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Advanced [show]


Fragrant Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He carries with him a set of hammers, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He has styled his beige fur well, parting it to the right. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: From birth he was tutored by a cruel and relentless mentor. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Fragrant and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Disciplined. Flaws: Antagonistic. Bonds: Attractive, Mentor. Occupation: Stableman

Voice: Sensual and smooth

Attributes [hide]

Fragrant Of Winter, Male Tabaxi Monk 14
Medium (6'8") Tabaxi, Chaotic Evil (CR 14)
Armor Class 12
Hit Points 106 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)11 (+0) 14 (+2)13 (+1)
Skills Deception +6, Sleight of Hand +7
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +2

Possessions: 1100 pp. Jet (110 gp). Moonstone (60 gp). Blue quartz (13 gp). Aquamarine (500 gp). Golden pearl (110 gp). Chalcedony (60 gp). Bloodstone (60 gp). Tiger eye turquoise (13 gp). Fiery yellow corundum (700 gp). Hematite (13 gp). Fire opal (700 gp). Star rose quartz (60 gp). Pink pearl (110 gp). Freshwater pearl (13 gp). Deep blue spinel (500 gp).


Social Check DCs


William Dudley, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears long strands of emerald and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His black hair and beard is wavy and long. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: William hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. William abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Someone believes him a fraud.

Ideals: Artistic. Flaws: Disease. Bonds: Rich, Enemies, Adventurer. Occupation: Slave Trader

Voice: Stutters

Attributes [hide]

William Dudley, Male Human Warrior 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 9 (-1)11 (+0) 16 (+3)12 (+1)
Skills Intimidation +3, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Barendd Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: The light-skinned man stands 4'5" and is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft tan waves gently in the breeze. He has no hair. He has brown eyes and a black hat with a tan feather.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Artistic. Flaws: Ugly, Selfish, Shy. Bonds: Rich. Occupation: Mason

Voice: Italian accent

Attributes [hide]

Barendd Balderk, Male Dwarf Wizard 3
Medium (4'5") Dwarf, Lawful Evil (CR 3)
Armor Class 10
Hit Points 18 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)9 (-1) 9 (-1)8 (-1)
Skills Acrobatics +2, Perception +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


Lance Yeardley, Male Human [Permalink]

Personal [hide]

Description: Standing 5'1", this man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His silver hair is singed and shortened. His eyes are likewise green.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He always tries to repair and not replace. It was this mentality that drove him into the Guard business.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. As a young adult he joined a group advocating for an improvement in Human conditions. He now mingles about in high society.

Motivation: To unite with his brother; and he has money and likes to spend it

Ideals: Persistence. Flaws: Ugly, Racist. Bonds: Job, Rich, Family. Occupation: Guard

Voice: German accent

Attributes [hide]

Lance Yeardley, Male Human Expert 1
Medium (5'1") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 13 (+1)14 (+2) 9 (-1)13 (+1)
Skills Deception +3
Senses Passive Perception 9
Languages Common, Draconic, Elven
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3

Possessions: 600 sp. Jet (50 gp).


Social Check DCs


Alex Trollope, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He has a small bristly mustache and wavy blonde hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Alex is depressed about a lot of things. He tends to be a nihilist. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His psionic abilities were realized during a raid on his village. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Someone believes him a fraud; and he wants revenge against drow

Ideals: Gifted, Persistence. Flaws: Depressed. Bonds: Religious, Enemies. Occupation: Ruler

Voice: Nasally tone

Attributes [hide]

Alex Trollope, Male Human Monk 11
Medium (5'0") Human, Neutral Good (CR 11)
Armor Class 12
Hit Points 57 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)12 (+1) 10 (+0)15 (+2)
Skills Religion +5, Stealth +6
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2

Possessions: 2200 gp. Silver comb with moonstones (300 gp). Large well-done wool tapestry (100 gp). Golden circlet with four aquamarines (2000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (60 gp). Black velvet mask with numerous citrines (30 gp).


Social Check DCs

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