Joser Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He dresses in violet turtlenecks beneath a grey coat with green slacks. His whole body is exceptionally muscular. He is bald on top and has large blonde tufts of hair around his ears. He has blue eyes.
Personality: He acts crazy and hedonistic. He is a font of random trivia from the lore and stories he has discovered
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Joser took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To share knowledge with the world; and retire the richest man in the west
Ideals: Logical, Gifted. Flaws: Ugly, Hedonist. Bonds: Immigrant. Occupation: Marshal
Voice: Russian accent
Attributes [hide]
Small (3'0") Halfling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 31 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 13 (+1) | 18 (+4) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Auran, Elven, Celestial, Infernal
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Amethyst (80 gp). Red-brown spinel (80 gp). Brown-green garnet (80 gp). 1 Minor magic item. 1 Minor magic item.
Gale Of Ivory, Male Tabaxi [Permalink]
Personal [hide]
Description: 5'9" and muscular, this western man is dressed in a clean grey cloak covering his clean studded leather. His red fur is singed and shortened. He has hazel eyes.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He can't help but pocket interesting objects he comes across
History: Sold as a small child to a slaver, Gale was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Ideals: Athletic. Flaws: Ugly. Bonds: Job, Criminal record, Mentor. Occupation: Glassblower
Voice: Can't modulate volume
Attributes [hide]
Medium (5'9") Tabaxi, Neutral Evil (CR 2)
Armor Class 13
Hit Points 19 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 15 (+2) | 18 (+4) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Ignan, Giant
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 2 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Masterwork Common Melee.
Lorm Clapham, Male Half-Orc [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft black waves gently in the breeze. Beneath his clothing is a huge mess of scar tissue. He wears his brown hair down. His skin is flawless and his brown eyes scan people very quickly.
Personality: While he acts the brute, he is far gentler than he would appear. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born into a rich family. He was taken as a slave by a traveling circus and forced to perform Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lorm fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He has money and likes to spend it.
Ideals: Fighting, Gifted. Bonds: Rich, Slave, Attractive. Occupation: Tanner
Voice: Dutch accent
Attributes [hide]
Medium (6'9") Half-Orc, Chaotic Good (CR 10)
Armor Class 13
Hit Points 72 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 14 (+2) | 6 (-2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Cloud Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing yellow cape and mantle trimmed with soft tan waves gently in the breeze. He wears his white fur up. His eyes are hazel and he is always smoking a pipe.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is a bit of a xeno-phobe, disliking non-Tabaxis.
History: Cloud was born in the north. At a young age he loved to build and create. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: A strong sense of loyalty to Tabaxi people; and he seems to be bored by most things
Ideals: Persistence. Flaws: Mundane, Racist, Fearful. Bonds: Rich. Occupation: Farmer
Voice: Indian accent
Attributes [hide]
Medium (6'6") Tabaxi, Neutral Evil (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 9 (-1) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Celestial, Orc
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
Possessions: 140 gp.
Heward Digby, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears professional attire. He wears his black hair up. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.
Personality: Overbrimming with self-confidence, Heward isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. Energy wise he seems alert and responsive.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Professionalism. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Navigator
Voice: Spits words with contempt
Attributes [hide]
Medium (6'2") Human, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 50 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 16 (+3) | 13 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 7000 sp. 1 Minor magic item. 1 Minor magic item.
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