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NPC Generator

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Advanced [show]


Manfred Easton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears an entirely grey suit with red socks and a vest with buckled shoes. His hair is auburn and curly. His brown eyes are passionate and lively.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He never wears the same outfit twice, unless he absolutely has to.

History: He was born several months after his father was called into army service. When Manfred reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Days after completing his studies, news broke out that his hometown was attacked by brigands. Manfred was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: To end his boredom; and revenge

Ideals: Artistic. Flaws: Mundane. Bonds: Criminal record, Military, Enemies. Occupation: Masseuse

Voice: Stutters

Attributes [hide]

Manfred Easton, Male Human Expert 1
Medium (6'1") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)9 (-1) 13 (+1)12 (+1)
Skills Persuasion +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: A pair of silk slippers encrusted with tiny pearls. (30 gp). 1 Bullseye lantern.


Social Check DCs


Damakos Belief, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he prefers to wear flannel. He has styled his white hair well, parting it to the right. He wears crescent spectacles with a black brim.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born a particularly ugly child, much to the horror of his parents. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Someone believes him a fraud; and he wants revenge against goblins

Ideals: Joker. Flaws: Fearful, Ugly. Bonds: Rich, Enemies. Occupation: Mortician

Voice: Breathy voice

Attributes [hide]

Damakos Belief, Male Tiefling Barbarian 5
Medium (6'8") Tiefling, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 37 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)12 (+1) 14 (+2)11 (+0)
Skills Intimidation +3, Medicine +5
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 90 pp.


Social Check DCs


Valafar Art, Male Tiefling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He likes to wear darkened spectacles and heavy clothing, no matter the weather. Beneath his clothing is a huge mess of scar tissue. He has dyed his greying red hair a little too much giving a sharp red color. He tend to wears goggles to shield his eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has all his life been fascinated with painting.

History: He was born in a small island village. He helped his father out around the business and became quite the natural. He's also a talented Architect, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Artistic. Flaws: Antagonistic. Bonds: Slave, Nature, Job. Occupation: Junk Dealer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Valafar Art, Male Tiefling Adept 12
Medium (5'8") Tiefling, Chaotic Neutral (CR 12)
Armor Class 13
Hit Points 55 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)16 (+3) 9 (-1)14 (+2)
Skills Persuasion +6, Religion +7
Senses Passive Perception 9
Languages Common, Draconic, Gnome, Elven
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 4000 gp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (40 gp). A large tome filled with over one hundred recipes written by a former royal chef. (80 gp). Gold music box (2000 gp). Carved bone or ivory statuette (40 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Cloth of gold vestments (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oriax Lithe, Male Tiefling [Permalink]

Personal [hide]

Description: An older man who wears a white vest and prefers black and red shirts. His boots appear to have been at one point steel toed but are quite worn down, he is not a threatening figure. He keeps his silver hair in a pixie cut. He has a dull look in his gold eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is lazy, self-centered, vain, and jealous.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Dilettante work with an outfit from a few towns over. Dilettante work suited him well, and with each successful project, he earned more gold and more respect from his peers. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Expand his business; and obtaining odd cultural tiefling artifacts is his passion

Flaws: Ugly, Selfish. Bonds: Job, Religious, Adventurer. Occupation: Dilettante

Voice: Sounds elderly

Attributes [hide]

Oriax Lithe, Male Tiefling Druid 5
Medium (6'6") Tiefling, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)13 (+1) 10 (+0)16 (+3)
Skills Deception +6, Investigation +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kelter Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a green and blue handkerchief worn on his right side, and carries scythes. His hair, while still mostly brown, has prominent grey streaks. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. A friendly and beautiful Halfling, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Kelter was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He helped his mother out around the business and became quite the natural. He struck the Sculptor job and began his own company from there.

Motivation: Balancing his hectic life and new Sculptor responsibilities is difficult; and someone believes him a fraud

Ideals: Fighting, Philantrophist. Bonds: Attractive, Poor, Job, Enemies. Occupation: Sculptor

Voice: Posh accent

Attributes [hide]

Kelter Tealeaf, Male Halfling Wizard 6
Small (3'2") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 38 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 17 (+3)13 (+1) 10 (+0)14 (+2)
Skills Investigation +4, Religion +4
Senses Passive Perception 10
Languages Common, Halfling, Draconic
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124332

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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