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NPC Generator

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Advanced [show]


Everard Quinton, Male Human [Permalink]

Personal [hide]

Description: He wears a violet vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his violet boots flare out at the collars. His attire stands in sharp contrast to his halberd, which is beautifully polished and possesses an ornate carving of a card on it. His white hair is matted, messy, and big. He wears crescent spectacles with a black brim.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Animals are drawn to him, and he is able to talk to them.

History: When he was but 3 years old his parents immigrated from the west. He has had some formal writing training, and achieved minor success. He moves from town to town, unable to find a place to settle.

Motivation: To reunite with his absent mother; and meet up once more with his childhood friend

Ideals: Passionate, Gifted, Artistic. Flaws: Ugly. Bonds: Immigrant. Occupation: Merchant

Voice: Mumbles to self between sentences

Attributes [hide]

Everard Quinton, Male Human Monk 1
Medium (5'2") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)9 (-1) 13 (+1)10 (+0)
Skills Investigation +1, Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 150 gp. A delicate silver chain set with a tourmaline (60 gp).


Social Check DCs


Charles Barlow, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. Beneath his clothing is a huge mess of scar tissue. His auburn hair is singed and shortened. He wears crescent spectacles with a black brim.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He misses his home and complains about the freezing weather, even in summer.

History: Charles lived on a farm with his mother, near the main road leading to a nearby town. His mother had invested heavily in several trade routes and wanted him to inherit them. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Marry his sister to traveling adventurers; and find a way to reverse the transformation of his sister

Flaws: Ugly, Shy. Bonds: Rich, Slave, Immigrant, Family. Occupation: Marshal

Voice: Eastern European accent

Attributes [hide]

Charles Barlow, Male Human Bard 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 11 (+0)15 (+2) 8 (-1)15 (+2)
Skills Perception +1, Performance +4
Senses Passive Perception 14
Languages Common, Ignan, Draconic
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 18000 cp.


Social Check DCs


Dayereth Netyoive, Male Elf [Permalink]

Personal [hide]

Description: He wears suspenders and black workpants. His shirt is tan, and he wears a heavy black leather apron most of the time. His black hair is heavily combed to the left. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born on a small isolated farm. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Weaver work with an outfit from a few towns over. Weaver work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero; and he is unsatisfied with his job

Flaws: Addict, Hedonist. Bonds: Nature, Job, Adventurer. Occupation: Weaver

Voice: Speaks fast with a slight lisp

Attributes [hide]

Dayereth Netyoive, Male Elf Ranger 9
Medium (4'7") Elf, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 70 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)14 (+2) 13 (+1)11 (+0)
Skills Intimidation +3, Stealth +5
Senses Passive Perception 11
Languages Common, Elven, Gnome, Gnoll
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 700 gp.


Social Check DCs


Bilbron Garrick, Male Gnome [Permalink]

Personal [hide]

Description: He sports grey clothing, slightly heavier than average wear. His attire stands in sharp contrast to his rapier, which is beautifully polished and possesses an ornate carving of a cross on it. He keeps his white hair in a pixie cut. His eyes are blue.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born on a small isolated farm. His childhood dream was to be a Assassin, but he was a colossal failure. He now owns his own business.

Motivation: Sabotage a competitor; and he is content

Flaws: Antagonistic, Mundane. Bonds: Has a crush, Nature, Job. Occupation: Engraver

Voice: Spanish accent

Attributes [hide]

Bilbron Garrick, Male Gnome Barbarian 2
Small (3'7") Gnome, Neutral Good (CR 2)
Armor Class 14
Hit Points 22 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 10 (+0)10 (+0) 16 (+3)11 (+0)
Skills Insight +5, Intimidation +2
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Vonbin Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: A pudgy man standing about 4'4" has a big stupid grin on his face most of the time. He wears rags and sports a simple walking cane. His hair is blonde and curly. He wears crescent spectacles with a black brim.

Personality: A deeply religious man he believes everything happens for a reason. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born in the south, but his parents moved at a very young age to the north. His mother was a mechanic, and taught him how to fix just about anything. He moves from town to town, unable to find a place to settle.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Ideals: Extrovert, Persistence. Bonds: Poor, Religious, Immigrant, Adventurer. Occupation: Mayor

Voice: Spits words with contempt

Attributes [hide]

Vonbin Eversharp, Male Dwarf Bard 1
Medium (4'4") Dwarf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)15 (+2) 13 (+1)13 (+1)
Skills Perception +3, Religion +4
Senses Passive Perception 14
Languages Common, Dwarven, Elven, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12200000

Possessions: 2000 cp.


Social Check DCs

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