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NPC Generator

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Advanced [show]


Windy In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears a colorful flower in his gray fur. He wears crescent spectacles with a black brim.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Windy fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC; and an old rival family wants him found

Ideals: Entrepeneur, Fighting. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Banker

Voice: Irish accent

Attributes [hide]

Windy In the Morning, Male Tabaxi Ranger 1
Medium (5'9") Tabaxi, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)10 (+0) 14 (+2)12 (+1)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1 Banded mail.


Social Check DCs


Zook Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: He is a mite stocky and has the majority of his body covered in plate. His hair is blonde, silky, and of moderate length. He is very pretty but has cold, dead eyes.

Personality: He is calm most of the time but flees social interaction. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Miner arts, while his father instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He uses money and sex appeal to get what he needs.

Flaws: Shy, Hedonist. Bonds: Attractive, Rich. Occupation: Miner

Voice: Jittery and nervous

Attributes [hide]

Zook Horcusporcus, Male Gnome Sorcerer 4
Small (3'8") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 18 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)15 (+2) 15 (+2)12 (+1)
Skills Insight +4, Religion +4
Senses Passive Perception 12
Languages Common, Gnome, Terran, Halfling
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12663000

Possessions: 27000 sp. Fire opal (400 gp). Silver pearl (40 gp). Violet garnet (900 gp). Zircon (30 gp).


Social Check DCs


Naal Raethran, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a white handlebar mustache and slicked back white hair. He has gray eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He went to a religious school and was inspired by the priests there in charitable deeds. He has been a successful dealer in antiques buying low and selling high.

Motivation: Nothing but the best is good enough for him; and he is compelled to act according to his religious beliefs

Ideals: Entrepeneur, Impeccable. Flaws: Shy, Mundane. Bonds: Religious. Occupation: Server

Voice: Eastern European accent

Attributes [hide]

Naal Raethran, Male Half-Elf Aristocrat 5
Medium (5'7") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)14 (+2) 9 (-1)13 (+1)
Skills Stealth +4
Senses Passive Perception 9
Languages Common, Elven, Gnoll, Orc
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 500 gp.


Social Check DCs


Robert Hackney, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner, and he perpetually has his scimitar ready. His auburn hair is drawn into a tight pony tail with a cross scrunchie. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Gifted from a young age, Robert studied abroad. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Marshal and was forced into it by his family; and regain custody of his son

Ideals: Fighting, Gifted. Flaws: Fearful. Bonds: Attractive, Family. Occupation: Marshal

Voice: Speaks with back of mouth

Attributes [hide]

Robert Hackney, Male Human Warrior 10
Medium (6'0") Human, Chaotic Good (CR 10)
Armor Class 12
Hit Points 67 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)10 (+0) 15 (+2)15 (+2)
Skills Investigation +4, Sleight of Hand +6
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 1600 gp. Red spinel (140 gp). Fire opal (600 gp). Violet garnet (500 gp). Banded agate (13 gp). Eye agate (13 gp). Lapis lazuli (13 gp). Carnelian (50 gp).


Social Check DCs


Aelar Netyoive, Male Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a green coat over a white low-cut shirt, and a Stetson hat upon his head. His blonde hair is kept up in a ponytail inside a Stetson hat. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is fixated on the number 92. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has all his life been fascinated with painting.

History: The child of eastern immigrants he idolized his father. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Aelar grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Aelar. Recently he has begun working with bootleggers and crooks.

Motivation: Money/treasure; and he is greedy

Ideals: Artistic. Flaws: Insane. Bonds: Immigrant, Criminal record, Rich. Occupation: Laborer

Voice: Can't modulate volume

Attributes [hide]

Aelar Netyoive, Male Elf Warlock 3
Medium (5'2") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)12 (+1) 11 (+0)11 (+0)
Skills Deception +2, History +3
Senses Passive Perception 10
Languages Common, Elven, Orc
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 1300 sp. 1 Average lock. 1 Masterwork manacles.


Social Check DCs

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