Mreksh Phrahdrandon, Male Dragonborn [Permalink]
Personal [hide]
Description: This man wears dark leathers with embroidery. He has a penchant for wearing a ring with an oversized amethyst on his right hand. His crest, while still mostly scarlet, has prominent grey streaks. His eyes, though not visible through his cowl, are red.
Personality: He snorts whenever he laughs or is feeling confident. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He comes from a rich northern family. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Some 5 years later his spouse died after the birth of his son. Heartbroken, Mreksh never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: He wants to meet his childhood hero; and to reunite with his old friends
Flaws: Antagonistic. Bonds: Rich, In love, Adventurer. Occupation: Painter
Voice: Excited and jittery
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Good (CR 16)
Armor Class 10
Hit Points 109 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 17 (+3) | 17 (+3) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Draconic, Celestial, Aquan
Attacks Melee +7 / 4d10+2, Ranged +5 / 4d10+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 4000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Jeweled gold crown (2000 gp). Cloth of gold vestments (100 gp). Brass mug with jade inlays (400 gp). Brass mug with jade inlays (400 gp). Jeweled anklet (2000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Silver comb with moonstones (900 gp). Gold dragon comb with red garnet eye (1400 gp). Golden circlet with four aquamarines (1000 gp). Large well-done wool tapestry (400 gp). Solid gold idol (1000 gp). Silver comb with moonstones (900 gp). Sapphire pendant on gold chain (1000 gp). Jeweled gold crown (2000 gp). Large well-done wool tapestry (400 gp).
Nazdûg Hadlee, Male Half-Orc [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears a simple black robe with pastel stripes complete with hood. He has wavy white hair. His gray eyes dart from person to person.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has a habit of throwing himself into exceedingly dangerous situations.
History: Nazdûg lived on a farm with his mother, near the main road leading to a nearby town. When money was particularly tight he was walking through alleys when he overheard a Shepherd hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Regain custody of his daughter; and he's in love
Flaws: Shy, Impulsive. Bonds: Family, Poor, Has a crush. Occupation: Shepherd
Voice: Soft and melodious
Attributes [hide]
Medium (6'4") Half-Orc, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 48 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 15 (+2) | 8 (-1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ombul Glenfellow, Male Halfling [Permalink]
Personal [hide]
Description: Runty and weak-looking, he prefers to wear flannel. He keeps his long brown hair kept up in a rat tail. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was raised in a mountains tribe. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To prove his worth to the world; and to end his boredom
Ideals: Passionate. Flaws: Ugly, Impulsive. Bonds: Poor, Nature. Occupation: Blacksmith
Voice: Hissing voice
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 6)
Armor Class 14
Hit Points 35 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 14 (+2) | 12 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Orc
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Drifting Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is very fat, and wears a worn and beaten armor. His fur is cinnamon and curly. This amber eyed southerner is not easily forgotten.
Personality: He hates Tabaxis with a passion. As such he is filled with self loathing. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: The child of southern immigrants he idolized his mother. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hammer.
Motivation: Tabaxi compassion.
Flaws: Ugly, Racist. Bonds: Slave, Immigrant, Adventurer. Occupation: Architect
Voice: Scandinavian accent
Attributes [hide]
Medium (6'5") Tabaxi, Neutral Good (CR 10)
Armor Class 13
Hit Points 39 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 12 (+1) | 15 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 16
Languages Common, Auran, Terran
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +6
Possessions: 4000 sp. Blue quartz (12 gp). Deep blue spinel (700 gp). Lapis lazuli (12 gp). Red garnet (60 gp). Rock crystal (60 gp). Fire opal (1300 gp). Black pearl (700 gp). Golden pearl (60 gp).
Valafar Sharp, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with top hat, and he perpetually has his shield ready. He wears a top hat to cover his moderate length red hair. His eyes are white.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Animals are drawn to him, and he is able to talk to them.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Because his father participated in the massacre of their homeland, drow burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his mother from journeying north to reunite his family. Days after completing his studies, news broke out that his hometown was attacked by drow. Valafar was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.
Motivation: Many drow want him driven away; and nothing but the best is good enough for him
Ideals: Fighting, Impeccable, Gifted. Bonds: Immigrant, Enemies. Occupation: Gardener
Voice: Hollow voice
Attributes [hide]
Medium (5'6") Tiefling, Lawful Good (CR 5)
Armor Class 10
Hit Points 46 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 14 (+2) | 15 (+2) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Halfling, Gnoll
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
Possessions: 700 gp.
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