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NPC Generator

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Advanced [show]


Pelaios Ambition, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a tight fitting tan shirt and pants. His silver hair is kept up in a ponytail inside a small hat. His skin is flawless and his black eyes scan people very quickly.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Pelaios was raised in a hard working conservative environment. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has drifted from career to career and currently works as a Fisher.

Motivation: Expand his business.

Flaws: Shy. Bonds: Attractive, Religious, Job, Mentor. Occupation: Fisher

Voice: Pirate accent

Attributes [hide]

Pelaios Ambition, Male Tiefling Paladin 3
Medium (5'10") Tiefling, Neutral Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 9 (-1)10 (+0) 16 (+3)11 (+0)
Skills Acrobatics +4, Investigation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Fivin Xistsrith, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a blue tunic with yellow highlights, and long tan pants that bunch up around his shoes. His long chestnut hair is drawn into a two foot long braid. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born in the south to a Assassin, Fivin learned a great deal about his father's area of expertise. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has money and likes to spend it

Ideals: Disciplined, Philantrophist, Fighting. Flaws: Ugly. Bonds: Job, Rich. Occupation: Assassin

Voice: Pirate accent

Attributes [hide]

Fivin Xistsrith, Male Half-Elf Adept 13
Medium (5'5") Half-Elf, Lawful Evil (CR 13)
Armor Class 13
Hit Points 79 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 16 (+3)19 (+4) 12 (+1)13 (+1)
Skills Deception +5, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Gnoll, Druidic, Halfling, Sylvan
Attacks Melee +3 / 4d4-1, Ranged +7 / 4d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: 3000 gp. Freshwater pearl (11 gp). Violet garnet (700 gp). Aquamarine (700 gp). Amethyst (90 gp). Pink pearl (90 gp). Rose (20 gp). Golden pearl (90 gp). Rock crystal (20 gp). Azurite (11 gp). Moss agate (11 gp). Bloodstone (20 gp). Rose (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Balimaar Walcott, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a simple burlap shirt and baggy pants. He conceals his sickle with his veritable burlap sack of a shirt. He has styled his red hair well, parting it to the left. His gray eyes lackadaisically let the world flow into them.

Personality: He is business-like. He takes instructions and follows them to the letter. He is afraid of women and trembles around them

History: Balimaar was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Balimaar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: He desires power and/or immortality; and he has passion for adventuring and risk

Ideals: Professionalism. Flaws: Ugly, Shy. Bonds: Poor, Adventurer. Occupation: Hunter

Voice: Russian accent

Attributes [hide]

Balimaar Walcott, Male Human Monk 1
Medium (6'4") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)12 (+1) 13 (+1)13 (+1)
Skills Animal Handling +3, Nature +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 500 sp.


Social Check DCs


Sapply Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: This late middle aged man wears a robe, a symbol of luck around his neck, and a scimitar on his belt and is in decent physical shape. He wears his black hair up in a very large beehive style do. His eyes are amber and beady.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born into a rich family. He helped his father out around the business and became quite the natural. He has worked as a Animal Trainer like his father before him.

Motivation: Expand his business; and he is greedy

Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Job, Rich. Occupation: Animal Trainer

Voice: Scandinavian accent

Attributes [hide]

Sapply Fiddlefen, Male Gnome Monk 3
Small (3'5") Gnome, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)13 (+1) 8 (-1)13 (+1)
Skills Intimidation +3, Nature +3
Senses Passive Perception 9
Languages Common, Gnome, Infernal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 60 pp. Silver ewer (80 gp). 2 Acid flasks. 2 Acid flasks. 2 Acid flasks.


Social Check DCs


Eiravel Ariessus, Male Half-Elf [Permalink]

Personal [hide]

Description: He stands about 5'11" and wears silk and lounges about seductively. His right hand appears badly burned and disfigured. He has dyed his greying red hair a little too much giving a sharp red color. He wears round tiny glasses practically rammed into his face.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Eiravel took refuge in the old dungeon and found the beat up greatsword and armor he uses now. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Flaws: Selfish, Fearful. Bonds: Attractive, Nature. Occupation: Painter

Voice: Complex vocabulary, royal

Attributes [hide]

Eiravel Ariessus, Male Half-Elf Cleric 5
Medium (5'11") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 44 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)12 (+1) 14 (+2)16 (+3)
Skills Acrobatics +4, Survival +5
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 90 pp.


Social Check DCs

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