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Advanced [show]


Nuraval Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses well, wearing blue shirts, loose pants, and blazers most of the time. His red hair is kept up in a ponytail inside a wide-brimmed hat. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: When he was but 6 years old his parents immigrated from the north. A few years later when the west was not economically sound they moved to his current location. By chance he met his brother recently and the two have been together since.

Motivation: Find a way to reverse the transformation of his brother; and he is not mentally stable, and does not behave rationally

Flaws: Insane, Shy. Bonds: Attractive, Immigrant, Family. Occupation: Miner

Voice: Uses sign language

Attributes [hide]

Nuraval Holderhek, Male Dwarf Expert 11
Medium (4'5") Dwarf, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 64 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)11 (+0) 14 (+2)13 (+1)
Skills History +4, Survival +6
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3

Possessions: 1300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Boddynock Garrick, Male Gnome [Permalink]

Personal [hide]

Description: This tall, slender man has the majority of his body covered in plate. His hair is cut close to his head. His eyes, though not visible through his cowl, are blue.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He got into the Barkeep business at a young age. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has achieved small success as a Barkeep.

Motivation: Wants to open a new tavern.

Ideals: Fighting, Impeccable. Flaws: Hedonist. Bonds: Job. Occupation: Barkeep

Voice: Squeaky

Attributes [hide]

Boddynock Garrick, Male Gnome Aristocrat 4
Small (3'8") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 21 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)15 (+2) 18 (+4)12 (+1)
Skills Athletics +3, Persuasion +3
Senses Passive Perception 14
Languages Common, Gnome, Celestial, Goblin
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +3

Possessions: 300 gp.


Social Check DCs


Alvyn Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. With a patchy brown beard and wild brown hair. His green eyes are passionate and lively.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Energy wise he seems alert and responsive.

History: He was born the only child of a wealthy merchant. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Professionalism, Entrepeneur. Bonds: Attractive, Adventurer, Rich. Occupation: Unemployed

Voice: Slurs words

Attributes [hide]

Alvyn Horcusporcus, Male Gnome Aristocrat 3
Small (3'4") Gnome, Lawful Neutral (CR 3)
Armor Class 15
Hit Points 28 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 19 (+4)12 (+1) 15 (+2)17 (+3)
Skills Animal Handling +4, History +3
Senses Passive Perception 12
Languages Common, Gnome, Celestial
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 11000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Darrow Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has silver hair. His violet eyes dart from person to person to random spaces in the air.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He cannot resist a sob story and will often dote over anyone who has one.

History: He was raised in a white middle class family as the only child. He was an athlete and attended two major summer competitions. He never won. He used his abilities to travel the world and help people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to find somewhere to settle down

Ideals: Fighting, Athletic, Optimist, Philantrophist. Flaws: Mundane. Occupation: Dyer

Voice: Speaks with lips pursed

Attributes [hide]

Darrow Deephollow, Male Halfling Aristocrat 2
Small (2'11") Halfling, Lawful Evil (CR 2)
Armor Class 15
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 12 (+1)15 (+2) 8 (-1)11 (+0)
Skills Arcana +4
Senses Passive Perception 9
Languages Common, Halfling, Celestial, Terran
Attacks Melee +0 / 1d6-2, Ranged +6 / 1d6+4, Grapple +4

Possessions: 190 gp. 1 Chain shirt.


Social Check DCs


Ar-Karo Rayden, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears tattered old clothes, and carries kukris. He has styled his brown hair well, parting it to the right. His eyes are a pleasant green.

Personality: His tongue was cut out and he uses sign language. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to trick people and travel the world for free.

Motivation: A rival would like him out of the picture; and he is a bit of a kleptomaniac

Ideals: Fighting. Flaws: Ugly, Disease, Fearful. Bonds: Criminal record. Occupation: Server

Voice: Puts emphasis on the wrong words

Attributes [hide]

Ar-Karo Rayden, Male Half-Orc Wizard 10
Medium (5'10") Half-Orc, Lawful Evil (CR 10)
Armor Class 14
Hit Points 38 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 13 (+1)8 (-1) 10 (+0)15 (+2)
Skills Animal Handling +4, History +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +8 / 3d6+4, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1800 gp. Embroidered silk and velvet mantle with numerous moonstones (2100 gp). Solid gold idol (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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