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Advanced [show]


Anverth Pilwicken, Male Gnome [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears yellow painted combat armor at almost all times. His auburn hair has been sun bleached extensively. His eyes are amber and catlike.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: From birth he was tutored by a cruel and relentless mentor. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now spends his time doing works of charity.

Motivation: Wants to work out more often; and he is content

Ideals: Athletic, Philantrophist. Bonds: Attractive, Mentor. Occupation: Jeweler

Voice: Raspy

Attributes [hide]

Anverth Pilwicken, Male Gnome Rogue 2
Small (3'7") Gnome, Lawful Evil (CR 2)
Armor Class 13
Hit Points 17 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 20 (+5)17 (+3) 13 (+1)12 (+1)
Skills Acrobatics +4, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Ignan, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +3

Possessions: 700 sp.


Social Check DCs


Gerard Yardley, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He is well dressed, but even with his fine clothing he looks run-down. He has a hunchback. His black hair is singed and shortened. His brown eyes are passionate and lively.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his 18th year, his parents were killed by a illithids raid, leaving Gerard alone in the world. After a stint in an orphanage, he was adopted. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He desires power and/or immortality; and he'd like to take his coworkers down a peg

Flaws: Ugly. Bonds: Job, Rich, Enemies, Adventurer. Occupation: Assassin

Voice: Posh accent

Attributes [hide]

Gerard Yardley, Male Human Sorcerer 6
Medium (6'4") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 35 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 17 (+3)11 (+0) 9 (-1)17 (+3)
Skills Athletics +2, Sleight of Hand +4
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jak Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: This man is very fat, and wears a simple burlap shirt and baggy pants. He conceals his hammer with his veritable burlap sack of a shirt. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. He wears large thick round spectacles.

Personality: Jak speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A freak accident while working with his Sculptor father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Nothing but the best is good enough for him; and he has money and likes to spend it

Ideals: Impeccable. Flaws: Ugly, Antagonistic, Disease. Bonds: Rich. Occupation: Carter

Voice: Eastern European accent

Attributes [hide]

Jak Tosscobble, Male Halfling Rogue 6
Small (3'1") Halfling, Chaotic Good (CR 6)
Armor Class 15
Hit Points 33 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 15 (+2)13 (+1) 18 (+4)13 (+1)
Skills Animal Handling +7, Survival +7
Senses Passive Perception 14
Languages Common, Halfling, Draconic
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4

Possessions: 500 gp. Blue quartz (10 gp).


Social Check DCs


Hamil Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: With violet face paint in a stripe pattern across his face, he wears just a blue suit. His golden hair and beard is wavy and long. His green eyes dart from person to person.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He pushes his goals aggressively. He is also a coward if confronted.

History: His parents moved while he was still in utero so he is the first generation to be born here. Hamil was born on a far northern plains where he grew up under the tutelage of his father, an expert Body Guard. Recently he has begun working with bootleggers and crooks.

Motivation: Someone believes him a fraud; and a deep hatred of illithids

Flaws: Antagonistic, Fearful. Bonds: Immigrant, Criminal record, Enemies. Occupation: Body Guard

Voice: Voice breaks

Attributes [hide]

Hamil Tosscobble, Male Halfling Fighter 7
Small (2'10") Halfling, Lawful Evil (CR 7)
Armor Class 15
Hit Points 62 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 14 (+2)10 (+0) 8 (-1)16 (+3)
Skills Athletics +4, Intimidation +6
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +6

Possessions: 600 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (70 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (70 gp). Gold music box (2000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (70 gp).


Social Check DCs


Rendar Abram, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is wearing the road beaten gear of a warrior. He is muscular with a powerful set of arms. He has wavy red hair. His amber eyes are slightly larger than normal.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. His job bores him to no end. He has decided to make it more interesting.

History: He was born in a small desert village. As a young adult he joined a group advocating for an improvement in Half-Orc conditions. He used his abilities to trick people and travel the world for free.

Motivation: He is a bit of a kleptomaniac.

Ideals: Fighting. Flaws: Antagonistic, Racist. Bonds: Adventurer, Criminal record, Nature. Occupation: Detective

Voice: German accent

Attributes [hide]

Rendar Abram, Male Half-Orc Bard 8
Medium (6'5") Half-Orc, Lawful Evil (CR 8)
Armor Class 10
Hit Points 53 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 17 (+3)12 (+1) 19 (+4)15 (+2)
Skills Sleight of Hand +3
Senses Passive Perception 14
Languages Common, Orc, Druidic
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12333

Possessions: 130 pp. Moss agate (6 gp). Lapis lazuli (6 gp). Star rose quartz (70 gp). Hematite (6 gp). Iolite (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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