7)
Armor Class 12
Hit Points 52 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 15 (+2) | 11 (+0) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 | 2 |
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.
Lance Everleigh, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he likes to wear ponchos typically of a light green in addition to tight pants. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. He is baby faced.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is afraid of women and trembles around them
History: Born in the west his family was never financially stable. Lance abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.
Motivation: Marry his brother to traveling adventurers; and to unite with his brother
Flaws: Disease, Shy. Bonds: Poor, Adventurer, Family. Occupation: Crown-heir
Voice: Stutters
Attributes [hide]
Medium (5'7") Human, True Neutral (CR 11)
Armor Class 9
Hit Points 65 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 12 (+1) | 9 (-1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +3 / 3d8-1, Grapple +1
Possessions: 2900 gp. Jade (120 gp). Onyx (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Oren Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). His hair is silver and very short. This amber eyed northerner is not easily forgotten.
Personality: He hates giants. He views them as having robbed his home of its proper glory. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Gifted from a young age, Oren studied abroad. He made a point of taking high paying jobs and getting most of it up front. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: He feels that his past leaves him morally obligated to help; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Gifted. Bonds: Enemies, Adventurer, Criminal record. Occupation: Locksmith
Voice: Booming voice
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 29 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 14 (+2) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Ignan, Auran
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 |
Possessions: 400 gp.
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Their contribution stands as a beacon of hope for all adventurers!