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NPC Generator

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Advanced [show]


Thorpe Underbough, Male Halfling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Halfling, and stands approximately 3'1". He wears a well pressed and immaculate suit (or dress), and his gloved hand is found clutching a crossbow. His hair is greying and his face has many wrinkles. His eyes are likewise violet. His teeth are white and perfect.

Personality: He exudes charisma. He is a tour de force of persuasion. His job bores him to no end. He has decided to make it more interesting.

History: Born in the south his family was never financially stable. Thorpe was born on a far southern forest where he grew up under the tutelage of his father, an expert Architect. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He feels that his past leaves him morally obligated to help; and he has comitted a past crime that haunts him to this day

Bonds: Attractive, Adventurer, Criminal record, Poor, Immigrant. Occupation: Architect

Voice: Mousy voice

Attributes [hide]

Thorpe Underbough, Male Halfling Paladin 6
Small (3'1") Halfling, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 48 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)14 (+2) 15 (+2)17 (+3)
Skills Medicine +5, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Halfling, Sylvan, Orc
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 200 gp. Chrysoprase (50 gp). Chrysoprase (50 gp). Black pearl (1000 gp). Rose (50 gp).


Social Check DCs


Seebo Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: He dresses like a well dressed Bricklayer does. He carries with him a set of sais, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His auburn hair is smooth and relatively long. He wears an eyepatch.

Personality: A deeply religious man he believes everything happens for a reason. He enjoys reading and quiet.

History: Born in the south to a Bricklayer, Seebo learned a great deal about his father's area of expertise. His childhood dream was to be a Carter, but he was a colossal failure. He has worked as a Bricklayer like his father before him.

Motivation: His religion dominates his actions; and further expansion of business

Ideals: Fighting, Logical. Flaws: Ugly. Bonds: Job, Religious. Occupation: Bricklayer

Voice: Booming voice

Attributes [hide]

Seebo Cobblelob, Male Gnome Monk 9
Small (3'6") Gnome, Chaotic Good (CR 9)
Armor Class 13
Hit Points 75 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)13 (+1) 13 (+1)12 (+1)
Skills Stealth +5, Survival +4
Senses Passive Perception 11
Languages Common, Gnome, Terran
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1200 gp. 1 Minor magic item.


Social Check DCs


John Schwartz, Male Half-Elf [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. His red hair is thinning but still full. He is baby faced.

Personality: Aggressive, abrasive, and angry, John embodies much of what other species detest in the Half-Elves. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. John took refuge in the large cave and found the beat up rapier and armor he uses now. He has been saving his money to try and buy his sister's freedom.

Motivation: Wants to raise his children well; and regain custody of his son

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Family, Nature. Occupation: Laborer

Voice: Cold and demanding tone

Attributes [hide]

John Schwartz, Male Half-Elf Druid 4
Medium (4'10") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 17 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 11 (+0)9 (-1) 15 (+2)13 (+1)
Skills Intimidation +3, Medicine +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 100 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Salasar Wivvyrholdalphiax, Male Dragonborn [Permalink]

Personal [hide]

Description: This man does not wear sleeves and tends to eschew shirts when he can avoid it, and sports empty pouches on his belt. He wears a feathered hat to cover his moderate length copper crest. He wears crescent spectacles with a black brim.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born in the south. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. He moves from town to town, unable to find a place to settle.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Athletic, Gifted. Bonds: Attractive, Immigrant, Job. Occupation: Hunter

Voice: Thin and wheezing

Attributes [hide]

Salasar Wivvyrholdalphiax, Male Dragonborn Wizard 8
Medium (6'1") Dragonborn, Lawful Good (CR 8)
Armor Class 10
Hit Points 16 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 9 (-1)15 (+2) 9 (-1)16 (+3)
Skills History +5, Survival +2
Senses Passive Perception 9
Languages Common, Auran, Halfling
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13443320

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Diggory Dukakis, Male Half-Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He tends to wear a large green jacket. His hair is always cut to a buzz. This violet eyed northerner is not easily forgotten.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Assassin, but doesn't like to broadcast it.

Motivation: His religion dominates his actions; and to be a assassin again

Ideals: Passionate. Flaws: Antagonistic, Disease. Bonds: Job, Religious. Occupation: Spy

Voice: Sensual and smooth

Attributes [hide]

Diggory Dukakis, Male Half-Elf Paladin 15
Medium (5'4") Half-Elf, Lawful Neutral (CR 15)
Armor Class 12
Hit Points 106 (15d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)17 (+3) 19 (+4)18 (+4)
Skills Animal Handling +9, Investigation +8
Senses Passive Perception 14
Languages Common, Elven, Draconic, Terran, Aquan
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1702111

Possessions: 900 pp. A life-sized copper and silver statuette of a cockatrice. (40 gp). A life-sized copper and silver statuette of a cockatrice. (40 gp). 1 Medium magic item.


Social Check DCs

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