Shump Marleigh, Male Half-Orc [Permalink]
Personal [hide]
Description: This tall, slender man wears light armors faded through time and improper care. His brown hair is greying along the sides and has receded to reveal a widow's peak. His eyes are amber and catlike.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He feeds upon the attention of others.
History: Born in the north to a Fisher, Shump learned a great deal about his mother's area of expertise. He was an athlete and attended two major summer competitions. He never won. He then took over the family business and is one of the better Fisher for hire.
Motivation: Further expansion of business; and wants to work out more often
Ideals: Optimist, Athletic. Bonds: Attractive, Job. Occupation: Fisher
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Good (CR 14)
Armor Class 12
Hit Points 86 (14d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 12 (+1) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Infernal, Undercommon
Attacks Melee +8 / 4d6+3, Ranged +7 / 4d6+2, Grapple +3
Possessions: 1200 pp. Chrysoprase (70 gp). Aquamarine (600 gp). Freshwater pearl (15 gp). Obsidian (15 gp). Deep blue spinel (600 gp). Star ruby (400 gp). Amethyst (80 gp). Star rose quartz (70 gp). Blue diamond (2000 gp). Freshwater pearl (15 gp). Black star sapphire (400 gp). Rhodochrosite (15 gp). 1 Medium magic item.
Mamnen Mystery, Male Tiefling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His dark red hair is lengthy and is close to two feet long. His eyes are white and catlike.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. While studying, he fell in love. They married and had a son. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Wishes to resurrect an old love; and he uses money and sex appeal to get what he needs
Ideals: Impeccable. Flaws: Shy. Bonds: Attractive, Rich, In love. Occupation: Bounty Hunter
Voice: Slow speaker
Attributes [hide]
Medium (5'11") Tiefling, Lawful Good (CR 15)
Armor Class 10
Hit Points 95 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 17 (+3) | 14 (+2) | 14 (+2) | 18 (+4) |
Senses Passive Perception 17
Languages Common, Dwarven, Druidic
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 3 | 2 |
Possessions: 3000 gp. Golden circlet with four aquamarines (4000 gp). Old masterpiece painting (400 gp). Silver comb with moonstones (700 gp). Sapphire pendant on gold chain (1100 gp). A pair of silk slippers encrusted with tiny pearls. (30 gp). Jeweled gold crown (8000 gp). Jeweled anklet (3000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Cockaby Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a axe, but if one is not available he will default to his glaive. He has shaved his head bald. His face is covered beneath a completely black helmet.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is a great chef.
History: He was born in the north. Aside from being a slave or a gladiator, there isn't much legitimate work for Gnomes in Cockaby's homeland. Cockaby decided to take the middle way and become a bodyguard. He was granted necromantic powers by his dying sister.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to raise his children well
Ideals: Gifted, Fighting. Flaws: Terse. Bonds: Immigrant. Occupation: Slave Trader
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 3)
Armor Class 14
Hit Points 17 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 15 (+2) | 16 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Gnoll, Halfling, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Bernard Richie, Male Half-Elf [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He typically wears grey cloth garments or leather armor. His whole body is exceptionally muscular. He is bald on top and has large golden tufts of hair around his ears. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: He likes to make people angry or surprised. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Bernard was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Ruler job now, and dutifully fulfills any obligations he has.
Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and many illithids want him driven away
Flaws: Ugly, Antagonistic. Bonds: Immigrant, Enemies, Job. Occupation: Ruler
Voice: Relaxed voice
Attributes [hide]
Medium (5'6") Half-Elf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 15 (+2) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 70 gp. Silver pearl (120 gp). 1 Silk rope.
Thomas Royal, Male Human [Permalink]
Personal [hide]
Description: This man wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a greataxe, but if one is not available he will default to his glaive. He is muscular with a powerful set of arms. His brown hair is braided into rings. His otherwise smooth face is marked with small tiny scars.
Personality: Thomas hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: The child of southern immigrants he idolized his father. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He left for the south, certain he would find work there.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Ideals: Artistic. Bonds: Religious, Immigrant, Military. Occupation: Guard
Voice: Gruff and masculine
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 11)
Armor Class 10
Hit Points 81 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 12 (+1) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Celestial, Giant
Attacks Melee +3 / 3d8-1, Ranged +4 / 3d8+0, Grapple +0
Possessions: 60 pp.
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