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Advanced [show]


Oblar Leagallow, Male Halfling [Permalink]

Personal [hide]

Description: This man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and sports empty pouches on his belt. His long white hair reaches down to his waist. He wears an eyepatch.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has a minor phobia of water and hates getting wet.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Fighting. Flaws: Ugly, Fearful. Bonds: Rich, Religious. Occupation: Fletcher

Voice: Soft and mumbly

Attributes [hide]

Oblar Leagallow, Male Halfling Commoner 5
Small (2'10") Halfling, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 20 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)16 (+3) 13 (+1)16 (+3)
Skills Nature +6, Survival +4
Senses Passive Perception 11
Languages Common, Halfling, Gnoll, Dwarven, Abyssal
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Nuraval Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: This man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is muscular with a powerful set of arms. His white hair is singed and shortened. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: The child of southern immigrants he idolized his mother. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He was granted arcane powers by his dying sister.

Motivation: He is greedy.

Ideals: Joker, Gifted. Flaws: Ugly, Addict. Bonds: Rich, Immigrant. Occupation: Hunter

Voice: Scottish accent

Attributes [hide]

Nuraval Fallack, Male Dwarf Paladin 2
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)12 (+1) 10 (+0)6 (-2)
Skills Acrobatics +5, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 900 sp.


Social Check DCs


Serpent On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a simple yellow robe with grey stripes complete with hood. He wears a broad hat to hide his balding. He wears large thick round spectacles.

Personality: He is witty, but his monotone delivery comes off as unnerving His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Serpent was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Brilliant and gifted he never wanted to apply himself. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to work out more often.

Ideals: Athletic, Joker, Gifted. Flaws: Antagonistic. Bonds: Poor. Occupation: Fortune-teller

Voice: Booming voice

Attributes [hide]

Serpent On the Mountaintop, Male Tabaxi Fighter 5
Medium (6'2") Tabaxi, Lawful Evil (CR 5)
Armor Class 11
Hit Points 55 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)17 (+3) 13 (+1)16 (+3)
Skills Acrobatics +4, Religion +6
Senses Passive Perception 11
Languages Common, Draconic, Terran, Druidic
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +6

Possessions: 2000 sp.


Social Check DCs


Snafû Blankley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Orcs. His skin is dark but he possesses many pastel ritualistic tattoos. He wears a violet tunic with pastel highlights, and long white pants that bunch up around his shoes. His moppish white hair is in a traditional bowl cut. His otherwise smooth face is marked with small tiny scars.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has a small toy that he constantly fidgets with.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. Through the years after Snafû was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Snafû's mother didn't care for him much, and the feeling was mutual. He now travels the world, in search of power and loot.

Motivation: He's repulsed by the PC.

Ideals: Artistic. Flaws: Antagonistic, Addict. Bonds: Adventurer. Occupation: Healer

Voice: Smooth and feminine

Attributes [hide]

Snafû Blankley, Male Half-Orc Wizard 12
Medium (5'2") Half-Orc, Lawful Good (CR 12)
Armor Class 11
Hit Points 21 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 9 (-1)11 (+0) 12 (+1)8 (-1)
Skills Stealth +5, Survival +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +8 / 3d10+4, Ranged +5 / 3d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1244

Possessions: 3000 gp. Deep green spinel (70 gp). Smoky quartz (20 gp). Blue sapphire (500 gp). Jade (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aramil Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with Stetson hat. He carries with him a set of shortbows on his belt, each one with a jet on the hilt. His hair is short and black. His green eyes lackadaisically let the world flow into them.

Personality: He is mildly Elf supremacist, though he does not identify as such. He is obsessed with his god.

History: He was born to a criminal king-pin and mafia family He was an athlete and attended two major summer competitions. He never won. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Fighting, Athletic. Flaws: Racist. Bonds: Religious, Criminal record. Occupation: Navigator

Voice: Spanish accent

Attributes [hide]

Aramil Dalanthan, Male Elf Rogue 3
Medium (4'7") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 9 (-1)16 (+3) 12 (+1)10 (+0)
Skills Deception +2, Investigation +5
Senses Passive Perception 11
Languages Common, Elven, Goblin, Ignan, Gnome
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: Black velvet mask with numerous citrines (50 gp).


Social Check DCs

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