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NPC Generator

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Advanced [show]


Howard Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: He dresses well, wearing brown shirts, loose pants, and blazers most of the time. He sports a long red beard, and similarly colored long hair. His hazel unseeing eyes seem to look past you.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Born in a small village he learned the ways of the warrior from his father. Aside from being a slave or a gladiator, there isn't much legitimate work for Halflings in Howard's homeland. Howard decided to take the middle way and become a bodyguard. He left for the north, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a need for knowledge about a nearby landmark

Ideals: Opinionated, Fighting. Flaws: Disease. Bonds: Attractive, Immigrant. Occupation: Sellsword

Voice: Whispers

Attributes [hide]

Howard Bigheart, Male Halfling Rogue 12
Small (3'4") Halfling, Neutral Evil (CR 12)
Armor Class 15
Hit Points 61 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 13 (+1)12 (+1) 12 (+1)14 (+2)
Skills Arcana +5, Investigation +5
Senses Passive Perception 11
Languages Common, Halfling, Gnome
Attacks Melee +5 / 3d10+1, Ranged +8 / 3d10+4, Grapple +4

Possessions: 4000 gp. Rich purple corundum (900 gp). Lapis lazuli (13 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sapply Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is light but he possesses many black ritualistic tattoos. He dresses in yellow turtlenecks beneath a black coat with grey slacks. He has a auburn handlebar mustache and slicked back auburn hair. He has several tiny amethyst earrings on each ear.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He got into the Banker business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Banker soon after.

Motivation: He has money and likes to spend it; and he'd like to take his coworkers down a peg

Ideals: Passionate. Flaws: Insane, Addict. Bonds: Rich, Job. Occupation: Banker

Voice: Mumbles to self between sentences

Attributes [hide]

Sapply Fapplestamp, Male Gnome Barbarian 5
Small (3'6") Gnome, Neutral Good (CR 5)
Armor Class 11
Hit Points 54 (5d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 18 (+4)14 (+2) 16 (+3)8 (-1)
Skills Deception +2, Survival +6
Senses Passive Perception 13
Languages Common, Gnome, Undercommon, Celestial
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: Zircon (20 gp). 1 Crowbar. 1 Disguise kit. 1 Backpack.


Social Check DCs


Zedaar Sumnarghthrysh, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears his rusty crest down. He wears large thick round spectacles.

Personality: Zedaar is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Zedaar is combative with any and all who dare try his patience in the slightest.

History: A powerful slaver made him what he is. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: He uses money and sex appeal to get what he needs; and he is greedy

Ideals: Extrovert, Justice. Bonds: Attractive, Mentor, Rich. Occupation: Ploughman

Voice: Italian accent

Attributes [hide]

Zedaar Sumnarghthrysh, Male Dragonborn Commoner 4
Medium (6'1") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)8 (-1) 15 (+2)16 (+3)
Skills Deception +5, Performance +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Melech Wrath, Male Tiefling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears a faded coat and loose pants complete with top hat. Beneath his clothing is a huge mess of scar tissue. His hair is greying and his face has many wrinkles. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is currently in port desperately looking for someone to get him out

Ideals: Joker. Flaws: Addict, Disease. Bonds: Slave, Nature. Occupation: Gardener

Voice: Sighs a lot, exhausted

Attributes [hide]

Melech Wrath, Male Tiefling Warlock 13
Medium (5'6") Tiefling, Lawful Evil (CR 13)
Armor Class 12
Hit Points 91 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)11 (+0) 12 (+1)20 (+5)
Skills Acrobatics +6, Intimidation +9
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +9
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243

Possessions: 3000 gp. An abacus with copper, silver and gold markers (30 gp). Solid gold idol (700 gp). Gold dragon comb with red garnet eye (500 gp). Silver comb with moonstones (400 gp). Jeweled anklet (2000 gp).


Social Check DCs


Patrick Blakely, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright black suits and hats. He carries a battered warhammer and tarnished spear as well. He has done his best to style his blonde hair to look like a famous performer. His eyes are a pleasant amber.

Personality: Confrontational and typically high on some drug or another. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: When he was but 5 years old his parents immigrated from the south. His first spouse was a Miner, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Wants his loneliness to end; and revenge

Ideals: Fighting. Flaws: Addict. Bonds: Immigrant, Family, Enemies, Has a crush. Occupation: Guard

Voice: Thin and wheezing

Attributes [hide]

Patrick Blakely, Male Human Druid 7
Medium (5'4") Human, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 35 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 10 (+0)14 (+2) 13 (+1)13 (+1)
Skills Religion +5, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Goblin, Celestial
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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