Shump Morton, Male Half-Orc [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He has a large yellow mantle and cape that has been intricately interwoven into his grey robe. His blonde hair is lengthy. His hazel eyes have a joyful gleam in them most of the time.
Personality: He is mildly Half-Orc supremacist, though he does not identify as such. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Shump was born in the west. At a young age he loved to build and create. Before the accident, he was one of the most outspoken anti-Half-Orc activists. He was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. He inherited the family business which he has now maintained for 5 years.
Motivation: He is terrified, and will act out of fear; and expand his business
Ideals: Persistence. Flaws: Racist, Impulsive, Fearful. Bonds: Job. Occupation: Banker
Voice: Sounds elderly
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 28 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 15 (+2) | 9 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 1 | 0 | 0 |
Possessions: 6000 sp. White pearl (60 gp). Aquamarine (600 gp). Black opal (800 gp).
Azaki Yaeldrin, Male Elf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is dark but he possesses many green ritualistic tattoos. He is typically in his Courier uniform. His chestnut hair is lengthy and is close to two feet long. He has gleaming, smiling gray eyes.
Personality: A deeply religious man he believes everything happens for a reason. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born in a small island village. A few years later when the north was not economically sound they moved to his current location. He then took over the family business and is one of the better Courier for hire.
Motivation: Wants to open a new tavern.
Ideals: Justice. Bonds: Job, Religious, Nature, Immigrant. Occupation: Courier
Voice: Can't modulate volume
Attributes [hide]
Medium (5'5") Elf, Lawful Evil (CR 3)
Armor Class 10
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 10 (+0) | 14 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Druidic, Goblin
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 300 gp.
Anverth Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is well dressed, but even with his fine clothing he looks run-down. His chestnut hair is greasy and uncared for. He tend to wears goggles to shield his eyes.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Anverth is combative with any and all who dare try his patience in the slightest.
History: Born in the west to a Servant, Anverth learned a great deal about his mother's area of expertise. He struck it rich when he found rare goods in large quantities. He ran away from his former home and has been making his living as a Servant for the past few years.
Motivation: He'd like to take his coworkers down a peg; and money/treasure
Ideals: Justice. Flaws: Ugly, Shy. Bonds: Job, Rich. Occupation: Servant
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 11)
Armor Class 11
Hit Points 77 (11d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 0 | 0 |
Possessions: 280 pp. Malachite (8 gp). Red spinel (160 gp). Jet (160 gp). Lapis lazuli (8 gp). Silver pearl (160 gp). Black opal (800 gp). Alexandrite (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dreali Iathrana, Male Elf [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light yellow in addition to tight pants, and he perpetually has his shortspear ready. His long auburn hair is drawn into a two foot long braid. His hazel eyes dart from person to person to random spaces in the air.
Personality: He is mildly Elf supremacist, though he does not identify as such. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: He is content; and to find somewhere to settle down
Ideals: Fighting, Gifted. Flaws: Racist, PTSD, Mundane. Bonds: Enemies. Occupation: Barrister
Voice: Spits and sputters
Attributes [hide]
Medium (4'7") Elf, Chaotic Good (CR 5)
Armor Class 14
Hit Points 13 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 10 (+0) | 15 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Druidic
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 4 | 0 | 0 | 0 |
Possessions: 800 gp. Alexandrite (900 gp).
Direcris Sumnarghthrysh, Male Dragonborn [Permalink]
Personal [hide]
Description: This man wears bulky blue painted plate armor. He is muscular with a powerful set of arms. His long green crest is drawn into a two foot long braid. His red eyes dart from person to person to random spaces in the air.
Personality: He is almost excessively polite to everyone, even when angry. He is obsessed with finding treasure.
History: When he was but 5 years old his parents immigrated from the west. He made a point of taking high paying jobs and getting most of it up front. Recently he has begun working with bootleggers and crooks.
Motivation: Wants to raise his children well; and his spouse's relatives view him with great suspicion
Flaws: Shy. Bonds: Adventurer, Immigrant, Criminal record, Family. Occupation: Mason
Voice: Indian accent
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Evil (CR 7)
Armor Class 11
Hit Points 41 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Aquan, Gnome
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
Possessions: 40 pp.
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